Faisal#93
5.2K posts

Faisal#93
@faisal0_07
مهتم بالألعاب ( N7 ) #PS5




In an industry beset by layoffs and crunch, Japanese publisher Atlus is raising salaries and working to reduce fixed overtime eurogamer.net/atlus-raising-…


Cyberpunk 2 Predicted To Launch in Late 2030 With $419 Million Budget tpu.me/tenu

RAM pricing, GPU pricing, and ...all the other components. There is no chance next-gen consoles will be anything other than 2x this gen. And no one will upgrade, AI might kill the game console.




Naughty Dog Studio Orders Employee Overtime for ‘Intergalactic’ (to finish an internal demo and get production back on track). The game is slated for a mid-2027 release bloomberg.com/news/articles/…


If this GenAI stuff came from EA we would tear them to shreds but Larian is a top 3 most beloved studios rn. I don't trust gamers and reviewers to stand on business. Our industry's best are normalizing it.



Clair Obscur: Expedtion 33 budget was less than $10 million. nytimes.com/2025/12/11/art…



I’ve been beating this drum about PlayStation for a while now. Just ask @ShawnLayden But shout out to @GameOverGreggy & @BlessingJr for pointing this point on a grander scale with Kinda Funny. The PlayStation fandom feels cold and divided. I miss the PS4 level of communication. Not saying this gen is bad but we’ve experienced actual community events like PSX and that’s missed imo Link 👇🏽 youtube.com/live/qfeyYAaRm…

A great year for gamers. What's your TOP 3 Game of the Year contenders so far this year?



Studio Head And Head Of Creative At Naughty Dog Neil Druckmann: "What can I say and not say? I can tell you we’re in the thick of it. We’re making it, we’re playing it. We’re firing on all cylinders. I’ve said this before, but I really mean it, I’m really feeling it right now: It’s the most ambitious game we’ve ever made. It’s the most expansive game we’ve ever made, maybe the most expensive, by the time we finish it." "Troy [Baker] is in the game, and it’s been five years since I’ve worked with Troy, and I’ve got to do it again, and it was a lot of fun to be on the stage with him again." "As far as when we’re going to show stuff, I’m so antsy to show it and talk about it because the trailer that we showed doesn’t even scratch the surface of what this game actually is. But announcing a game like this, especially when it’s new IP, especially when it’s coming out of Naughty Dog, you’ve got to coordinate with marketing, with PR, with a bunch of people. So it’d be foolish for me to say when we’re gonna show something right now." "I’m not sure that I can. You could look at our previous titles and see the evolution of going from Uncharted where we’re really cutting our teeth on realistic character action game, third-person shooter, combined with emotional storytelling. With The Last Of Us we added some RPG elements, we started playing with wide linear layouts. Continue that trajectory forward, add sci-fi and you start to get the sense of what we’re doing, and then we’ve gotten even more ambitious than that. So really looking forward to see how it all comes together. I think you’re all going to be pleasantly surprised by it." #NaughtyDog #IntergalacticTheHereticProphet








