qingzi
31 posts

qingzi
@fakeleko
TFT player focus on fast 9, legendary carry board builder
Katılım Şubat 2024
25 Takip Edilen1 Takipçiler

Good morning everyone. As we wrap up Day 2 of Space Gods PBE, it's time for our first big batch of changes and balance adjustments.
Probably the biggest shift here is the large nerfs in the 5 cost space. While we want the top end comps to run one to three 5 costs to power them up, we don't want to end up in a world where 5 cost soup is the optimal line. So we're pulling a pretty substantial amount of power out of them, to allow other strategies to do well.
Beyond that, with there being no encounters that adjust augments, we're upping the rates of Prismatic augments by default a bit, to get the total odds to closer to what we're used to in previous sets.
From there, lots of little adjustments. Channeler is now called Conduit, some god offerings got buffed, and tooltips are getting more info added to be clearer. And of course, lots of bug fixes.
Thanks all for the feedback so far. Hopefully from here on out things are smooth. Have fun, and take it easy :)




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Good morning everyone. I hope you had a great weekend, and if you played PBE, your games were super fun!
The team will be finalizing any A-patch changes we have before the launch on Wednesday. Any changes we decide, I will post about tomorrow. There will be some bigger balance changes, but overall not TOO many changes, as A-patching is always risky since it locks us out of the file, and our next full patch isn't until January. We'll need to be very smart about the changes we make this early. We still have windows to make other changes like a week from today for any B-patch changes before the Paris Open.
As we head into the set launch, can I ask for 1 thing from all of you? This set is big, it's exciting, and there's a lot to try out. I also think the balance even on PBE hasn't been THAT far off (glares at Singed), and there's a TON of depth to this set and how you optimize your position, line recognition, and augment/item usage. So can we please refrain from jumping on the claims that the meta is solved for the first week, and relax on overreaction to someone discovering a line that works? We want so many champs and lines to be playable, and we're not going to be looking to nerf everything. Just enjoy the set launch and have fun discovering how to make the various lines work.
Ok that's it for now. I'll be back tomorrow with any changes, and then we get to launch Lore & Legends! Hype! Have fun and take it easy :)

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PBE data can be pretty sketchy...but it also presents an opportunity to learn and have some fun. So let's have some fun!
On PBE, looking at the highest 10% MMR PBE players, what 2-1 augment do you think has the highest AVP?
Reply with your guess, and in 24 hours I'll pick a random correct guess and give them $100 so you're ready for the next set!
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Good morning everyone and happy Branch Cut day for us! It's earlier this PBE cycle due to the US holiday this week, so this is all the major changes for this PBE cycle.
Generally we're feeling pretty good about the set. Balance wise the biggest risks are around the more complex content in the set (Ryze, ASol, Ixtal, etc) which is to be expected, but nothing feels too far off or unsolvable or anything. This weekend Aatrox, Sion, Singed, and Slayers generally were at the top but this was pretty easy to solve. Otherwise continued augment passes with the sad removal of risky augments like Cruel Pact and general adjustments. There's still some risk there as well with augments like The World Runes, Poison Pals, and Axiomata but we'll continue to do what we can. And then finally lots of bug fixes. A lot of these were pretty niche though so that's good. Was generally a pretty stable PBE all things considered!
For the rest of the week, expect the team to be pretty quiet. They're going to be taking time off to enjoy the holiday and let PBE stabilize for a bit. I'm personally doing end of year paperwork and then deep frying a turkey. Then we will pipe back up around the weekend and see how things are landing and prep for any A-patch changes that are needed before our launch next week.
Ok, that's it for now. We're all so happy you're enjoying Lore & Legends so far, and can't wait for everyone to be able to play it on the full launch on Dec 3. Until then, have fun and take it easy :)




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(2 of 2) The second is something I wanted to put out talking about our goals for the set, and stuff I think our most engaged players will be interested in:
youtube.com/watch?v=DrnRhF…
Hope you're as excited as I am. This set's going to be a banger!

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(1 of 2) If you missed it, I posted two videos for Lore & Legends today that you can check out while you wait for PBE to arrive.
The first is the usual PBE rundown where I go over all the new content you can expect to see:
youtube.com/watch?v=3xvFuW…

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I've seen a lot of reports like this this set. Normally I'm pretty skeptical given how people perceive random, but given the volume of reports, we're trying to investigate this. So far we haven't found any issues though.
What would really help, is if you have any VIDEOS of games where you felt like you experienced this, please send them my way. Maybe there's something we're missing, and any evidence can help us find it.
That being said, even if we ultimately find nothing is wrong...that won't matter. It's clear there's some improvements we could make to the experience and perception around it.
dehua@dehua123
i feel like schizo posting but i have a complelety unfounded theory that something is bugged in certain reroll things, like really seeing genuinely crazy generational lowrolls this patch with different reroll lines, im probably just super schizo tho
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@TheTruexy legendary cards too similar, both yellow! make some difference pls😂
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@TheTruexy golden guest items sucks, artifact 6/8 no fit, pls change it
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Good morning and happy Monday everyone! Cyber City launches in 2 days!
For those of you who have been testing on PBE, we'll have 1 final round of adjustments that I will post tomorrow morning after we finalize them today. Won't be a ton of stuff, but certainly will be aimed at getting the balance closer to what we want day 1.
For those who haven't been on PBE and have been patiently waiting for the full release, excited for you to get your hands on the set. It's some of the best pure TFT we've had, so if that's your thing, you should enjoy this set.
Ok, off to work. Have a great week and take it easy :)

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Good morning and happy Friday everyone! Hope you had a good week.
Today's deploy will contain a couple bug fixes that we got in for stabilization, most important Vex will be working again. So the weekend should be a good solid testing point for Cyber City. I'll be streaming Sat/Sun testing out the balance and quality of the build.
And then April 2nd will be the launch of the set! Can't wait! Lots of folks will be playing the set and rising through the ranks, but I'll be doing my usual Hyperroll climb. Going to try something different this time though and I'll be streaming it for those who want to see it.
Otherwise that's it from me. Have a great weekend, and see you next week for the launch! Take it easy :)

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@BrosephTft like your sharing, I'm a 5cost big fan, do you focus on urgot guinsoo? id like to say urgot has a terrible bug, he couldn't get extra AS from guinso after casting,that casue urgot's guinsoo stat bad,please fix it!
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