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Florian Berger
1.7K posts

Florian Berger
@flockaroo
i am, therefore i code - https://t.co/GTfGaq6Wxa - https://t.co/u1gDeucGSW - https://t.co/lPvWpq7fVM
Katılım Aralık 2014
411 Takip Edilen6.8K Takipçiler

@koehreless my own solver... a pretty weird one, which is also fast, and shouldn't work to begin with (i now know why it does work, though ;-P) - its similar to those 2 on shadertoy:
shadertoy.com/view/MsGSRd shadertoy.com/view/WdVXWy
...but, then, also a bit different.
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here for better quality... (different coloring though) cdn.masto.host/mastodonart/me…
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@nataliarevachol thx! ..codec is getting really unusable in X, though :(
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@Kirschdieb oh thanks a lot :) happy you like it ...physics of those horde-bots is still very rudimentary, but im on it ;)
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blocky business... #allcode #gamedev #indiegame #steam #carsonmars some block-view mode and underground erosions
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@MRG_RRX thanks a lot! :) its all purely made from code, also the cars and the music. most of it done on the GPU in glsl-shaders in a self developed mini-application (...the whole game has just 6 MB by now ;-P)
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