
Fluent Ecosystem
1.4K posts

Fluent Ecosystem
@fluent_eco
One account. All things Fluent ecosystem. 🎨




Over the last 30 days, @tradexyz ranked 4th in derivatives revenue with $3.01M, 2nd in volume (behind Hyperliquid) with $60B traded, and 2nd in open interest with $2.49B.





The chain for humans has nice ring to it.

The amazing joy of opening a pack🥲 So beautiful .


"just so you know..." its now easier to check @fluentxyz ecosystem out in a single hub. i just shipped fluenteco.xyz an independent hub for the @fluentxyz ecosystem ▸ Prints lookup - check anyone's tier ▸ live protocol revenue ▸ every dApp, indexed and standardized. ▸ peer comparison vs zk-rollups



The core idea behind @fantasy_top_ can work I'd argue that the experiment was successful, and fan tech can win and sustain if designed for creators and consumers outside of CT. Regarding fans and relationships with creators Let's contrast fans of CT influencers with fans of Dua Lipa. Her fan base is enormous and intensely passionate. They are fans because they love her music, which often touches their lives emotionally and socially. A fan remembers that first concert they went to at age 12, with their dad who they don’t get to see often anymore. They share new Dua Lipa songs in chats with their friends. CT influencers are unlikely to have this same level of emotional, social (with friends or family) or parasocial (direct with creator) connection. “The greatest TCGs of all time were games first and assets second. People bought Magic cards to play Magic. The financial value of a card was a consequence of the gameplay’s quality and the community’s depth, not the entry point." Dua Lipa’s fans discuss and speculate on nearly every facet of her professional and personal life. Songs, relationships, outfits, drama, location, etc. They already play the game. And even if not all of this translated to a TCG, they’d still want to support her and deepen the parasocial relationship. “Putting a price chart between a fan and the thing they love changes the relationship into something else. The most active “holders” stop being fans and start being traders." This is where decoupling or loose coupling comes into play. Fantasy Top had one experience for fans and traders alike. In our Dua Lipa analogy, there might be distinct experiences. Dua Lipa continues her work and life, while stats are derived without her involvement. There might be one product for fans, optimized for emotional connection and support. And there might be another product for traders, which could include charts or a full Bloomberg terminal worth of analytics. The TCG could fall into either bucket. Fans “stop being fans and start being traders." While I believe that dynamic existed in Fantasy Top, it was less a fundamental issue and more reflective of how that particular product mapped to its user base. Dua Lipa’s 1000 true fans won’t stop being her fans and probably won’t become traders. Regarding economics and sustainability The problem is when focused on purely CT, you have fan tech without fans. Fantasy Top had influencers and predominantly traders, which misses one piece of the equation. Having true fans in the system is critical, which translates economically to the non zero-sum capital injection the market needs to function. Fans buy to optimize for emotional, social, and parasocial connection, plus to support creators. CT influencers don't have much of this, but pop culture figures do. The fan-driven demand is the equivalent of the house's edge. Regarding simplicity and accessibility To make the fan side work at scale, you also need a legible framework for them to participate. So while the signals that factor into the card stats might be multidimensional, all of that "grading" should be more standardized and collapsed into no more than a few point estimates for simplicity. Will be sharing much more on this soon. Long collectible capital markets











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