Fortnite Comp Rankings

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Fortnite Comp Rankings

Fortnite Comp Rankings

@fncomprankings

Pro Fortnite players ranked all-time | Stay updated on the top 700 all-time rankings at our website

Katılım Temmuz 2023
166 Takip Edilen7.8K Takipçiler
Fortnite Comp Rankings
Fortnite Comp Rankings@fncomprankings·
We're re-launching an experimental feature, users can make predictions on set lobby finals throughout this season, earn points and be graded on your prediction accuracy once the finals session ends. Try it out on today's Performance Evals at, any feedback is appreciated: fncomprankings.com/predict/S40_Pe…
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Fortnite Comp Rankings
Fortnite Comp Rankings@fncomprankings·
To put it very briefly since this is very complex: for each tournament we first pull raw, tangible stats from every game... eliminations, damage dealt, positioning data, zones reached, damage dealt by zone, elims by zone, etc. Nothing is scored yet. Next, our algorithm looks at how a player actually played that game and detects their likely role (tendencies) on the team (IGL, Fragger, Support). Different roles have different jobs in team modes, so they’re scored differently. • IGLs are scored more on survival, early-mid game presence with some emphasis on end-game , and decision-style positioning and small but present emphasis on their kills and assists since their job is to keep the team alive and deliver them to good spots on the map in a measurable sense. • Fraggers are scored more on eliminations, damage output, fight impact, refresh generation in endgames, and staying alive in endgame. • Support (simplified here) focuses on staying alive and enabling teammates so assist counts, resource management, and survivability and partial frag tendencies - for players who aren’t pure IGLs or pure Fraggers or have a teammate that essentially does both. After that, we average the role-based game scores across the tournament into one overall performance score, then normalize it so the number is comparable across the entire lobby, not just the raw stats. We also apply tournament importance weighting. Each event gets a multiplier based on its level — Opens (1x), Qualifiers (1.25x), Finals (1.5x). FNCS and higher-stakes events use even larger multipliers. That multiplier is applied to the tournament’s score, so strong performances in finals or cash events are amplified compared to opens. This way, doing well when it actually matters counts more than farming low-stakes lobbies. We also apply a confidence “shrink” so small sample sizes relative to the region don’t swing scores too hard, less data pulls a player closer to average, more games and consistency lets the score reflect them more accurately. That final stabilized score is what feeds into tier calculation, keeping tiers consistent across roles and not biased toward one playstyle/role. Solos: there’s no team role. Everyone is evaluated on the same criterion, damage ratio, eliminations, survival time, positioning and turning that survival into real fight impact and placement. Important: This is still a beta model. As we collect more data and feedback, we’ll keep tuning and improving it over time. Once we have a satisfactory model we will add the full documentation to docs.fncomprankings.com.
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Fortnite Comp Rankings
Fortnite Comp Rankings@fncomprankings·
We’ve been quiet since the 2025 Global Championship, but we still put in work behind the scenes👀 We’ve rebuilt our site to include Live Power Rankings and Player Tiers that update automatically every week based on player performance! You can also view various player stats as follows with more coming in the future - Avg. Elims Per Game - Avg. Assists Per Game - Total Elims - Avg. Damage Dealt Per Game - Damage Ratio 🚨 It’s live now. Check it out at fncomprankings.com
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Fortnite Comp Rankings
Fortnite Comp Rankings@fncomprankings·
Please note that our Tiers system is still in beta/experimental mode and is currently based on this season data only. Some expected players will shift up and down in tiers as the season(s) progress, especially for players with a small amount of games played. The entire system and how it works will be added to our docs once we reach a stable and consistent state.
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