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@fofrAI

Experimenting with AI at Google DeepMind

🪴 Katılım Temmuz 2022
1.5K Takip Edilen53.9K Takipçiler
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fofr
fofr@fofrAI·
You are a fish, you must escape the kitchen
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TestingCatalog News 🗞
TestingCatalog News 🗞@testingcatalog·
BREAKING 🚨: GOOGLE RELEASED A NEW FULL-STACK VIBE CODING EXPERIENCE FOR AI STUDIO! Firebase & Auth support, Antigravity Agent, and more. Fire AI Studio 🔥
Logan Kilpatrick@OfficialLoganK

Introducing the all new vibe coding experience in @GoogleAIStudio, feating: - One click database support - Sign in with Google support - A new coding agent powered by Antigravity - Multiplayer + backend app support and so much more coming soon! x.com/GoogleAIStudio…

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fofr
fofr@fofrAI·
@technollama I am going to come back with so much stuff.
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Andres Guadamuz
Andres Guadamuz@technollama·
@fofrAI A few shops have NGE merch, and there was a life-size Rei figure when I visited a few years ago.
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fofr
fofr@fofrAI·
I’m heading to Japan. Going to see the ditto train and the site of the giant pipe emergence in Osaka. What else should I definitely not miss?
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fofr
fofr@fofrAI·
@technollama We’re ending our trip with a stop at Lake Ashi. I didn’t know the NGE link.
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Andres Guadamuz
Andres Guadamuz@technollama·
@fofrAI Lake Kawaguchiko has an amazing view of Mount Fuji. Hakone in Lake Ashi has a nice shrine and lovely views, as well as being the location for Tokyo-3 in Neon Genesis Evangelion.
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judah
judah@joodalooped·
name one app you really like challenge
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maja 🔭🍒
maja 🔭🍒@majamediaco·
found a blog with 16,000 subscribers where every post feels AI-written then found a post adamantly denying they use AI… which also reads like AI to me what is happening
maja 🔭🍒 tweet media
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fofr
fofr@fofrAI·
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fofr
fofr@fofrAI·
@NicholasBardy When things lack permanence or merge into each other when they shouldn't.
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Nicholas Bardy
Nicholas Bardy@NicholasBardy·
@fofrAI whats melty? #1 thing I dont like is that it messes up the color balance and the mood of the scenes
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fofr
fofr@fofrAI·
@RoyalCities Fantastic concept and execution 🙌
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RoyalCities
RoyalCities@RoyalCities·
After months of work, today I’m releasing Foundation-1. A SOTA text-to-sample model built specifically for music production workflows. It may also be the most advanced AI sample generator currently available - open or closed. • ~7 GB VRAM • Entirely local • 100% free 😁
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fofr
fofr@fofrAI·
I like that Nano Banana painted the frame white too. > A photo of a classical romantic landscape luminism painting in a museum. Half of the painting has been painted over with rollerpaint and marker pen, and shows a different scene entirely. It is all serious. No anarchy, not vandalism. It's imprecise, not perfectly half n half.
fofr tweet media
fofr@fofrAI

> A photo of a classical renaissance painting in a museum. Half of the painting has been painted over with thick black marker pen and typex and shows a different person.

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fofr
fofr@fofrAI·
> A photo of a classical renaissance painting in a museum. Half of the painting has been painted over with thick black marker pen and typex and shows a different person.
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fofr
fofr@fofrAI·
Always good feedback on video models from Henry. This is a great deep dive into the troubles of using Seedance 2 for narrative work
Henry Daubrez 🌸💀@henrydaubrez

Spent about $1000 in credits on Seedance 2.0 over the last few weeks,and here are a few thoughts: First, the main thing that strikes me using a state-of-the-art model from this new generation is how hard it still is to scale beyond short form. Getting great animation is fast. Getting multi-cut sequences that make sense is possible. Consistency with Omnireference is actually very good. But the moment you move into real narrative work, things change. Multi-character exchanges, long sequences, maintaining visual continuity across shots, keeping tone, pacing, and staging consistent… it’s not impossible, but it is still a lot of work. And with generation costing somewhere between $2 and $7 per ~15 seconds, it adds up very quickly. As models improve, producing good looking short content is becoming trivial. Building something that holds together as a story is still not. Continue Video in Seedance is clearly trying to address part of this, but in my case it has been broken for the last couple of weeks, so none of my longer attempts would go through. In theory, you could imagine a small team of 5–10 people generating all day from the same storyboard, using a shared visual reference as a single source of truth. That alone shows how close we are to something that starts looking like a real production pipeline. But we are not fully there yet. Right now it still feels like we can touch the future with the tip of our fingers, while at the same time struggling to precisely steer a model using mostly words, references, and iterations when the narrative becomes complex. Short clips are easy. Worldbuilding is not. And storytelling is still the hardest part.

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