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@forestdumpek

Bohemia Interactive fanboy

Katılım Aralık 2012
56 Takip Edilen520 Takipçiler
forestdump
forestdump@forestdumpek·
@Gol_D_Retweeter Картинка превратилась в фэмилифрендли нетфликс слоп, а не ожила.
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forestdump
forestdump@forestdumpek·
@ksoloks @ArmaPlatform Перенос на актуальную версию движка + небольшие геймплейные фишки. Играбельная FIA, замедление от кустов, переработка инерции и стрейфов. Это то что, вроде было разгадано. Уверен будут еще чо нить. А если и не будет, то интересно посмотреть на стабильность и обнову движка.
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Arma Platform
Arma Platform@ArmaPlatform·
Combat Ops aren't over until Everon is free!
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forestdump
forestdump@forestdumpek·
@OV_BIX It is rare to find conceptually coherent servers. Most server owners create a mix of their projects, where there can be both cool, high-quality mods and trashy content (both in terms of assets and mechanics) that don't fit together well.
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forestdump
forestdump@forestdumpek·
@OV_BIX A very cool mod pack, especially the aiming, weapon behavior after running, recoil, and slowed strafing. It's especially cool that the "Realistic ov" are modular and can be partially disabled. The reworking of surfaces for cars (forest, dirt) is also great.
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=OV=
=OV=@OV_BIX·
Maisteri's Realism Overhaul is a perfect match for Combat Ops Everon. Also, look at my Vz.95 boys ambushing unsuspecting Soviets😛
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forestdump
forestdump@forestdumpek·
@OV_BIX Sometimes I wish that some of the features from this mods were in the main game. For example, the eye adaptation fix (it's terrible in the game right now), more inertia and weapon movement during shooting. Restrictions of zoom and changes in fov when aiming.
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Arma Platform
Arma Platform@ArmaPlatform·
You asked, and we delivered! The Arma Reforger Soundtrack on Steam has been expanded with more songs for the Trailers album and three new albums: Training, Air Support, and Operation Omega. Experience the desolate auditory backdrop of Kolguyev and beautiful new compositions from Tomáš Bayer, Dominik Svoboda, Vladimír Jaške, and more whenever and wherever you please.
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forestdump
forestdump@forestdumpek·
@DayZ @TheRealFLEX93 Do smthng about it. Of course, the movement community damaged after the returns dependence of weight and inertia, but this is not enough. Even in this video, it’s not natural for a human to accelerate in a split second. Need smoother acceleration at the start of the movement.
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=OV=@OV_BIX·
Home wallpaper setup. What's yours?
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forestdump
forestdump@forestdumpek·
@SperanzaIntel On the contrary, I've calibrated for less aggressive lobbies and no longer encounter abusers, and in general I enjoy the game again, although there was a period when I abandoned it for a long time due to the dominance of CoD movement players.
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forestdump
forestdump@forestdumpek·
@SperanzaIntel This is a natural process. There was a hype period when all the scum from CoD and abusers flooded the game so that it was impossible to play. Now, with the aggressive lvl mm, this bastards has lost interest in the game and returning back to their dumpster from which they got out.
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Speranza Intel
Speranza Intel@SperanzaIntel·
There’s nothing to hide. The player base is slowly but surely declining. What can Embark realistically do to fix this? Is it the lack of content? The repetitive gameplay loop? Cheaters? What do you think, Raiders?
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Arma Platform
Arma Platform@ArmaPlatform·
HQC or Legacy Conflict? 🤔
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forestdump
forestdump@forestdumpek·
❤️
Arma Platform@ArmaPlatform

This is not fine, and we know it. We've held off on making an official statement about the #ArmaReforger 1.6 update in hopes that a few patches would take care of the most common issues affecting players. Unfortunately, that hasn't been the case. So how did it even get to this point? The fundamental issue is that 1.6 was a massive update that introduced a ton of new systems and features. It's the most complex update Arma Reforger has ever seen. We had to do it all at once, because we couldn't risk updating the game during Make Arma Not War 2025 and breaking all of the submissions. But such a massive update can introduce a lot of issues. Yes, we did test 1.6 extensively before releasing. However, the truth is, we were not seeing issues at such a scale that they would raise red flags. By all internal measures, 1.6 looked like a performance improvement over 1.4. But we're doing the work. The devs are addressing the underlying issues that were brought to the forefront with 1.6. We are testing rigorously across platforms, we are focusing exclusively on performance and stability improvements, and we continue to monitor and address community feedback as much as possible. The issues affecting players have proven to be deeply entrenched in technical debt, so finding a "silver bullet" to fix all performance issues is not likely. But we are committed, and we believe that Arma Reforger will be better than ever before once we're done. This won't be fixed overnight. We completely understand your frustration; you are justified in your discontent. But please, bear with us. No one wants to get this game running smoothly more than the devs. Thank you for your patience and support.

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forestdump
forestdump@forestdumpek·
@ArcRaiderAlerts I think it’s necessary to lower the number of players in a session, as the element of tactics in gameplay disappears when there are so many people around and almost no room or time for maneuvering.
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forestdump@forestdumpek·
@ArcRaiderAlerts This is because it often makes no sense to go outside with your equipment. The player density on the map is extremely high, and the chances of survival are extremely low. Every gunfight ends with the appearance of another player, as seen in the screenshot.
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ARC Raiders Alerts
ARC Raiders Alerts@ArcRaiderAlerts·
They were all using the Free Loadout Augment 🤣 EVERY. SINGLE. ONE.
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forestdump@forestdumpek·
I love Arma Reforger because the usual gameplay video from the official Conflict mode often looks like a staged MEGA-EPIC TRAILER 🔥 #ArmaReforger @ArmaPlatform
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forestdump@forestdumpek·
@BattlefieldInte It's funny to see, thanks to this video, that the graphics level in Battlefield 6, in particular the lighting, remained at the level of the 2013 game.
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forestdump@forestdumpek·
What the F is wrong with graphics, lighting, and colors in Battlefield 6? Why is everything so faded and low-contrast? Even comparing with the previous part, this is a huge downgrade. There is no AO, no shading in the rooms, horrible color filters on each maps. Ultra on scrnshts
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