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GaeaFoundation
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GaeaFoundation
@foundation_gaea
https://t.co/vMSE2Y9oex
sydney Katılım Ekim 2021
136 Takip Edilen155 Takipçiler

@dafran Leave eskay alone? Why are you starting drama for 0?
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I've thought about making some videos but I can't help but feel it would only be appealing to a select few competitors.
Does the idea of me elaborating and going into extreme detail of my mind for the art of VALORANT be interesting to anyone?
Some examples of things I'd cover is fundamentals, theory vs practicality, confidence, instinct, coaching, communication, individuality, expression and ego.
I feel as if I have a unique and extremely refined take on a lot of things, especially with how my path of competing has unraveled. Please let me know if you'd be intrigued! 🐸🙏
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@itsathaiku If she has curly/wavy/dry hair that could be a reason?
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the community note?! you tryna get smart b!tch i will beat your ssa!!!!!!!
Kevín@KevOnStage
What was the reason?
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@Hydr__OH You’re getting so built, beating all those twink allegations
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Changes I would do to Seraphine instead of these as someone who has hit Rank 1 in NA with her.
For support viability, I would lower the cooldown of her W so she could proc Shurelya's/Staff of the flowing water/ardent(ardent matters the least but still)
I would also reduce the spells effect for apc/mid as this is her strongest team right spell by lowering the heal and shielding ap ratio. To further buff support Seraphine I would give her W a heal and shield% scaling similar to Pyke lethality scaling.
For mid lane viability I would add a crit effect (not sure on numbers) on her passive note damage only when she has no notes on allies near her, giving her some lane trading and ability to dual other champions in the mid lane. This is the only buff I could think of that would solely buff her mid without effecting her apc power.
Apc would receive some nerfs overall on these changes which is fine because her winrate in the role is higher than it should be at 52%-53% so a slight nerf to apc Seraphine would be appropriate.
Spideraxe@Spideraxe30
Seraphine changes: - Health growth reduced from 104 to 90 - Base mana reduced from 440 to 360 - Mana growth increased from 40 to 50 - Base mana regen increased from 8 to 11.5 - Mana regen growth reduced from 1 to .4 - Base armor increased from 19 to 26
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