GameOver
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#Battlefield6 Game Update 1.3.1.5 goes live May 26th, 8:00 AM UTC. PLAYER 🔹 Improved mounting reliability, resolving an issue where players could unexpectedly lose their mounted position. 🔹 Solved an issue where decals could fail to appear as intended on certain surfaces. VEHICLES 🔹 Teammates can now deploy on the AH-6 LittleBird when the gunner seat is occupied. GADGETS 🔹 Improved MTN-55 Proximity Detector spotting so enemy soldiers are revealed more reliably in certain scenarios. MAPS & MODES 🔹 Addressed an issue on Hagental Base where players could use the Assault Ladder to leave the intended combat area. 🔹 Players can now respawn and redeploy as expected after being eliminated while the “Edit Loadout” screen is open. Railway to Golmud 🔹 Adjusted an Escalation alternate spawn point near Objective B to prevent players from spawning high above the ground. 🔹 Destroyed houses near Objective E in Conquest no longer leave floating debris behind. 🔹 Objective D in Conquest can no longer be captured from the top of the communications towers. 🔹 Resolved an issue where a placeholder Battle Royale loading screen image could appear. PORTAL 🔹 Updated the “Portal Next - Complex 3” description in Maps & Modes filters. REDSEC - COMPETETIVE 🔸 Players can now select visual customisation while in the lobby. 🔸 Players now receive a clearer message when Ranked Battle Royale matchmaking cannot continue because party members are too far apart in rank. 🔸 Placement Rank Points rewards on the Rules and Points page now reflect the latest Ranked Battle Royale balance changes. 🔸 Ranked Points counter behaviour has been improved after reaching 999 Ranked Points. REDSEC - WEAPONS 🔸 The L115 Sniper Rifle model now remains visible after the player using it is revived.












Battlefield Studios is looking forward to hearing your feedback about #Battlefield6 and #REDSEC latest Seasonal Content. Warlords: Supremacy 📝 The Community Feedback Survey for May takes around 5 minutes, and it's capped at 5,000 responses. Make sure you click the link at your earliest convenience 👇 surveymonkey.com/r/G93DYTF






Eastwood Escalation changes We are making a first pass of changes to Escalation on Eastwood by adjusting HQ and Capture Points to help balance the win rates between the two sides. ▫️ The HQ on the west side of the map is moving north. ▫️Capture Point B will move closer to Capture Point A and have its Capture Zone adjusted. ▫️Capture Point C moves slightly south ▫️Capture Point D moves slightly south ▫️Capture Point F repositions north and has its Capture Zone increased. These changes are now live and may take a short moment to propagate across all servers. We look forward to your feedback on the new layout.













