gamescenes

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gamescenes

@gamescenes

is your one-way ticket to the Game Artworld.

san francisco and milan Katılım Nisan 2012
87 Takip Edilen415 Takipçiler
gamescenes
gamescenes@gamescenes·
"There are no virtual worlds “themselves”, there are all these components coming together and falling apart: the tech and the people, obviously, but also the systems of representation and discourse" (Gabriel Menotti) milanmachinimafestival.org/vral-screening
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gamescenes@gamescenes·
"Counterpublics, I guess? The most compelling examples brush the religious, the erotic, the carnivalesque. Catholic masses on Roblox, furries and waifus in VRChat." (Gabriele Menotti) milanmachinimafestival.org/vral-screening
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gamescenes@gamescenes·
"Magic Circles was an attempt to look past the technohype cycle and point to the kinds of practice that have always taken place in virtual worlds, regardless of buzz or institutional care." (Gabriel Menotti) milanmachinimafestival.org/vral-screening
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gamescenes@gamescenes·
Another brilliant resource re: in-game photography: "Behind the Lens: Defining Virtual Photography through Community Interviews", a new paper by Thomas Spies and Alex Urban gamestudies.org/2602/articles/…
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gamescenes@gamescenes·
Adrien Cornelissen has written a comprehensive and detailed overview of in-game photography for HACnumedia in both English and French. Check it out: hacnumedia.org/en/in-game-pho…
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