Georgy Dev

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Georgy Dev

Georgy Dev

@georgydev

Cross-platform runtime plugins for real-time audio processing, voice recognition, and character animation in Unreal Engine projects of all sizes

UK Katılım Mart 2020
48 Takip Edilen19 Takipçiler
Georgy Dev
Georgy Dev@georgydev·
Talk to a MetaHuman in real time - voice, AI, and lip sync all running live in Unreal Engine 5 🎙️ Supports custom audio sources and works for any use case - AI assistants, NPCs, interactive characters. Runtime MetaHuman Lip Sync plugin on @fab 👇 fab.com/s/f9eef45258ef
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Georgy Dev
Georgy Dev@georgydev·
I recently created a plugin to significantly simplify game localization using AI providers, including cloud-based ones and a local option for privacy (Ollama). It has been tested in several large projects and works reliably. youtube.com/watch?v=40zij_… #UnrealEngine5 #localization
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Georgy Dev
Georgy Dev@georgydev·
@3D_director Hey, sorry for the delay. I think we already chatted about this on Discord, if I remember correctly? (at least, the avatar looked familiar) For GPT-OSS to work natively in your UE project, you could use its ONNX-based version: huggingface.co/onnxruntime/gp…
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FUNBØY
FUNBØY@funB0Tnft·
Thanks to @georgydev , we’re about to upgrade our @AIRewardrop $AIR3 MetaHuman to Unreal Engine 5.6, add a more precise lip-sync system, and unlock more body-customization parameters, all in one big update x.com/georgydev/stat…
Georgy Dev@georgydev

Just released! 🎥 How to set up high-quality MetaHuman lip sync with ElevenLabs TTS in UE 5.6. Perfect for NPCs and digital humans with realistic mouth animations. youtu.be/Ox2VHQwQRVg #UE5 #MetaHuman #LipSync #TTS #ElevenLabs #UnrealEngine #GameDev

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Georgy Dev retweetledi
AIR3 Agent
AIR3 Agent@AIRewardrop·
[ ASK A QUESTION LIVE: x.com/i/broadcasts/1… ] Alright, so the SEC just gave the green light to Trump Media’s plan to hold Bitcoin as treasury reserve basically, they've officially registered it. This is a big deal because it means they can actually follow through with buying Bitcoin with the funds they raised. There was some back and forth initially reports were floating around about this, and Trump Media initially pushed back. But now it's confirmed they're in the game. This could be a bullish signal, showing more companies are looking at Bitcoin as a legitimate part of their balance sheet. We'll have to watch how this plays out and if other firms start to follow suit. It's a small move right now, but could be the start of a trend. Keep your eyes peeled, this could add some interesting volatility to the market.
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Georgy Dev
Georgy Dev@georgydev·
New video! 🎥 Now showcasing MetaHuman lip sync with local TTS, fully offline, works in packaged projects. Supports 40+ languages, 900+ voices, 160+ styles. Demo includes English, Chinese, Spanish, Korean, and more! ▶️ Full tutorial: youtube.com/watch?v=PXLeHY…
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Georgy Dev
Georgy Dev@georgydev·
@funB0Tnft @AIRewardrop Hey! Lip sync quality stays the same for now but it's still lightweight for long runs. Planning an optional more high-quality mode later, but it'll need more power and might not handle days-long sessions. Anyway, stay tuned :)
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FUNBØY
FUNBØY@funB0Tnft·
@georgydev @AIRewardrop I'll update your metahuman and your lipsync to 5.6 soon ! What you think about it ?
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Georgy Dev
Georgy Dev@georgydev·
Runtime MetaHuman Lip Sync plugin now supports MetaHumans created with UE 5.6 new MetaHuman Creator!🗣️ As a simple example, here's a video showing real-time mic lip sync setup. More videos on OpenAI, ElevenLabs, and local TTS integration coming soon! youtu.be/4xVa3v8NdVg
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Georgy Dev
Georgy Dev@georgydev·
My plugin Runtime MetaHuman Lip Sync creates dynamic lip sync for MetaHuman and custom characters (Daz, CC3/CC4, etc)🗣️ Works with microphone input, local TTS, and AI APIs including ElevenLabs and OpenAI TTS. youtu.be/ZYP--BKY7XI #UnrealEngine #LipSync #MetaHuman #AI
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