Winston tries to git gud

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Winston tries to git gud

Winston tries to git gud

@gitgud_winston

@winstonoftang struggles to learn: unreal, drawing, 3d, game design, how to exist and more! All posts from the perspective of a learning. I don't know shit! 🙈

Melbourne, Australia Katılım Haziran 2025
6 Takip Edilen7 Takipçiler
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Winston tries to git gud
Winston tries to git gud@gitgud_winston·
This is @winstonoftang 's separate account chronicling my learning misadventures in gamedev and other creative pursuits. After running a company for years, my actual development ability went to shit so I've basically been starting from scratch! Let's go! Mission: GIT GUD
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Winston tries to git gud
Winston tries to git gud@gitgud_winston·
Have trouble getting a loading screen in Unreal 5.7 because your widgets get destroyed on server travel? Well the Lyra Sample Project has a perfect loading screen plugin that persists during loading. Literally just works. Why isn't it included in the engine or on Fab? Who knows?
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Winston tries to git gud
Winston tries to git gud@gitgud_winston·
Today I learned: Seamless travel in Unreal networking (ie. transitioning maps while having persistent elements) is disabled in PlayInEditor by default for some reason. You just have to set this flag to be true? lmao net.AllowPIESeamlessTravel=1 WHY ISN'T IT ENABLED BY DEFAULT?!
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Winston tries to git gud
Winston tries to git gud@gitgud_winston·
I feel like I need at least 3 brains to properly understand network replication. I can get something to work, but I'm like... but how did it work? Why? When is the right time to rely on the server's replication vs calling multicast RPC on all clients???
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Winston tries to git gud
Winston tries to git gud@gitgud_winston·
Opened up Art Academy on the DS and tried to paint this chicken Bob Ross style, just having fun and not worrying about it. Actually pretty pleased with how it turned out!
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Winston tries to git gud
Winston tries to git gud@gitgud_winston·
I stumbled upon the Bob Ross painting channel and I'm again in awe of how relaxed and pleasant his attitude is when painting. Painting and drawing usually feels quite tense and anxiety inducing to me as I struggle with getting the product to look good.
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Winston tries to git gud
Winston tries to git gud@gitgud_winston·
The result. Behold this incredible specimen of 3D artistry. Stay tuned for more incredibly basic insights about gamedev that even your uncle probably knows.
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Winston tries to git gud
Winston tries to git gud@gitgud_winston·
On the way home... I was seeing trim sheets everywhere. On buildings, on the road, on objects. I am beginning to wake up.
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Winston tries to git gud
Winston tries to git gud@gitgud_winston·
So I've been learning 3D in Blender for a little while, but UV'ing and texturing is the demon that haunts me. The tutorials would tell me to unwrap objects like they're papercraft. Cool, that makes sense (ignoring the fact that visualising that shit breaks my brain)
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