glaseja1

29 posts

glaseja1

glaseja1

@glaseja1

Katılım Ağustos 2019
37 Takip Edilen19 Takipçiler
glaseja1
glaseja1@glaseja1·
@StrattonStudios I will definitely implement aircraft carriers as well :D love them :D
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glaseja1
glaseja1@glaseja1·
@mohammadFhmdan well, I have used automation for my asset creation. Here is a video I made for my teacher in school. But it shows the process of the automatic generation. Then, the creation of any 2D graphics is just a few clicks away... youtu.be/-WW69ppJ0Ss
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mohammad F hmdan
mohammad F hmdan@mohammadFhmdan·
As a solo game developer, how did you learn to create your graphic assets ? I found it difficult to create a simple door, let alone a character #gamedev
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glaseja1
glaseja1@glaseja1·
@FerdieQO I like this video, since it shows what the game can do, and tells that there is multiplayer for up to 4 players, and etc., not just a random video footage :D
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glaseja1
glaseja1@glaseja1·
bună ziua =)
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glaseja1
glaseja1@glaseja1·
@Cocoreysa wow, nice to hear :D Cause I am meeting alot of people that really do animations pixel by pixel :D Well, best luck with your game. Is there a prototype going to be available any time soon? I could give some feedback, if you would like (y)
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Corey Reading
Corey Reading@Cocoreysa·
@glaseja1 I'm currently working on a project of my own using Godot, and no it's a skeletal mesh animation!
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glaseja1
glaseja1@glaseja1·
Whenever you cant align stuff in the way you want, use display: flex :D #html #CSS
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glaseja1
glaseja1@glaseja1·
@Iconic_Games @TortoRacoon That must have been a lot of work. If you would not mind, I might have a way of creating 2D game assets,that might be helpful for you, as it requires less minimal work.I can not type more since here is character limit,if you want more info, contact me :) youtu.be/-WW69ppJ0Ss
YouTube video
YouTube
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Matt P. Vile
Matt P. Vile@Iconic_Games·
@glaseja1 @TortoRacoon I created it by referencing other art styles I wanted to achieve. In regards to the appearance of smoke itself. Otherwise the animation was animated frame by frame in flash. Afterwards I intend to pop this into #spine2d and polish it further.
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Shingo
Shingo@shingokko·
var perfect = false; while (!perfect) { perfect = dev(); } done(); #gamedev #indiedev
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Shingo
Shingo@shingokko·
I’ve been working on the game consistently the last 2 months, and I feel more positive about the game than I did in the last 3 years. #gamedev #indiedev
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Rhey
Rhey@osrs_rhey·
My cat looks like a demon
Rhey tweet media
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