Golan Levin

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Golan Levin

Golan Levin

@golan

Artist, researcher, educator, instigator. Precision blobsmithery. Chaotic Good. https://t.co/xMGDI2DItH

Katılım Haziran 2007
523 Takip Edilen36.6K Takipçiler
addie wagenknecht
addie wagenknecht@wheresaddie·
Art Of The Deal, 2026 american flag, gas powdered industrial fans, gas tank
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Golan Levin
Golan Levin@golan·
@ChristopheHamer Cool, thanks for trying it and thanks for sharing! Try reducing the "Cross Region Size" under "Detection & Alignment" -- the runner's foot is getting caught in there, and confusing some of the cross detection.
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UTXO
UTXO@ChristopheHamer·
@golan not really what it was built for, but fun :)
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joshua schachter
should i publish this? basically i used old-style statistics (spectral analysis) to figure out the latent space of a bunch of recipes. Analyzed about 180k recipes and it lets you drill into cuisines and/or features. Also thinking of a seasoning directory to tell you what flavors pair well.
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Golan Levin
Golan Levin@golan·
@pkmital @UnrealEngine Parag, congrats on this project, which clearly has a lot of depth! Could you tell us a little about the tech stack here? Is Unreal talking to a llama GGUF?
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Parag K. Mital
Parag K. Mital@pkmital·
Since everyone is familiar with OpenClaw and connecting Claude Code to RPG simulators now, I think this work may resonate, as it utilizes many AI agents connected to avatars inside of @UnrealEngine where the agents are based off of the time period of Shah Jahan: On December 15, 2024, LACMA's Art + Technology Lab debuted Parag K. Mital's The Game of Whispers at the Serendipity Arts Festival in Goa, Panjim, India. Co-organized by the Serendipity Arts Festival and LACMA, the project was an interactive and generative video game that drew parallels between the political intrigue of the Mughal Empire in India during the reign of Shah Jahan (r. 1628-58) and the role of Al-driven disinformation in today's world. Set within a rendition of Delhi's historic Red Fort, the piece explored how rumors, manipulation, and shifting power dynamics mirrored the ways modern technology-particularly Al-shaped narratives and distorted truth. At the heart of the work were nonplayable characters (NPCs)-game characters not controlled by players but by Al-which were modeled after figures from Mughal-era miniature paintings in LACMA's collection. These NPCs were driven by advanced large language models, like those that power ChatGPT, allowing them to engage in lifelike conversations that created new layers of intrigue and deepened the cycle of disinfor-mation. As the characters spread rumors and reacted to the actions of others, viewers witnessed how a single falsehood could ripple through the palace, influencing decisions and relationships. The artwork also spoke to India's contemporary political climate and highlighted how history, much like modern disinformation, could be twisted to serve competing ideologies. In doing so, the work invited reflection on the fragile nature of truth in both the past and an Al-driven present.
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Golan Levin retweetledi
Cristóbal Valenzuela
Cristóbal Valenzuela@c_valenzuelab·
Maybe this is what it sounds like when a model is in the early stages of learning? Or this is what a new language might feel like? Idk, but for some obscure reason, I find myself more often than usual thinking of this beautiful piece by Jaap Blonk and @golan. Ursonography is a project from 2005. It's an audiovisual interpretation of Kurt Schwitters' Ursonate, a masterpiece of 20th-century concrete poetry in which speech is reduced to its most abstract and musical elements. Dutch sound poet and virtuoso vocalist Jaap Blonk has performed the half-hour Ursonate more than a thousand times.
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joshua schachter
joshua schachter@joshu·
i wanted to add physics models to my plotter art project. so i decided to do a pile of tetris blocks. here's the first attempt.
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Golan Levin
Golan Levin@golan·
@REAS Just saw this. I use @GalaxyKate's "So you want to build a generator" (2016), which introduces the 10000 Bowls of Oatmeal Problem; Philip Galanter's "Generative Art Theory" (2003; via @ChristianePaul2's Companion); and Max Bense's "The projects of generative aesthetics" (1965).
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Casey REAS
Casey REAS@REAS·
If we put together a collection of writing and interviews called "A Generative Art Reader" for students and young artists, what should be in it?
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Golan Levin
Golan Levin@golan·
@dylan_ebert_ hi - you might enjoy this related work, a detailed case study of 3D 1-bit texel dithering in Return of the Obra Dinn: #msg1363742" target="_blank" rel="nofollow noopener">forums.tigsource.com/index.php?topi…
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dylan
dylan@dylan_ebert_·
Introducing Texel Splatting a technique for "true" 3D pixel art
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