GoshinGames
142 posts

GoshinGames
@goshingames
artist and gamedev Lifelong learner to stop Brainrot! (๑˘︶˘๑)
Katılım Ocak 2025
73 Takip Edilen5 Takipçiler

@CompulsionGames I actually liked the concept of We Happy Few, it had so much potential.
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Hey nobodies thank you so much for all your support on my art 😭🥹
Salman@Visual_Salman
POV: you spent weeks on Blender just to make an animation nobody will see :)
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@DoubleFine Ignore all the mean comments guys. You are one of the few great studios still around and I hope ya'll can pull through somehow. Best of luck Doublefine!!
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GoshinGames retweetledi

Since I’ve been getting some questions about this CRT shader, I wanted to give a quick explanation of how it works.
I didn’t just tune it against reference images; I tried to model the actual NTSC composite signal path.
To clarify, I split the shader into two parts.
The first stage is mostly about the composite signal, cable, and decoder side of things, rather than the entire CRT look. It converts the image to YIQ, modulates the chroma onto an NTSC-style subcarrier, then runs it through a rough analog path with bandwidth limits, imperfect luma/chroma separation, phase jitter, chroma delay, ghosting, and noise.
After that, a separate CRT shader handles the display-side elements, such as scanlines, mask/phosphor structure, curvature, and bezel.
So a lot of the color bleed, crosstalk, and dot-crawl-like behavior comes from the signal path rather than being painted on afterward. It’s still a practical approximation for a game, but I wanted it to behave like a tiny fake TV pipeline.
On top of that, this shader is mainly built with a consumer slot-mask CRT in mind, and it also has options for things like a 480i rendering mode. I’ve also been adding other modes, such as a shadow-mask CRT connected over analog RGB, aimed more at Japanese retro PCs.
komm64@komm64
Crisp, sharp pixel art is great too, but when it’s displayed through a CRT shader, it feels alive—and that’s what I love about it.
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GoshinGames retweetledi

@RaccoinGame wow congrats! can you make a reddit post on what you guys did to pull this off?
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We have some VERY exciting news! 🦝
RACCOIN has already reached over 100,000 units sold in just 24 hours!
We’re honestly blown away! Thank you so much for your kindness, support, and love for this little coin machine. 💰
We hope you're having SO MUCH fun playing!
#raccoin

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@aukeiitcg these pokimans living better than our generation ever will 🥹
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🟡🟡🟡🟡🟡🟡🟡🟡
announcing:
RADIO THE UNIVERSE
planned 2020 winter release
➡️Wishlist here: store.steampowered.com/app/1053900/Ra…
➡️Preorder here: sixesixesixe.itch.io/rtu
➡️Mailing List here: sixesixesixe.com
thanks,
- sixe
🟡🟡🟡🟡🟡🟡🟡🟡
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@Luka4337 @niniyuuna I'm not doubting that but just was wondering what makes it good
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