Alejandro Clavijo

121 posts

Alejandro Clavijo

Alejandro Clavijo

@gulthuril

Sevillian gamedev based in Hamburg. Senior Unity Dev at @tinyroargames

Hamburg, Germany Katılım Temmuz 2017
808 Takip Edilen177 Takipçiler
Alejandro Clavijo retweetledi
Tiny Roar
Tiny Roar@tinyroargames·
Into the Emberlands is OUT NOW in Early Access! 🥳 And we have a release discount, so grab it while it's hot 🥰 store.steampowered.com/app/2856370/In… Grab your ember lanterns, venture out, meet the creatures of the emberlands and build a safe haven for the Knacks! 🎮✨
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Alejandro Clavijo retweetledi
Tiny Roar
Tiny Roar@tinyroargames·
When Tiktok's Auto Captions think your game is called "Into the Ambulance" 🥲🥲 However, the demo for "Into the EMBERLANDS" is out now AND the game releases to Early Access on June 19th! 😌🥳
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Alejandro Clavijo
Alejandro Clavijo@gulthuril·
@abylight Hey I played the demo and I would like to give some feedback, where is the best way for you to receive it? :)
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Alejandro Clavijo retweetledi
Tiny Roar
Tiny Roar@tinyroargames·
So excited to share the news with you during Wholesome Direct @_wholesomegames! 😊 🎮 Into the Emberlands will release on June 19th ✨ 🎮 The Demo ist out on Steam NOW! 🥳 Head over there and start exploring the Emberlands! ➡️i.mtr.cool/rfizvystuj
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Alejandro Clavijo
Alejandro Clavijo@gulthuril·
My company is closing and i will be out of work soon. I have been there for two years, growing as a developer and as person. They are a bunch of crazy,good hearted people, as professional and capable as one can be. It was one hell of a ride that I would take again.
GamesWirtschaft@gameswirtschaft

Nach Mimimi Games stellt ein weiterer etablierter Spiele-Entwickler den Betrieb ein: Die Hamburger @THREAKS GmbH ('Beatbuddy') schließt Mitte 2024 die Tore - 25 Beschäftigte sind betroffen. gameswirtschaft.de/wirtschaft/thr…

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Alejandro Clavijo
Alejandro Clavijo@gulthuril·
@ewkaly I think it is a trend among other streamers. I have seen two Spanish ones saying similar stuff last year
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Alejandro Clavijo
Alejandro Clavijo@gulthuril·
@Delunad0 Cuando me he encontrado bugs así al final lo mejor es hacer la feature (carga de assets del menú en este caso) de otra manera hasta que no aparezca. Solo podemos ser tan buenos como nuestras herramientas.
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Alejandro Clavijo retweetledi
Freya Holmér
Freya Holmér@FreyaHolmer·
Q: how did you learn [___], do you have any books to recommend? A: yeah no I read zero books, it was a blur of obsessive indulgence across hundreds of scattered sources online and experimental coding and then years later I somehow came out the other end knowing a lot about it
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Alejandro Clavijo retweetledi
Marilia as in M-a-r-i-l-i-a 🐸
Marilia as in M-a-r-i-l-i-a 🐸@MariliawithoneL·
HELLO HI! I may or may not be looking to commission some art for the SEGA channels to celebrate the 🎄H o l i d a y s e a s o n 🎅 Any artists here interested?
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Alejandro Clavijo
Alejandro Clavijo@gulthuril·
@adrianensisDev @ElenaImagineer Pasar structs por referencia en general no tiene sentido, ya que son datos. La razón de pasar referencia es si quieres modificarlos en la clase que los tiene, aunque eso suele ser mala estructura de código. La copia de structs esta optimizado a bajo nivel salvo que sean enormes.
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Elena Blanes
Elena Blanes@ElenaImagineer·
Entender esto es entender el 50% del scripting básico en Untiy 🤓 ->Las variables de tipo valor contienen un valor almacenado en ellas (como un cajón) ->Las variables de tipo referencia almacenan una dirección de memoria #gamedev #unitytips
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Vorish is just tired....
Vorish is just tired....@Vorish_·
When you're sick and fell too exhausted to play videogames, you know it's serious...
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