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Karkinos Krakatoa
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Karkinos Krakatoa
@hecatonchries
I try to make colours with maths
United Kingdom Katılım Şubat 2011
471 Takip Edilen153 Takipçiler

Improving world loading times today.
fastgltf is proving to be a serious ally.
Ioannis Koukourakis@JKoukourakis
Fourth attempt at building my own 3D game engine from scratch. As if I didn't have enough hobby projects already! Let's see how far I'll go this time.
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wave_tracer 0.1 released.
wavetracer.dev
wave_tracer combines path tracing and wave optics in a novel way, for practical general-purpose wave simulations across a variety of EM modalities and applications.
This is an early alpha release.

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Check out the #Houdini 21 sneak peek! We’re sharing a preview of some of the new features. More will be revealed at SIGGRAPH 2025 in Vancouver—don’t miss the Keynote, HIVE presentations, and more starting the week of August 11.
sidefx.com/community/houd…

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@hecatonchries The gizmos took about a week or so, cos I don’t work on them everyday .. as for the engine itself it’s still pretty barebones rn so I can’t really say much
I’m using Metal at the moment.. but I wrote my own C wrapper for it since my engine is written in C…
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@maxliani @yiningkarlli Wrote an interesting blog regarding his port from Windows to ARM. Was thinking something similar. But I know writing these things is a lot of work! I just enjoy reading/learning about your process that’s all. 👍 blog.yiningkarlli.com/2024/06/takua-…
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@hecatonchries I am not sure what I would write and how that could read like.
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@JKoukourakis Engine is coming along nicely ! Great progress so far 👍👍
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Messing around with sRGB textures and Gamma Correction. Quite a bit of a positive difference already.




Ioannis Koukourakis@JKoukourakis
Fourth attempt at building my own 3D game engine from scratch. As if I didn't have enough hobby projects already! Let's see how far I'll go this time.
English

@chiu_hans Ah ! I see. My bad. 😅. Well the last I checked Cycles was RGB. So if it looks this good here, I’m guessing it would look even better in a spectral renderer ! I’m a big fan of your work 👌
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Revisiting my diffractive shader for CD/DVD material, it's even more accurate and realistic now.
#b3d #diffractive



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@lisyarus Very simple. What UI tool are you using or is it from scratch?
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@lisyarus On my phone before clicking the picture, it looked like an actual photo. Great lighting! 👌
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@j_bikker Didn’t know you were a fan of the base game! 👌
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