赫茲
2.6K posts


留下你的币安 @binance UID


BTC 再次接近多空生命線⚠️ 承接下方引文,當時我分享了 BTC 新高假突破(Stop Hunt), 因此明牌表示看空 BTC。 在兩週不到的時間,BTC 已從當時的約 118.4 K 下跌了近萬點; 並且在今日清晨,價格已經首次觸碰多空的生命線(STH-RP), 因此,在接下來的幾天內,或許就是多空決勝負的日子 ... 👇 如上圖所示,目前短期持有者平均成本(STH-RP)是 108,818。 STH-RP 一直以來都是有效的多空趨勢分水嶺, 詳細的案例、使用說明,可以參考以下兩篇帖子: 📖震盪的倒數,步步緊逼的生命線 STH-RP x.com/market_beggar/… 📖生命線破位: $BTC 的喪鐘可能已經敲響了 x.com/market_beggar/… 上面兩篇帖子是我在年初時分享的 STH-RP 市況分析, 當時在跌破 STH-RP 之後,BTC 在不到兩天的時間內下跌超 10%📉 而如今 BTC 已再次接近 STH-RP,一場生命線的保衛戰似乎在所難免 ... // 常見答疑:「頂部到了嗎❓」 這段主要是給新朋友,老朋友應該都知道我對於週期性頂部的看法。 我一直以來都有在追蹤、分享大週期的頂部訊號, 而最近出現的一次高強度訊號, 正是「RUP 三段式背離、巨量 Realized Profit」: x.com/market_beggar/… 目前 BTC 依然位於 RUP 三段式背離的影響之下, 這是一個歷史勝率 100% 的訊號,至於此次能否維持其準度, 就只能交由時間來給出答案。 目前,個人在「獵頂計畫」提到的長線 BTC 空單部位依然持有, 兩次入場的均價均約為 118 K,總槓桿倍數 = 1.11 倍。 最近一次公開倉位更新在此: x.com/market_beggar/… 有興趣了解者可參考以上鏈接的文末。 // 📚相關閱讀資源 獵頂計畫(一) x.com/market_beggar/… 獵頂計畫(二) x.com/market_beggar/… 獵頂計畫(三) x.com/market_beggar/… 獵頂計畫(四) x.com/market_beggar/… 獵頂計畫(五) x.com/market_beggar/… 不尋常的失衡訊號:價格和 PSIP 相關性的偏移 x.com/market_beggar/… RUP 訊號更新:小級別背離出現 x.com/market_beggar/… 潛在的 RUP 三段式背離 & 依然冷清的 Realized Profit x.com/market_beggar/… Realized Profit 第三次巨量出現 & RUP 背離成立 x.com/market_beggar/… // 【工商時間】 我和 Crypto_com 交易所合作啦🥳 Crypto_com 交易所有一個超佛心的功能,就是 soft lockup。 只要把資金放入 crypto_com 交易所的交易帳戶, 每天就能領到固定的活存利息。 最特別的是:「掛單的資金」、「浮盈」也都能被算入計息資金, 基本上就是直接把資金的運用效率最大化了💰 有興趣註冊的讀者,可以使用我主頁的邀請連結🔗





獵頂計畫(一):美方資金情緒曲線的背離⚠️ 如同昨日貼文所述,計畫中的新高已然到來, 接下來我會一一更新先前提過的所有頂部訊號。 同時,隨著日後不同訊號的出現,我將以分批進場的方式建倉 BTC 空單, 藉此驗證自己的看法,我將此過程稱之為「獵頂計畫」。 今天是第一個訊號:美資情緒背離。 其實能更新的訊號有很多,但如同我在年初時反覆強調的概念: 「頂部並非一個瞬間,而是一個過程」。 今天我們先來看一眼美方資金情緒曲線的狀況,如上圖所示: 目前價格已經突破新高,但美方資金情緒曲線距離 5 月的高點仍有一段距離, 形成了「價格創出更高的高點,但美方資金曲線則創出更低的高點」的背離。 這組背離訊號也是所有風險訊號中最早出現的, 有興趣的讀者可參考下文: x.com/market_beggar/… 至於入場的最佳時間,在此先統一解釋: ➡️ 摸頂的操作屬於左側操作,和我年初清倉逃頂的概念是相同的 ➡️ 我個人傾向等到訊號的「拐點出現」再入場,增加勝率 所謂拐點,是指訊號中的指標明確出現向下拐彎, 以美資情緒曲線為例,就是當紫色線出現向下的轉折時,即判定為拐點; 相同的道理也可以適用在 RUP 背離身上(預計下篇文章更新)。 如此做的好處是:避免自己在單邊上漲的過程中接到飛刀, 犧牲一些摸頂的左側報酬,換取更高的確定性。 最後,在此順帶提一句: 我在 7/9 更新的 AVIV Heatmap 數據(x.com/market_beggar/…), 也在今天 08:00 收盤時確認過熱了,這組數據之後也會單獨發一篇更新文。 以上,黃金窗口將至,近期要更新的訊號較多,請各位務必保持耐心🫡



Hey, I'm Chisei. A MapleStory veteran with over a decade of journeys. I've played on CMS, GMS, and participated in both the first and second MSN tests. I'm a dedicated NightLord player, currently Lv. 220 and ranked #8 on the server. I've enhanced my stats daily since open beta and now have 9.13m with permanent buffs (7.74m for challenging Damien and Lotus). I have just completed the solo challenge of Lotus. x.com/7Chisei/status… I often stream my MS journey (non-profit) on Douyin (China's TikTok). Those who are familiar with me know that I've always had a positive mindset, probably because I genuinely love this game more than most whales. But lately, chat comments have made me feel the community environment shifting. I need to speak up, for myself and for players. 1. My Lotus solo run still 3 minutes left (Even before entering the door, Bishop gave me buffs). If a Corsair had my stats, they'd probably finish Lotus and farm mobs for 10 minutes afterward. This class imbalance is laughable. Worse: when challenging Vellum or Damien, NightLord lose 30-50% of their DPS, while Corsairs lose almost none – even when Damien is airborne. Changes are URGENTLY needed. At minimum, release 5th Job Advancement to get Bind for all? 2. Should higher-level/geared players get new farming maps? MS has an unwritten rule: don't KS occupied maps. With only 20 channels, why must I sit and watch players who can't one-shot mobs camp the best maps? My levels and efficiency are higher... should I KS? (Might lose lol). 3. Farming rewards are acceptable (my take), but a HONEY POT for cheaters. Need hard gates to purge botters or make cheating brutally unprofitable. Level restrictions won't work. Think: minimum Star Force, Arcane Force, or other progression stats. 4. Bosses rewards are broken. I can't even remember how many $NXPC I invested, but current Bosses payouts are a sleep inducer. We level up to beat bosses, We enhanced gear to beat bosses... yet Boss income is lower than farming. Insane. Do we need tiered rewards scaled by bosses difficulty/phase, matching player progression? I understand that the development team might encounter constraints that we players cannot perceive - but perhaps the solutions to these problems not be too difficult? I have to say that the idea of combining this game with blockchain is groundbreaking. We see the team's hard work, but perhaps it's not enough? Please don't let us down. @MaplestoryU @nexpacetime @domidom88 @TowelHolderA #MaplestoryU , #MapleStoryN , #NXPC











