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@iNullment

Katılım Ekim 2018
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Swolecialist
Swolecialist@BlackLanterrn·
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Robloxluvr74
Robloxluvr74@altariuslol·
need a girl built like squidward when he ate all those krabby patties @sunnyyyoo
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Caedrel
Caedrel@Caedrel·
KDA Gragas has officially been made and is being released HAHAHAH
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Full 14.15 Preview! ADC's - As mentioned yesterday, nerfs are coming in to ADC's laning and first item spike through early fleet nerfs - We're also reducing the power level of some ADC items that were released a bit too strong in the season 2 changes, some taps down to Kraken, Shiv as a result that give ADC champions a bit weaker of a 1 item trough - We think Kraken being so strong is what's driving a lot of the solo lane marksmen meta right now - For Varus, we're trying to put more power into his Q max builds over his W max builds - Ezreal we overshot a bit in recent patches and he's mostly unaffected by any of the item nerfs in the patch and will be disproportaiontely buffed as a result, so we're tapping him down pre-emptively AP Items - We're bringing other AP items up to the standard of other portions of the AP ecosystem. - Items like Stormsurge were overnerfed for Ranged and Void is still needing a little help - Cosmic and Rocketbelt have also struggled a bit to be performant for their core users Shyvana - Shyvana is the main champion being nerfed for regular play this patch as she's overperforming Leona - Leona is also once of the strongest supports right now by a pretty wide margin, so we're bringing her down a bit Skarner - We overnerfed Skarner in a previous patch and so we're restoring some of that power - We're also taking away some of the lane specific power in E kidnapping units behind him on cast that doesn't allow champions (especially melee) to play safely in the wave - We hope to strike the balance between lane and jungle Skarner ------------------------------------------- Returning skill skew to some champions - Over the years we've made a bunch of adjustments to champions to make them more performant in normal play and reduce some of the optimizations that make them stronger in high levels of play - This has led to a gradual movement towards safe scaling champions in lanes (especially mid) and we're looking to recoup some of that - For assassins, we're trying to target them at having moments of strength at 3 (get all abilities), 6 (ult), 9 (first max) depending on the champion and whether their kit is conducive towards it and playing up those moments of power Irelia - Giving her a bit more power in an all-in situation, especially since she is usually close to full HP due to her healing Akali - We think it's pretty reasonable that in most cases, Akali is trying to survive until 6 and play against the opponent's mana bar until she has kill threat - We're also buffing the Ultimate here so that the buffs are skewed more towards mid lane and killing squishy champions rather than top, as she tends to have low interaction patterns up there Yone - Giving Yone a pretty meaningful Q max buff - He's still meant to have a pretty weak early game but once he gets Beserkers and Q at higher ranks, he's going to represent a lot more threat than previously - Yone's ult can get to pretty low CD's later in the game and so we're bringing it down to compensate for these buffs Yasuo - Yasuo's changes are targeted at increasing the efficacy of his Rank 1 E (in particular) to increase his threat in lane - This is potentially a lot of damage when used well with his E stacks, so we'll be monitoring closely - For the wind brothers, we're also skewing a little stronger because Fleet and Kraken are being nerfed and they often use them, and we don't want to Riot special them Zed - Zed is receiving a compensation nerf to his late game ultimate CD because it can get pretty low and not represent a meaningful window - However, he's receiving a pretty strong Q rank up buff that is meant to spike around the level 6-9 area Sylas - In high levels of play, Sylas tends to max Q as it's a bit more of a safe lane pattern, while in regular play, he tends to max W as he doesn't get punished as hard - We're making Q max up more and also increasing the uptime on Q casts (and as a result wave pressure and trading potential) - He is also builidng pretty squishy which is quite a telegraphed and one dimensional play pattern, so we're adding more mixed durability damage profile back to him
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Null
Null@iNullment·
<MISSING STRING TABLE ENTRY> 🤯🤯🤯🤯
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Null
Null@iNullment·
@Spideraxe30 yooo i cant wait until december to get a prestige jungle skin !
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Spideraxe
Spideraxe@Spideraxe30·
These are also the Mythic shop rotations for 14.14, 14.16, 14.18 and 14.20
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ARCdraws
ARCdraws@ARC_draws·
Dog Pokemon as pets🐶
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Null
Null@iNullment·
Prime Gaming's fall off gotta be studied
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Opera GX
Opera GX@operagxofficial·
Describe yourself in the replies and we'll send you a Steam key for a game that matches your personality
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