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Mark Cerny: "Just to clarify a few things about the collaboration with AMD, the new PSSR uses the same core co-developed algorithm as FSR Redstone's Upscaling (to avoid confusion, I'll use the new names today rather than FSR4). FSR Frame Generation is also based on co-developed technology (or as my good friend Jack Huynh puts it, 'co-engineered technology'). I’m very happy with how that work is progressing, and an equivalent frame generation library should be seen at some point on PlayStation platforms. Great questions, particularly considering that FSR Frame Generation is technology that was co-developed between SIE and AMD, we're intimately familiar with it. All I can say is that we have no more releases planned for this year. And that I look forward to discussing this more in the future!"


499 موظف يشتغل على The Witcher 4 حاليا 🔥






🚨🚨 تقييم IGN الحالي : 6/10 😬😬😬

























