
Baby bolt was just for fun in this specific tournament to see if I’d use it.
E retrieval - specifically if I need lightning/fighting out of the discard.
If you maintain your energies you do not need to e switch 4 times in a game. 2 has served me fine in most of my testing.
Bug catching - to find more grass and thin the deck.
Switch - retreat lock is a thing, also can give you a free pivot to extra draw with kanga then switch back to a bolt.
The deck runs fantastic. This isn’t the exact 60 I’ll be playing next.
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