kay 🇨🇱 // AUTOFISTER 2026

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kay 🇨🇱 // AUTOFISTER 2026

kay 🇨🇱 // AUTOFISTER 2026

@inputlagggg

🧡💚 | homebrew enthusiast | multifandom | 🔞 | migrating from @KaydayIsBack

Katılım Şubat 2025
3.2K Takip Edilen164 Takipçiler
kay 🇨🇱 // AUTOFISTER 2026 retweetledi
Deacon
Deacon@crowdeacon·
There is something interesting to note here with Toby Fox's lie in his response. The excuse he gave for the reason why there was only a Japanese version of Undertale localized in the first place is because he "actually know the language" and therefore, be more comfortable to work on it as it's conception. However, it could be verified that Toby hasn't properly started learning Japanese until the next year after the official Japanese localizion of Undertale has released (August 16, 2017), and has only able to be proficient enough in the language to help directly with the translation by the time he worked on Deltarune. With part of the process of the localization being officially stated: "Before Undertale's English release, Toby told me that he intended to release the game in Japanese sometime. He faced some big questions, though. How do you get a game translated and localized? And how do you ensure the final product is good if you don't even know the language yourself?" And for a tweet: "Even back when I was translating Undertale, I actually mistook Toby for someone who was already intimately familiar with Japanese...That's how committed to the Japanese version he was, it was quite amazing. (And now, in the space of only one year, he's already become "intimately familiar" with it, to the point it blew me away...)" Toby Fox is lying, most likely unintentionally, but it's still not exactly a white lie. The one excuse he has is faulty, and it leads to the truth of it seeming just out of favoritism. The personal interest that drove him to undertake that process for Japanese did not exist for other languages. This isn't bad in itself, but the excuse he uses frames him as more altruistic than what is actually the case. And this also disproves the notion that the process of localizing other language couldn't be done without prior fluency, since his own Japanese localization proves it is possible without prior fluency. Thai distinction wouldn't necessarily matter if it didn't make a difference, but that is tht opposite for the case. It puts him at a more favorable light even despite the actual logistic issues being valid for why he can't pursue it. It should be correct into the actual reason, I think, despite it being a less favorable framing because it locates the cause in his choices rather than in his circumstances, and it invites other overseas fans to ask why their community did not merit the same investment rather than accepting that the investment was simply never possible.
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403notfound
403notfound@023Syfw·
#むつさき
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Umi
Umi@Mosquito_sama4·
Que Magical girls Witch trial, una visual novel de +30 horas vaya a tener una traducción oficial al español a tan solo un año de su lanzamiento, mientras que Undetale que lleva +10 años en el mercado solo nos den excusas vergonzosas para no traerlo al español es una verguenza....
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BABYMETAL
BABYMETAL@BABYMETAL_JAPAN·
\ Tour Confirmed / NORTH AMERICA / LATIN AMERICA 2026 Check babymetal.com for more info🦊 Don't forget to sign up laylo.com/babymetal/m/ba… for ticket presale🎫 Artist Pre-Sale Signup Ends: April 5th, 2026 at 10pm ET Artist Presale: April 6th, 2026 at 10am Local General On Sale: April 10th, 2026 at 10am Local Europe, get ready… 🦊🔥
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バンドリ! BanG Dream! 公式
╋━━      新作ゲーム   『連打戦士バンドリちゃん!』     ついにリリース🌟   ━━╋ 巨大な敵に立ち向かい 世界の運命を変えろ! いま、最後の闘いが始まる─── ゲームプレイはツリーから👇 #連打戦士バンドリちゃん #バンドリ
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☆ 𝙺𝚎𝚟 ☆
☆ 𝙺𝚎𝚟 ☆@kevcrow23·
A stupid Madoka doodle I did last night
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コーテー音⚰
コーテー音⚰@CRANE1192·
Sella Madoka Magica.
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Davy Jones
Davy Jones@YoSoyDavyJones·
Dato curioso Shigesato Itoi habló con Nintendo tras ver traducciones fan de Mother 3 y pensó que podrían usarlas para traer el juego a América Le explicaron que no era tan fácil como eso y dijo que ojalá algún día el juego llegue Lo digo por ninguna razón en específico XD
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Witch King
Witch King@SniderYesa32997·
@sthetixofficial Ok so basically cfw is dead? We will never be able to play the upcoming latest game?
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sthetix
sthetix@sthetixofficial·
Don’t bother trying to build an unfinished or partially supported version of Atmosphere for 22.0.0. You won't be able to run any .nro files unless you trick it.. Even if you’re determined to compile the unfinished code, you’ll first have to manually fix several bugs just to get it to build. Once it's running, you have to use a workaround to load any homebrew: you’ll need to replace the hbmenu.nro on the root of your SD card with the .nro you actually want to run—like renaming daybreak.nro to hbmenu.nro. From there, you’d need a retail game cartridge, hold the R button while launching it to trigger the takeover, and it will boot Daybreak so you can finally downgrade. Does it sound like a fun challenge? For some of us, sure. But for most people, this level of troubleshooting is just plain crazy and unthinkable!
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sthetix
sthetix@sthetixofficial·
I’ve modified Daybreak to eliminate the constant confusion between "FAT32 Only" and "FAT32 + exFAT" once and for all. Logically, if a user mistakenly selects the "FAT32" option while their SD card is actually formatted as exFAT, it triggers the dreaded error: "SD Card is exFAT but installed HOS driver only supports FAT32." By removing the FAT32-only choice and forcing the installation of both drivers (FAT32 + exFAT), the system will always be compatible regardless of the SD card format. This simple change solves the problem entirely and prevents users from running into a technical dead end. mediafire.com/file_premium/8…
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増殖型うどん屋
増殖型うどん屋@29zousyoku29·
魔法少女のやつを舞台少女でトレスしたやつです
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Ep1C
Ep1C@ItsEp0c·
I did a recap of this first competitive season of rivals 2 going over the main tournaments. You should def check-out
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Viole the anti-kasu CEO.
HELLO GUYS EVERYONE LOOK AT THE KASUMI FIGURE I JUST MADE!! Shes ugly and her left leg looks odd but I'M LEARNING!!
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ブラスコウ/秋友克也
Dear Friends in America, I once worked at videogame company. I love Universal Monster movies so much, and suggested fighting game of classic monsters. It was called Darkstalkers.
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ブラスコウ/秋友克也
I have emphasized how American Superhero comics were good for videogame merchandising. They understood and made two titles. X-MEN: Children of the Atom and Marvel Super Heroes.
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