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ideal KN95 user

@its_midoski

thinking, so ur dog doesn't have to

Katılım Nisan 2010
1.2K Takip Edilen180 Takipçiler
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ideal KN95 user
ideal KN95 user@its_midoski·
returning to my wife's island to help find rare fish
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Deadlock Intel
Deadlock Intel@IntelDeadlock·
A Random in-character accurate interaction Via/FanonAxolotl
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noobboy
noobboy@noobboy_02·
むかしの絵。。
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𝘤𝘳𝘰𝘮
𝘤𝘳𝘰𝘮@cromafterdark·
I can repost shit on golden week right
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🌦
🌦@meq_______·
ZXX
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Armin Ronacher ⇌
Armin Ronacher ⇌@mitsuhiko·
Why does everybody want managers to be ICs? Please someone explain this to me from first principles.
Brian Armstrong@brian_armstrong

This is an email I sent earlier today to all employees at Coinbase: Team, Today I’ve made the difficult decision to reduce the size of Coinbase by ~14%. I want to walk you through why we're doing this now, what it means for those affected, and how this positions us for the future. Why now Two forces are converging at the same time. We need to be front footed to respond to both. First, the market. Coinbase is well-capitalized, has diversified revenue streams, and is well-positioned to weather any storm. Crypto is also on the verge of the next wave of adoption, with stablecoins, prediction markets, tokenization, and more taking off. However, our business is still volatile from quarter to quarter. While we've managed through that cyclicality many times before and come out stronger on the other side, we’re currently in a down market and need to adjust our cost structure now so that we emerge from this period leaner, faster, and more efficient for our next phase of growth. Second, AI is changing how we work. Over the past year, I’ve watched engineers use AI to ship in days what used to take a team weeks. Non-technical teams are now shipping production code and many of our workflows are being automated. The pace of what's possible with a small, focused team has changed dramatically, and it's accelerating every day. All of this has led us to an inflection point, not just for Coinbase, but for every company. The biggest risk now is not taking action. We are adjusting early and deliberately to rebuild Coinbase to be lean, fast, and AI-native. We need to return to the speed and focus of our startup founding, with AI at our core. What this means To get there, we are not just reducing headcount and cutting costs, we’re fundamentally changing how we operate: rebuilding Coinbase as an intelligence, with humans around the edge aligning it. What does this mean in practice? - Fewer layers, faster decisions: We are flattening our org structure to 5 layers max below CEO/COO. Layers slow things down and create coordination tax. The future is small, high context teams that can move quickly. Leaders will own much more, with as many as 15+ direct reports. Fewer layers also means a leaner cost structure that is built to perform through all market cycles. - No pure managers: Every leader at Coinbase must also be a strong and active individual contributor. Managers should be like player-coaches, getting their hands dirty alongside their teams. - AI-native pods: We’ll be concentrating around AI-native talent who can manage fleets of agents to drive outsized impact. We’ll also be experimenting with reduced pod sizes, including “one person teams” with engineers, designers, and product managers all in one role. In short: AI is bringing a profound shift in how companies operate, and we’re reshaping Coinbase to lead in this new era. This is a new way of working, and we need to leverage AI across every facet of our jobs. To those who are affected I know there are real people behind these decisions — talented colleagues who have poured themselves into this company and our mission. To those of you who will be leaving: thank you. You’ve helped build Coinbase into what it is today, and I am sincerely grateful for everything you've done. All impacted team members will receive an email to their personal account in the next hour with more information, and an invitation to meet with an HRBP and a senior leader in your organization. Coinbase system access has been removed today. I know this feels sudden and harsh, but it is the only responsible choice given our duty to protect customer information. To those affected, we will be providing a comprehensive package to support you through this transition. US employees will receive a minimum of 16 weeks base pay (plus 2 weeks per year worked), their next equity vest, and 6 months of COBRA. Employees on a work visa will get extra transition support. Those outside of the US will receive similar support, based on local factors and subject to any consultation requirements. Coinbase prides itself on talent density. Our employees are among the most talented people in the world, and I have no doubt that your skills and experience will be highly sought after as you pursue your next chapters. How we move forward To the team that is staying, I know this is a difficult day. We’re saying goodbye to colleagues and friends you've been in the trenches with. But here’s what I want you to know as we move forward together: Over the past 13 years, we have weathered four crypto winters, gone public, and built the most trusted platform in our industry. We’ve made it this far by making hard decisions and by always staying focused on our mission. This time will be no different – nothing has changed about the long term outlook of our company or industry. And most importantly, our mission has never been more important for the world. Increasing economic freedom requires a new financial system, and we’re building it. The Coinbase that emerges from this will be more capable than ever to achieve our mission. Brian

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Museum
Museum@DailyClassicArt·
David Roberts - "Burghos Cathedral" (1838)
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Glowdark
Glowdark@poligon_sticker·
monster
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Chicot
Chicot@parianmarble·
Domenico Ferri
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Peter Brand - Wishlist The Void
The Batman Arkham series were built on heavily modified UE3 base. By the time Arkham Knight rolled out, Rocksteady's custom UE3 was far superior to public release of UE4. Open world support, seamless loading and streaming, LPV based dynamic global illumination for all light sources, and many many more all running on consoles. This is even hard on public versions UE5 even today without heavily modifying the engine as Creative Assembly did on Hyenas (and possibly on Alien Isolation 2) or CDPR is doing and that is a herculean task. The problems that haunted UE3 back in the day still haunts UE5 because of underlying legacy codebase. The fact of the matter is, modification is a seriously demanding task esp with UE because a lot of the render framework is hardcoded and if you try fixing something somewhere, 50 other things breaks elsewhere that many engineers just do not want to deal with it and they just push upscaling, frame gen, etc to just get it done with. This is why a lot of studios prefer their in-house solutions that can be scaled to whatever requirements their projects have. UE is just not such an engine as it's framework is not modular or scalable, it's just too rigid.
NikTek@NikTek

LEGO Batman: Legacy of the Dark Knight optimization doesn't make sense. Batman: Arkham Knight, was launched in 2015 and was developed on UE3, this game looked nothing short of incredible. The initial PC port was bad, primarily due to Rocksteady's fault for outsourcing it to a team of 12 people. But with later updates, Arkham Knight has aged like fine wine as it still looks just as beautiful today and you can even play it with little to no issues on low end hardware today. Fast forward to 2026, LEGO Batman: Legacy of the Dark Knight launches in less than a month, albeit not developed by a different game studio, it is still being developed on Unreal Engine 5 and the system requirements which have just been released are a disaster. You would think that after all this time, the improvements in unreal engine itself and modern tech would allow developers to optimize their games much more efficiently, but it looks like the exact opposite is happening. If you have a low end GPU and want to run this game at 30FPS, the developer recommends you turn on frame-gen and set the upscaling mode to balanced. That's 16-17 base FPS which is then doubled with frame-gen and an internal resolution of 847p to achieve 30FPS, can you imagine how bad the resulting image, latency and overall experience would be? a 600$ GPU like the AMD RX 9070 XT cannot run this game at 60FPS native 4k if you don't turn on FSR set to quality and enable frame-gen. The worst part about all of this is that LEGO Batman doesn't even look visually more demanding than Arkham Knight, you would think that this game would be easy to run on low end hardware but not with a UE5 game, LEGO Batman is more demanding that Arkham Knight could ever be. There's something inherently wrong either with how Unreal Engine 5 handles open-world games or how developers are deliberately choosing to skip optimization altogether. I don't know if it is just me, but it truly feels like good optimization has been a lost art for most Unreal Engine titles.

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ali eser
ali eser@ali3ser·
Sketches I did during military service 07
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Nhim
Nhim@Nhim_Art·
Cat Communication.
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machine gun kelly reichardt
Every now and then I remember Tim Walz’s “they’re weird” campaign and how close the dems were to actually shifting the way people perceive the right in a very real way and then they just…stopped
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