Synple

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Synple

@itzSynple

TikTok: xpsynple Twitch: itzSynple Instagram: itzSynple YouTube: itzSynple More Tiers Coming To Cursed!: https://t.co/8GgONUDvH1

Katılım Eylül 2016
200 Takip Edilen34 Takipçiler
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Synple
Synple@itzSynple·
Should Treyarch add additional Tier rewards to Cursed 🧐? I check out some of my ideas if they were to do so! Also check out my YouTube video to see how I saved Cursed mode! Channel in bio. youtu.be/O1sjPJA5FIQ?si…
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Synple
Synple@itzSynple·
I think people would complain if they sold individual clothing customization instead of making it mostly free to earn. AW did that with supply drops, but yeah that was random as opposed to straight buying it. As long as they make it reasonably cheap, I don’t see the issue, but knowing ATVI, it would become a big deal, so I’d rather free to earn, which they’d be less likely to do lol.
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XpertFusion (AKA MovieFusion)
But even with MTX, they could sell individual clothing items, or maybe the full skins come with each item separately. I'm honestly more likely to buy a skin if I'm not forced into using the entirety of it. But that is true that unfortunately a lot of the free-to-earn stuff just isn't as good. BO7 has been doing good with free camos though.
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Synple
Synple@itzSynple·
@lmG3nisys @Kuhgss @NerosCinema Majority opinion doesn’t make it the right opinion. You told me to take of the rose tinted glasses, but I just personally enjoyed the game more than most and my opinion has been consistent.
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Synple
Synple@itzSynple·
@lmG3nisys @Kuhgss @NerosCinema I mean that’s subjective though. I don’t play ranked so that doesn’t affect me. Maps were iffy but tolerable. As far as an overall game, I prefer Bo3, but I liked AW’s movement more as a jetpack CoD. Wasn’t a fan of IW’s jetpack movement so that’s always been 3rd place for me.
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Synple
Synple@itzSynple·
It’s probably the shorter jump that did it for me. I didn’t play it enough to pinpoint what the issue was, but with AW and Bo3, being able to move “more” felt smoother and more consistent in my head than the shorter bursts of IW. Again I don’t really know how to explain it, but the “clunkiness” I’m describing could just be to the lesser distance from IWs jetpacks and having to activate it more.
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Mr Bitches
Mr Bitches@MrBitches09·
@itzSynple @xpertfusion3 Na IW Jetpacks were smoother than BO3’s, BO3’s always had like a lag at the beginning like you have to press it twice or wait a second before it actually jumps. IW’s jump was shorter though and not as strong, almost definitely done because of the heavy backlash the game got.
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XpertFusion (AKA MovieFusion)
Infinite Warfare Multiplayer was fantastic. I'll admit, it took me a few years to fully appreciate it. Probably because there was so much negatively surrounding it and everyone was still playing BO3 so I didn't play this as much as I wish I did. It had the same great gameplay of BO3, but with lots of improvements like a much better MTX system with so much stuff to grind. It's the furthest in the future out of any Call of Duty game, so they went CRAZY with the creative futuristic gadgets. I'd love to see a COD like this again someday, but the community wouldn't be open to it unfortunately.
Chaos@Chaosxsilencer

If Modern Warfare 2019 can make a comeback so can Infinite Warfare..

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Synple
Synple@itzSynple·
@exquisitedish96 @NerosCinema I’ve been preaching Ghosts as my top 5 cod for years. This isn’t rose tinted goggles just because of modern CoD for me at least.
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Synple
Synple@itzSynple·
@lmG3nisys @Kuhgss @NerosCinema I mean yeah but that was the only objectively bad thing about it. Otherwise you don’t need the best weapons from supply drops to be good.
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Synple
Synple@itzSynple·
Ttk was fast until they changed it. I remember that was a huge drawback for me as well. They had a limited time game mode called Reinforced or something along those lines that increased health. I loved it, and when they took it away I stoped playing again. Eventually they just updated the game to have increased health to lower the ttk, I loved the MP since. Most people say they don’t like the maps, but name like the same few. I still think most of the maps were good to great, but I know it wasn’t everyone’s cup of tea. I personally was one of the ones that hated Bo2 and only really enjoyed it cuz of zombies, and then started enjoying the MP when I went back to it during the beginning of Ghosts lol.
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✯ 🇵🇷
✯ 🇵🇷@slumpedPR·
@itzSynple @SidelineEli @NerosCinema Their Perk System was great but, maps were some of the worst, I still remember siege and stonehaven. TTK was super fast, not as bad as (MW 2019) but still not good. I mostly played strikezone 24/7 back than. This game also followed B02, so my 10 year old self was let down than
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Synple
Synple@itzSynple·
From what I remember, the worst parts of Ghosts MP was the maps and how they handles some of the streaks (like the UAV turning into the Satcom) but I personally largely enjoyed a lot of the maps and the UAV thing was like the only thing about the streaks I remember not liking. Otherwise I loved their overall create a class system, guns felt great, kills felt rewarding, and there was visibility issues but it wasn’t that crazy to me at the time especially now comparing it to modern cods. I remember people not liking the game then so I’m not surprised, but people still calling it one of the worst CoDs it’s crazy to me, but hey to each their own.
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Synple
Synple@itzSynple·
I want any potential tier 4 and beyond to focus on nerfing the enemy rather than buffing the player. A few examples of mine would be reducing sprinter speed and targeting at high rounds, or making zombies dmg weaker, at least non MQ Boss dmg (like 30-50% weaker). Would be an interesting change imo as I don’t want any further player buffs to be cancelled out by a relic or something dumb hidden change in cursed.
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ZoneX
ZoneX@ZoneXbez·
The next map needs to come with Tier 4 cursed. Seeing a lot of people eyeing up these abilities and trials and saying it's not worth it because they have their relic loadouts set
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Synple
Synple@itzSynple·
I literally acknowledge it’s probably just a me thing without knocking the game at all and even saying it was fairly solid yet here comes a random nobody being rude telling me I can’t have opinions. Opinions are subjective for a reason. If the movement felt off to me and was against my preferences, I’m allowed to have that opinion.
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Toast Toast
Toast Toast@ToastToast31453·
@itzSynple @xpertfusion3 Bo3 and aw had added animation to actually make the movement clunky and you say the game that took all that out was clunky yea some ppl just shouldn't have opinions
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Synple
Synple@itzSynple·
@argetti1124 @xpertfusion3 That’s a good way to describe it. More or less, I felt less in control of my player if that makes sense.
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Synple
Synple@itzSynple·
I think a good way for zombies to innovate going into future games is for it to have its own create a class system separate for everything else. Technically this was already implemented before, but the innovation would be on focusing on zombies unique attachments. This is just throwing out ideas, but imagine the effects of your attachments getting stronger as you pack a punch your weapon (rapid fire, bullet pen, dmg range, etc). This could also fix a lot of the issues that current zombies loadouts have (I haven’t been a fan since day 1).
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Synple
Synple@itzSynple·
@xpertfusion3 Yeah it was really weird for me, I thought I was going crazy when people said IW jetpacks felt smooth, but for me it always felt more sluggish. I was even still playing Bo3 here and then so the comparison was always fresh.
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XpertFusion (AKA MovieFusion)
@itzSynple I honestly couldn't tell a difference between these jetpacks and BO3. Maybe there was a difference but for me it wasn't really noticeable.
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