jamezfat
829 posts


@adultswim The follow up to the “haha remember when we said 1 episode was coming out, and then we released a whole season”
And now it’s “we said there were 2 episodes but actually it was 2 seasons”
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@testeage2021 @RaymanGame @Ubisoft @UbisoftMilan I love that you can see traces of aspects that made it both into tonic trouble and rayman 2
Like, that’s beytah razorbeard and frickin super ed
Was super ed a rayman transformation originally?????
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@RaymanGame please fix the music please please pleeeeeeease. With how much emphasis this collection puts on getting to experience all of these different versions it’s weird that they’re not the original versions.
Like you thought you were getting THOSE versions? No you get these new ones :(
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Rayman: 30th Anniversary Edition is available now! 🤩
Relive the beloved adventure with 5 classic versions and over 120 bonus levels, featuring enhanced gameplay, a reimagined soundtrack, and an exclusive documentary.
👉 Learn more: ubi.li/vRYf4
#Rayman30th
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@mooniitani ah, do you remember the color version, and epoch version with extra sound? I keep it on my keys today. there’s an American one too.
ああ、カラー版と、サウンド追加版のエポック版、覚えてる?今でもキーに付けてるよ。アメリカ版もあるんだ。



日本語
jamezfat retweetledi

@AlexvrbX @besteropinions @JaAmfan Maybe that attachment rate would have been higher without piracy working its magic on those numbers. But I feel like the average pirate wasn’t typically the “buy a ton of retail games” person. They were subtracting from that games per system ratio, and it still ended up great
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@AlexvrbX @besteropinions @JaAmfan The ps1 piracy stuff has not a ton to say about Dreamcast. But I’d still say that the attach rate tells the best story of games WERE selling for the platform. It was just being sold at a loss, and Sega had a foot in the grave regardless
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@AlexvrbX @besteropinions @JaAmfan all that considered, I personally believe that the piracy aspect of Dreamcast was like maybe #6 or 7 on the list of shots in the foot. And this is coming from someone who’s Dreamcast collection growing up was a binder with nearly every US game haha!
Love those early 700mb patches
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@AlexvrbX @besteropinions @JaAmfan Dreamcast’s biggest issue wasn’t anything to do with itself, but that Sega was already deep in the pits money wise. In fact, software attachment was actually pretty damn good. Nearly on par with PS1, despite being on the market for less than half of the time.
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