JetDogLabs

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JetDogLabs

JetDogLabs

@jetdog8808_dev

Oklahoma, USA Katılım Mayıs 2018
36 Takip Edilen1.1K Takipçiler
JetDogLabs
JetDogLabs@jetdog8808_dev·
Made some progress a lot sooner then I was expecting. Still a bit rough with shaders, but was able to put this example together. I've been learning how spherical harmonics work. For reference VRC Light Volumes uses SH4.
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JetDogLabs
JetDogLabs@jetdog8808_dev·
@SlyVR5 @NinjaSteeve Originally was thinking of a grid option, but went with incremental movement. Cause object shapes my not fit well together on a grid. May look into it again when I start modeling all the objects.
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JetDogLabs
JetDogLabs@jetdog8808_dev·
Still has a lot of work to do, but thought this is decent enough to show. Meshes are placeholders till I make my own. Currently using unity default lighting till I have a better solution. #VRChat
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JetDogLabs
JetDogLabs@jetdog8808_dev·
Current plans is to focus on learning shaders to build a lighting solution for this. May be a bit quiet for a bit.
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JetDogLabs
JetDogLabs@jetdog8808_dev·
Little project over the weekend. took another look at my platform link script for #VRChat️️ , and think i got it working decently. github.com/jetdog8808/Pla… Should be more consistent now.
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JetDogLabs
JetDogLabs@jetdog8808_dev·
Cause of how the world works I can't bake the lighting in editor. And the usual solution is to use AO, but that doesn't work well in VR or quest. Came to the conclusion I'm going to have to learn how to make shaders to continue this project. Hopefully won't take too long. 2/2
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JetDogLabs
JetDogLabs@jetdog8808_dev·
Projects coming along well, the core function of the world is working. Planning on showing more when it has less programmer art in it. Hit a bit of a bump for how to setup lighting for my world. My original idea turned out not to work well. 1/2
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JetDogLabs
JetDogLabs@jetdog8808_dev·
@cessycodswallop The page does have a link to a guide on how its setup. I'm not planning to make a video on it. Especially since things can change, and its easier to edit a guide then make a new video.
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JetDogLabs
JetDogLabs@jetdog8808_dev·
A avatar system I've been working on with #AvatarDynamics in #VRChat When in the avatar there is a option to make people only hear squeaking when you talk. if someone else is in the same avatar they will be able to communicate normally, but everyone else will just hear squeaking
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JetDogLabs
JetDogLabs@jetdog8808_dev·
Haven't messed around with editor scripts much. Now know more about them, and scriptable objects. Is very nice to have all this automated. All the information I need is saved in a scriptable object with backup options. That I'm able to load, and don't have to worry about losing.
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JetDogLabs
JetDogLabs@jetdog8808_dev·
Projects been coming along well. Most of my time has been spent planning things out, and researching. So don't have much I can show at the moment. But can show some cubes moving around. Hopefully will have more to share next month.
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JetDogLabs
JetDogLabs@jetdog8808_dev·
@ReelM8lol Little late Christmas gift. Udon tag has been fixed up.
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Sncjc Xjxjs
Sncjc Xjxjs@ReelM8lol·
@jetdog8808_dev Just to be able to play it again, idk if something happened but I just wanna be able to play with my friends and it just won't work. Please update it to at least have it work it was so fun
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JetDogLabs
JetDogLabs@jetdog8808_dev·
I may have broken something. 👀
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JetDogLabs
JetDogLabs@jetdog8808_dev·
Its just bug fixing and making it playable again. Not much else was updated about it. I have other projects lined up for now, but if the demand to properly fix udon tag is high enough. Can take a look into dedicating some time to work on it.
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JetDogLabs
JetDogLabs@jetdog8808_dev·
With me coming back, and to keep a promise. I have a little late Christmas gift. I have gone back and fixed my udon tag world. Its been broken for a while, and have had people asking me to fix it. vrchat.com/home/world/wrl…
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JetDogLabs
JetDogLabs@jetdog8808_dev·
A little announcement. Some things are still being planned out, but this coming year you should be seeing me more active here. Next month I will be starting my first big project in a while. May be a bit of a slow start, but hope to get back into full gear soon.
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JetDogLabs
JetDogLabs@jetdog8808_dev·
@jackofa69158635 You can, but will need to use the "Scale/ScaleFactorSmooth" parameter for the remote avatar. Parameter info available in the docs on the store page.
JetDogLabs tweet media
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JetDogLabs
JetDogLabs@jetdog8808_dev·
Thx to recent #VRChat update was able to update my smooth scaling prefab. Being able to simplify it and remove the contacts. I also added optional parameters people can use to add effects to your avatar when scaling.
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