Jon Gibs

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Jon Gibs

Jon Gibs

@jonathangibs

Making #data things that measure, analyze, and bring insights to a digital world.

New York, USA Katılım Mart 2009
1.7K Takip Edilen1.3K Takipçiler
Jon Gibs
Jon Gibs@jonathangibs·
@robleathern What extrapolation method did they use? Survey 100 people and then multiply by 30 million?
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Rob Leathern
Rob Leathern@robleathern·
Ouch. You shouldn't take an unweighted online survey and simply extrapolate the results to the whole US population.
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Jon Gibs
Jon Gibs@jonathangibs·
The mints I just bought claim to be “plant based” on the packaging. I mean, as opposed to what…?
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Jon Gibs
Jon Gibs@jonathangibs·
@cheerios So eating ground oats in oat milk isn’t like eating say…beef and cheese chili?
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Cheerios
Cheerios@cheerios·
@jonathangibs Hi! For Cheerios, the most up to date information will be on the package in hand. Products are certified Kosher only when bearing a certification symbol on the packaging label. We recommend checking the package in hand prior to each purchase. Thanks for getting in touch!
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Jon Gibs
Jon Gibs@jonathangibs·
Public service announcement: The third season of #jackryan on Amazon was the dummest TV show I have ever seen. This is not the kind of dumb you can watch and ironically enjoy. It’s just dumb. I’m pretty sure Jack’s girlfriend’s name was just “stakes”.
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Jon Gibs
Jon Gibs@jonathangibs·
What is the term of art for the trend of bad guys in fiction becoming easier to beat the more they appear (i.e., The Borg or Aliens)?
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Jon Gibs
Jon Gibs@jonathangibs·
Is it me or was Oppenheimer throwing some very heavy JFK (the Oliver Stone movie) vibes? It’s not just the non-linear storytelling or the use of black & white or Robert Downey Jr or even the appearance of Jim Garrison - but there was something I can’t pin down
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Jon Gibs
Jon Gibs@jonathangibs·
I took a break from Twitter for a bit. Now that I’m back it’s all AI generated conversations about the evil of AI generated conversations.
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Jon Gibs retweetledi
rob harvilla
rob harvilla@harvilla·
e100 of 60 SONGS THAT EXPLAIN THE '90S is on they might be giants' "BIRDHOUSE IN YOUR SOUL" because this band is basically 100 percent of my personality theringer.com/2023/7/19/2379…
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T I M E S C A N N E R
T I M E S C A N N E R@timescanner·
Be a Kermit the Frog. Have a creative vision and no ego. Recognize the unique talents of those around you. Attract weirdos. Manage chaos. Show kindness. Be sincere.
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Jon Gibs
Jon Gibs@jonathangibs·
If @paramountplus wants to find new revenue streams, #deepspace9 could very easily and cheaply be turned into an audio #podcast. Not a lot of action, the characters almost always find some way to introduce themselves in the scene, a “descriptive” score, and built in ad breaks!
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Jon Gibs
Jon Gibs@jonathangibs·
@jherskowitz I mean, it’s basically going to have a value of zero (unless they can build a creative rate structure for sampling?) Is there any historical equivalent?
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Al Yankovic
Al Yankovic@alyankovic·
Ugh. I keep telling them… I AM human!!!
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Jon Gibs
Jon Gibs@jonathangibs·
So now we wear masks outside in New York?
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Jon Gibs
Jon Gibs@jonathangibs·
This type of optical feedback loop could have a profound impact on how we measure how users' engagement with media, advertising, and user experience. #visionpro
Sterling Crispin 🕊️@sterlingcrispin

I spent 10% of my life contributing to the development of the #VisionPro while I worked at Apple as a Neurotechnology Prototyping Researcher in the Technology Development Group. It’s the longest I’ve ever worked on a single effort. I’m proud and relieved that it’s finally announced. I’ve been working on AR and VR for ten years, and in many ways, this is a culmination of the whole industry into a single product. I’m thankful I helped make it real, and I’m open to consulting and taking calls if you’re looking to enter the space or refine your strategy. The work I did supported the foundational development of Vision Pro, the mindfulness experiences, ▇▇▇▇▇▇ products, and also more ambitious moonshot research with neurotechnology. Like, predicting you’ll click on something before you do, basically mind reading. I was there for 3.5 years and left at the end of 2021, so I’m excited to experience how the last two years brought everything together. I’m really curious what made the cut and what will be released later on. Specifically, I’m proud of contributing to the initial vision, strategy and direction of the ▇▇▇▇▇▇ program for Vision Pro. The work I did on a small team helped green light that product category, and I think it could have significant global impact one day. The large majority of work I did at Apple is under NDA, and was spread across a wide range of topics and approaches. But a few things have become public through patents which I can cite and paraphrase below. Generally as a whole, a lot of the work I did involved detecting the mental state of users based on data from their body and brain when they were in immersive experiences. So, a user is in a mixed reality or virtual reality experience, and AI models are trying to predict if you are feeling curious, mind wandering, scared, paying attention, remembering a past experience, or some other cognitive state. And these may be inferred through measurements like eye tracking, electrical activity in the brain, heart beats and rhythms, muscle activity, blood density in the brain, blood pressure, skin conductance etc. There were a lot of tricks involved to make specific predictions possible, which the handful of patents I’m named on go into detail about. One of the coolest results involved predicting a user was going to click on something before they actually did. That was a ton of work and something I’m proud of. Your pupil reacts before you click in part because you expect something will happen after you click. So you can create biofeedback with a user's brain by monitoring their eye behavior, and redesigning the UI in real time to create more of this anticipatory pupil response. It’s a crude brain computer interface via the eyes, but very cool. And I’d take that over invasive brain surgery any day. Other tricks to infer cognitive state involved quickly flashing visuals or sounds to a user in ways they may not perceive, and then measuring their reaction to it. Another patent goes into details about using machine learning and signals from the body and brain to predict how focused, or relaxed you are, or how well you are learning. And then updating virtual environments to enhance those states. So, imagine an adaptive immersive environment that helps you learn, or work, or relax by changing what you’re seeing and hearing in the background. All of these details are publicly available in patents, and were carefully written to not leak anything. There was a ton of other stuff I was involved with, and hopefully more of it will see the light of day eventually. A lot of people have waited a long time for this product. But it’s still one step forward on the road to VR. And it’s going to take until the end of this decade for the industry to fully catch up to the grand vision for this tech. Again, I’m open to consulting work and taking calls if your business is looking to enter the space or refine your strategy. Mostly, I’m proud and relieved this has finally been announced. It’s been over five years since I started working on this, and I spent a significant portion of my life on it, as did an army of other designers and engineers. I hope the whole is greater than the sum of the parts and Vision Pro blows your mind.

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