Ken Voskuil

710 posts

Ken Voskuil

Ken Voskuil

@kaesve

I trick computers into doing dumb stuff. Sometimes, with machine learning.

Leiden - The Netherlands Katılım Mart 2009
818 Takip Edilen234 Takipçiler
VEXED (commissions OPEN)
@kaesve Really amazing 1bit animation work! Flows amazingly well and reads very clearly. Impressive all around. Cheers from a fellow pixel artist!
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Ken Voskuil
Ken Voskuil@kaesve·
Improvements include: - Better performance when moving around - The first tile you open is now always empty — no more insta death - Double-clicking on an open tile opens all neighboring tiles that aren’t flagged
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Ken Voskuil retweetledi
Game Taste
Game Taste@GameTastes·
Announcing our fourteenth Nominee for The Game Tastings taking place on the 2nd of December 2023! Welcome Chester at the Park, a game of challenging logic puzzles, in which you use the rules of chess to reunite a dog with his owner. #TheGameTastings 🏆
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Test & Play | Playtesting & Events
Test & Play | Playtesting & Events@TestAndPlayBNL·
Test & Play Showcaser: Chester at the Park by @kaesve & team! Chester at the Park is a game of challenging logic puzzles, use the rules of chess to reunite a dog with his owner. Come test the game at our 4th Edition the 12th of October! RSVP here if you haven't already: eventbrite.nl/e/tickets-test…
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Ken Voskuil
Ken Voskuil@kaesve·
@watawatabou Looks great! is this based on the L-system-based system by Parish and Mueller? I found the @nothings blogpost rant insightful
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Oleg Dolya
Oleg Dolya@watawatabou·
New streets: less visible mesh cells, nicer looking outskirts.
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Ken Voskuil
Ken Voskuil@kaesve·
Finally found time for an #ml project that has been tempting me; learning implicit font representations on a large set of fonts. Keeping it pretty basic right now; just an MLP in #torch with two embeddings (fonts, characters) that tries to learn the SDF of 3000 fonts.
Ken Voskuil tweet mediaKen Voskuil tweet media
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loren schmidt
loren schmidt@lorenschmidt·
this is going to be an SDF of a brick
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loren schmidt
loren schmidt@lorenschmidt·
writing a software SDF renderer. it's probably going to be really slow but it'll be easier for me to do weird things like incremental indirect illumination and test overlays (drawing depth tested rays, etc.)
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Ken Voskuil
Ken Voskuil@kaesve·
Really happy with how these neon arcade games stickers turned out!
Ken Voskuil tweet mediaKen Voskuil tweet media
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Ken Voskuil
Ken Voskuil@kaesve·
I made a new game! Infiniplumber is a fast-paced arcade game about connecting pipes. It's harder than it looks, but a lot of fun. Can you beat my high score? You can play Infiniplumber for free at neonarcade.games 🕹️🕹️#screenshotsaturday🕹️🕹️
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Ken Voskuil
Ken Voskuil@kaesve·
@lorenschmidt I really am open to your perspective. I am also just trying to navigate this as a ml enthousiast
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Ken Voskuil
Ken Voskuil@kaesve·
@lorenschmidt This is of course a bit reductive. But as long as the used training data is not regularly reproduced near-verbatim I don’t really feel it should be a problem. Would you for example also feel this way about using art just for training a classifier? What about language models?
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loren schmidt
loren schmidt@lorenschmidt·
re: the current wave of rights-laundering in image producing AI: i see this as reflective of the behavior of large corporations who run, influence and steer culture around these projects, rather than as a fundamental flaw with the technology.
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