Kangdandan

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Kangdandan

Kangdandan

@kangddan1

Character Animator/Rigger

Shanghai Katılım Ağustos 2017
466 Takip Edilen1K Takipçiler
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Kangdandan
Kangdandan@kangddan1·
Happy New Year!!
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Michael Cuevas
Michael Cuevas@michaelCuevas27·
Animation reference
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Bret Bays
Bret Bays@xHisDudenessx·
I've made a course for people interested in starting a journey in rigging. It's free, and it's platform agnostic. The goal is to just simply and easily explain some core rigging concepts to help you begin your rigging journey. Feedback is welcome. udemy.com/course/introdu…
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Kangdandan
Kangdandan@kangddan1·
@Cath3dron Hello friend, thank you for always following this course. I rarely use C4D now, and I'm not sure if I have the time and energy to re-record this course
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Cathedron
Cathedron@Cath3dron·
@kangddan1 Hey, it's been a while, but is there any chance that we may still see a facial rig course You were once working on?
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FrostyLolli
FrostyLolli@frosty_lolii·
Here's a small progression reel on the next slide for the workflow. Had to tackle a lot of gimbal locks for this animation @~@
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Kangdandan
Kangdandan@kangddan1·
@everydypancakes Long time no see! I've been using MAYA for character animation. The new version of C4D has undergone significant UI changes, and I'm having a hard time adapting to it😂😂
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Kangdandan
Kangdandan@kangddan1·
今年最期待的游戏没有之一 😭😭
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Kangdandan
Kangdandan@kangddan1·
打了三个通宵 最后生还者1 太牛逼了!!
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LLAN
LLAN@_LLANDAN·
I made Control Rig, animation system and physical effects manually in UE5. (Animation Retarget, Animation Blueprint, Control Rig, Physics Asset...) I also did character rendering and the like. . (Skinned the character with my own Maya rigging system) #UE5
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