
c0de517e/AngeloPesce
34.1K posts

c0de517e/AngeloPesce
@kenpex
he/him 🌞: Senior Director, Simulation. 🌚: Photography & Creative coding. Blog: c0de517e. My opinions are not my own. I DON'T tweet about ROBLOX.




Everyone's too busy forcing UE5 to look like a 1998 engine. What they could do instead is just make 1998 engines, which were routinely created by teams of 1-2 people. Use OpenGL 1.2, people, it's still available, and your games will run at 5 trillion FPS while looking authentic.







I’ve taken to using a simple interview question with folks. It’s surprising how much people seem to struggle with answering it. Tell me how you would efficiently sum a large array of numbers on a GPU into a single accumulated value. Don’t need to see code, just explain it conceptually in relation to the hardware.




















