Fran Avilés

3.4K posts

Fran Avilés

Fran Avilés

@killyklamm

Lead Game Designer at @UbisoftParis | Previously Deep Rock Galactic and Uragun

Paris, France Katılım Nisan 2014
741 Takip Edilen380 Takipçiler
Devolver Digital
Devolver Digital@devolverdigital·
Crush fruit and feed the beast in POINPY! Back on mobile...FOR FREE! 🍎 🍋 🫐 🍊
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dannyodwyer
dannyodwyer@dannyodwyer·
@dochess6 not really, honestly not much anywhere in Europe that I know. Though obviously we know Spanish food quite well
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dannyodwyer
dannyodwyer@dannyodwyer·
what is it about British politicians and Mexican food?
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Jesper Juul
Jesper Juul@jesperjuul·
Happy to share that my book Half-Real is out in complex Chinese, titled "電玩的本質 - 遊走於真實規則與虛構世界的藝術"!
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🐱ri-Warui
🐱ri-Warui@oleivarrudi·
A new image puzzle. Which game is this?
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Fran Avilés
Fran Avilés@killyklamm·
@catsuka I was also rewatching it recently, but I ended up reading the manga instead because I found the pacing to be much nicer.
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Catsuka
Catsuka@catsuka·
Note: since the start of this year, my son and I have been watching the "Dragon Ball" series again. We're quietly approaching the 100th episode :-]
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Catsuka
Catsuka@catsuka·
"Dragon Ball" episode 97 : Goku vs Tenshinhan. It reminds me of when I was a kid, and I had this feeling that the sequences to come were going to be well animated when I saw that the style of the drawings changed all of a sudden.
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Fran Avilés
Fran Avilés@killyklamm·
@nnlsnn 83% no es muy alto, así que supongo que no es tan unpopular.
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Nelson
Nelson@nnlsnn·
No sé si es muy unpopular opinion, pero el The Plucky Squire me está resultando un poco aburrido. Tiene picos de ingenio, pero se me está haciendo largo.
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Fran Avilés
Fran Avilés@killyklamm·
@JohnCarca Lo de que sea precuela para mí hace que pierda todo el interés. No necesitaba saber cada segundo de lo que le pasó antes del principio de la otra... Pero alguna persecución chula, sí.
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John Carca
John Carca@JohnCarca·
Furiosa es como si otra productora hubiera comprado los derechos de Mad Max y hubiera sacado un producto decente con algunos momentos brillantes pero tremendamente inferior
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Fran Avilés
Fran Avilés@killyklamm·
@Kappische I guess the fact that they're analogue triggers makes me remember what they are the ones with the long travel (since there are no analogue bumpers). Also, well, they look like a gun trigger 😋
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Kaplan
Kaplan@Kappische·
Sitting here and testing the gamepad controls for #jumpship and I'm still confused what L1/R1 is called on xbox...every time I say bumper when I mean trigger and trigger when i mean bumper.. Is it just me? #ux #gaming
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Fran Avilés
Fran Avilés@killyklamm·
@holstingame All games get wishlist deletions. It's common for example during sales periods because people check their wishlist and decide to clean it up. As long as the balance is positive, it's all good 😊
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Holstin
Holstin@holstingame·
some Steam Wishlist stats cause you seem to like it for some reason - last 10 days Holstin was getting ±500 daily - as of 24.09.24 (best date format) we're at 263 327 - 22 506 people deleted Holstin from WL (why???) - 110th "most wishlisted" on Steam - no paid promos / ads
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Simon Stålhandske
Simon Stålhandske@S_Stalhandske·
@killyklamm Ah I misunderstood then, thought you had moved on to producing. But thanks, I appreciate the kind words and it also resonates with me that a good producer should know how the details of game development work.
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Simon Stålhandske
Simon Stålhandske@S_Stalhandske·
Serious question: What would you do if you had no right arm... 🚫💪 but you wanted to work with games? I've been struggling with tennis elbow for the past seven years and I'm in a position now where I need to find a job. I would love to hear any advice that people have to give.
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Fran Avilés
Fran Avilés@killyklamm·
@SanatanaMishra I unfortunately doubt so. The reviews are great, but let's how much it sells...
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Sanatana Mishra
Sanatana Mishra@SanatanaMishra·
Astro Bot is getting incredible reviews, so excited to play it next year when I have the time. I wonder if it'll kick start some executives brains into greenlighting more stuff like it or if we'll continue to see 1-2 games per generation in this space on non Nintendo consoles.
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Fran Avilés
Fran Avilés@killyklamm·
@S_Stalhandske Like Jira and others. Most companies would appreciate your experience making games and understand your transition towards producing. I personally believe the best producers are those who were coders, designers or artists before.
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Fran Avilés
Fran Avilés@killyklamm·
@S_Stalhandske I don't know because I've never done it. I could ask around to the producers I know. But I can tell you that more than half of it is knowing how games are made and how to break down the process. And I'm sure you already got that. So maybe try to get familiar with common tools
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Fran Avilés
Fran Avilés@killyklamm·
@S_Stalhandske For indie studios, I'm sure you'd do well as a general producer. Bigger studios have specialized producers for every department.
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Fran Avilés
Fran Avilés@killyklamm·
@S_Stalhandske I feel that producing roles are definitely an option. You'll have to be careful, Excel can also hurt! But it's more manageable and, based on my experience, the knowledge you have about how games are actually made will be invaluable for any studio.
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Mike Bithell
Mike Bithell@mikeBithell·
Working Star Wars arcade cabinets half an hour into Outlaws has me sold. Good too. Has ‘a couple of team members took a lot of pride in these minigames’ energy.
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