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laddrs
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Powerplex, aka Scott Duvall, has poured all his rage into this gameplay trailer for Invincible VS, a superhero 3v3 tag fighting game launching on April 30! #IGNFanFest
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laddrs retweetledi

@anime_shots Season 3 is bs , come on saitama barely got any fight screen time, what my business with zombie man and the other S class heroes, we are loosing the actual sense in the name One punch , get saitama back into action,
Next thing, we hear would be , season 4 in 10 years time
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laddrs retweetledi

Marvel Rivals 20250530 Balance Updates (May 29/30th)
CAPTAIN AMERICA
- Health: 600 → 575
- Shield recovery delay after Living Legend: 2s → 4s
- Freedom Charge (Ultimate) energy cost: 2800 → 3100
DOCTOR STRANGE
- Daggers of Denak falloff reduced: 62.5% → 80%
- Maelstrom of Madness falloff removed
EMMA FROST
- Telepathic Pulse range: 15.5m → 18m
- Mind’s Aegis shield: 500 → 400
- Carbon Crush cooldown: 5s → 6s
- Crystal Kick damage: 50 → 40
- Wall hit bonus damage: 100 → 90
GROOT
- Vine Strike per hit damage: 70 → 65
- Ironwood Wall cooldown: 8s → 12s
MAGNETO
- Magnetic Rings charge speed: 4s → 3s
THOR
- Hammer Throw made standard ability (no Thorforce cost)
- Hammer Throw cooldown: 6s
- Hammer Throw hit: 70 → 45
- Hammer Return hit: 30 → 20
- Bonus Health per Thorforce: 100 → 75
- Max Bonus Health: 200 → 150
HAWKEYE
- Base arrow damage: 32 → 34
- Blast Arrow projectile: 15 → 16
- Blast Arrow spell field: 32 → 34
- Max focus: 70 → 75
- Charge speed (aiming): 100/s → 108/s
- Charge falloff speed: 30/s → 32/s
HELA
- Nightsword Thorn charge capacity: 8 → 10
HUMAN TORCH
- Fire Cluster per hit damage: 7 → 6
- Blazing Blast charge time: 2s → 3s
- Flaming Meteor shield: 75 → 50
- Flaming Meteor cooldown: 15s → 20s
IRON FIST
- Dragon’s Defense bonus health conversion: 1.5 → 1.3
- Max bonus HP from blocked damage: 200 → 175
- Yat Jee Chung Kuen dash distance reduced (no target)
- Jeet Kune Do CD reduction: 1.5s → 1s
IRON MAN
- Repulsor Blast (3rd shot) damage: 50 → 45
- Spell Field damage: 60 → 55
- Armor Overdrive bonus HP: 100 → 50
- Gamma Overdrive removed from Team-Up
NAMOR
- Blessing of the Deep cooldown: 15s → 20s
- Monstro Spawn falloff: 30% → 50%
Ultimate:
- Horn of Proteus inner circle: 3m → 3.5m
- Horn of Proteus outer circle: 8m → 9m
- Outer circle damage: 200 → 180
PSYLOCKE
- Wing Shurikens return damage: 14 → 12
- Psychic Stealth duration: 3s → 2s
SQUIRREL GIRL
- Burst Acorn capacity: 10 → 12
- Mammal Bond cooldown: 12s → 10s
- UX improvements: Squirrel Blockade, Tail Bounce, Ultimate
STAR-LORD
- Galactic Legend energy cost: 3100 → 3400
- Range: 30m → 40m
- Damage falloff: 60% → 75% at 40m
STORM
- Omega Hurricane damage: 150/s → 160/s
THE PUNISHER
- Final Judgement slow when not firing: 20% → 10%
- Final Judgement slow when firing: 40% → 30%
- Adjudication mag size: 30 → 40
- Adjudication damage: 18 → 19
- Slight spread reduction
JEFF THE LAND SHARK
- Joyful Splash: new enemy damage 70/s, healing 150 → 100
- Aqua Burst: now charge-based (3 max), direct hits launch, damage: 40 → 45
- Healing Bubble: now HoT (120 over 4s), charges 6 → 3, no launch
- Hide and Seek: energy cap 120, drains 20/s submerged, heals 35/s → 15/s
- It’s Jeff! (Ultimate): grants 45 HP/s bonus to swallowed allies, max 150
- Critical hit damage reduction: 50% → 70%
LUNA SNOW
- Light & Dark Ice damage/healing: 20 → 22
- Absolute Zero: grants 50 Bonus HP per enemy hit
- Fate of Both Worlds (Ultimate) cost: 4500 → 5000
ROCKET RACCOON
- Repair Mode healing: 55 → 50
- Ammo Overload & Team-Up Anchor removed
- New Team-Up: Rocket Network
NEW TEAM-UPS:
- Chilling Assault: Luna Snow + Hawkeye
-- As the Team-Up Anchor, Luna Snow gains a 15% increase in healing effects
-- Hawkeye unlocks a new Ice Arrow ability
- Jeff-nado: Storm + Jeff
--Storm gains the Shark Surge ability through her Team-Up with Jeff the Land Shark.
--Jeff gains the It's Jeff-nado! ability through his Team-Up with Storm.
- Operation: Microchip: Punisher + Black Widow
-- As the Team-Up Anchor, The Punisher gains a maximum health increase of 25 and a 5% boost in damage output.
-- Black Widow unlocks a new Pulse Rifle ability through her Team-Up with The Punisher.
- Rocket Network: Rocket + Peni
-- As the Team-Up Anchor, Rocket Raccoon gains a 5% increase in healing effects. When the Team-Up is active, Rocket's B.R.B. is upgraded to a Web Beacon.
-- Peni Parker unlocks a new Armored Spider-Nest ability through her Team-Up with Rocket Raccoon.
--- Armored Spider-Nest Spawns Armor pickups.
- Stark Protocol: Iron Man + Ultron
-- As the Team-Up Anchor, Iron Man gains a 5% boost in damage output.
-- Ultron gains a new Nano-Ray ability from his Team-Up with Iron Man.
- Symbiote Shenanigans: Venom + Jeff
-- As the Team-Up Anchor, Venom gains a maximum health increase of 150.
-- Jeff gains the Healing Tendrils ability through his Team-Up with Venom.
REMOVED TEAM-UPS:
- Allied Agents: Hawkeye + Black Widow
- Ammo Overload: Rocket + Punisher
- Chilling Charisma: Luna Snow + Jeff
- Gamma Charge: Hulk + Iron Man/Namor
- Symbiote Bond: Venom + Peni/Spider-Man
BALANCE CHANGES:
- Atlas Bond: damage boost 15% → 10%
- Fantastic Four: cooldowns 20s → 25s
- Gamma Monstro (Namor): cooldown 15s → 20s
- Mental Projection illusions: damage 30% → 20%
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R.I.P To Our First Chamber Of Champions Champion Cycl6ne🙌🏽 You Were Always One The Best Predator Players On The Planet & was always a humble dude. I never expected to hear this news so I’m paying homage to you for always believing in me since the beginning! @cycl6ne
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@DiscussingFilm Henry Cavill or David Corenswet, who is the better Superman? 🤔
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@FGC_Daily @thethiny How do you come across Floyd? I need this stage badly
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📰NEW MK1 STAGE: Field
It can be unlocked by defeating the new Pink Ninja, Floyd.
Source: @thethiny, @MKWarehouse




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🚨 MARVEL RIVALS LEAKS 🚨
"Captain America - Infinity War" Skin is coming soon
[Via: @X0X_LEAK ]

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@VegiVoorhees @DiscussingFilm Can't we keep Steve Rogers stories going. Like a new universe, new actor?
Everyone's adjust to this stupid ass shit now so they'll attack you. But Sam isnt a compelling character
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