Robert Leitl@leitl_robert·20 MarWebGPU learning project in which reaction-diffusion patterns are generated in a compute shader fed with a fake fluid simulation. Demo: robert-leitl.github.io/pattern-drift/… #webgpu #shader #webdev #wgslÇevir English0173111
Robert Leitl@leitl_robert·14 KasI found that if you displace the individual shell layer vertices with a bit of noise then it mitigates the artifacts at the edges a bit (but this probably only works for irregular patterns).Çevir English0014271
Robert Leitl@leitl_robert·14 KasThis is my experimental entry for the #acerolafurrychallenge. It somehow turned into a weird creepy ball with eyes. Made with Three.js. Demo: robert-leitl.github.io/boris/dist/ #threejs #shader #webgl #glslÇevir English12017620.3K40