Levraifarouk 2025
22 posts





@skillz , @Beamable and The LiveOps Shift Recorded live on-site at @Official_GDC, Craig Chapple and I sat down with Robert Burnett, Head of New Content at Skillz, and Jon Radoff, CPO of Beamable, to unpack what just changed for developers building competitive mobile games. In this episode, we get into: ◉ Puzzle Blockz, the first live proof point for the combined platform ◉ What this shift means for smaller teams that want to move faster without building every part of the stack themselves ◉ How advertising, IAP and competition can start to work together instead of sitting in separate silos Skillz also unveiled the Pro SDK at GDC, opening up more control inside Unity for developers who want to build competitive games with richer progression, more flexible monetisation and a stronger live-service layer. If you are serious about building competitive mobile games that can keep players and grow revenue, start here. 🎧 Listen to the full episode on PocketGamer.biz YouTube: youtube.com/watch?v=BXKBYj… Spotify: open.spotify.com/episode/2p0Y1W…












