Logan :)

31 posts

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Logan :)

Logan :)

@logan_gameDev

Katılım Ağustos 2020
76 Takip Edilen31 Takipçiler
Logan :)
Logan :)@logan_gameDev·
Hopped back into ZBrush after ages. My hand hurts, but I'm really happy with how well my muscle memory has held up 🥳🥳 Made a blockout in Maya, and worked from that.
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Logan :)
Logan :)@logan_gameDev·
Adding a little juice. There's now camera shake, and fancy HUD and floating health bars! #UnrealEngine5 #indiedev
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Logan :)@logan_gameDev·
What a productive week! Break away from needing tutorials, and it feels GOOD!
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Logan :)@logan_gameDev·
😠😯😊
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Logan :)
Logan :)@logan_gameDev·
Crisis averted! all skin weights have been saved, and blend shapes successfully added.
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Logan :)
Logan :)@logan_gameDev·
Who's got two thumbs and just broke a bunch of skin weights while adding blend shapes in a very dumb destructive way? <-- this big idiot.
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Logan :)@logan_gameDev·
Aaand that's a wrap on combat for now! Sorry - No more 1-hit KO's
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Logan :)@logan_gameDev·
Fixing the fact you can take hits while already dead.
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Logan :)@logan_gameDev·
Pretty stoked I managed to get attacking and being hit done in a day💪🦵
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Logan :)@logan_gameDev·
Took Mixamo's auto rigging for a spin; it works pretty well - colour me impressed.
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Logan :)
Logan :)@logan_gameDev·
Made a prototype basemesh for the humans in my game. Concept by @Sassifrasi
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Logan :)@logan_gameDev·
De-cluttering my player blueprint and adding multiplayer. Moved my interaction functionality to an Actor Component. So clean. So satisfying :')
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Logan :)@logan_gameDev·
Learned how to add attacks to my game 🎉
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Logan :)@logan_gameDev·
I think I'll name this one Christine.
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