lorumerth 🕯️

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lorumerth 🕯️

lorumerth 🕯️

@lorumerth

Don't Make Content, Make Memories | Twitch, Youtube, @eveonline Partner, #FuncomCreator | John 16:33 | [email protected]

Washington DC, USA Katılım Temmuz 2015
1.2K Takip Edilen1.5K Takipçiler
EVE Online
EVE Online@EveOnline·
The first day of Fanfest draws to a close, and as usual, it was an absolute blast. See you tomorrow, capsuleers! #EVEFanfest
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lorumerth 🕯️
lorumerth 🕯️@lorumerth·
Unlock the true power of the Vigil Fleet Issue in abyssal space As we break down the exact fits, tactics, and filament choices that made this “meme” ship completely change my mind👇👇 youtu.be/PPLxls8T6zQ
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Bijan Tehrani 🇮🇷
Bijan Tehrani 🇮🇷@BijanTehrani·
Major @kick update! We’re leveling the playing field on discovery Testing “For You” for a week, then defaulting to algo instead of promoting high-to-low viewer streams across platform. Kick will be nerfing discovery for streams with inorganic activity Couple more surprises up our sleeve the next few weeks… Kick takeover is officially on the way ✅
KICK@kick

find your next fav streamer with the new front page algo

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Rekapz
Rekapz@Rekapzz·
🚨 Asmongold speaks on never wanting to collab/ own an organization or get near to streamer friends ever again. "I have no intention of beginning or starting any type of organization or anything that would require me to interact with another person." "The moment I have to talk to somebody or interact with somebody, that is the non- starter point of it. There's no more orgs, no more companies, no more meetings, nothing. I am totally done. I don't want to do that anymore." "I tried for years and it ate me alive. I couldn't deal with it. It messed up my head, even now I don't want to be around people. I am just not meant for that."
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Maya
Maya@mayahiga·
MY TED TALK IS OUT NOW!!!!!!!!!!!!!!! The link is in my bio to watch it. I hope you guys love it. Thank you all for bringing me here and thank you @TEDTalks for everything.
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Dustin Browder
Dustin Browder@DustinBrowder·
- Played PvP in my 20s: Doom, Command & Conquer, Warcraft - 1997: made my first PvP game - Back then PvP was niche. We built it anyway - By 2010 it’s huge. Suddenly we’re “cool” 2025: I mention PvP and get told “read the room!” Nah. I still like PvP.
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EVE Online
EVE Online@EveOnline·
A new age for Jita! Earlier today the Caldari State granted the CONCORD Assembly administrative oversight of the system of Jita. The handover was facilitated by EverMore’s Alexander Ducasse, who hopes to help bolster the system's status as the beating heart of New Eden’s economy.
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lorumerth 🕯️
lorumerth 🕯️@lorumerth·
@lukestaydipped Literally the convo my wife and I had when we were dating It's why I picked her God is good 🙏
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luke✰
luke✰@lukestaydipped·
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EVE Online
EVE Online@EveOnline·
Team Security are back with an update for the April ban report! If you haven't already, we strongly encourage you all to enable 2FA to keep the hackers and bad actors out of your account. Fly safe o7
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lorumerth 🕯️
lorumerth 🕯️@lorumerth·
Dominate Capsuleer’s Day Warpath by following a tight exploration route in @EveOnline Optimized fittings, and practical scanning tips that turn event signatures into reliable ISK and loot 👇👇 youtube.com/watch?v=-6j8Xd…
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lorumerth 🕯️
lorumerth 🕯️@lorumerth·
Dive into the new Warpath event with me as I put a bunch of faction destroyers through their paces in the Defense Complex and Grid sites in @EveOnline And see which ones actually overperform 👇👇 youtube.com/watch?v=5ktmZj…
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Devin
Devin@DevinNash·
Tapping in on the Twitch viewbotting discussion as an actual agency brand advertising executive. This Twitch post is unlikely to convince any advertisers or streamers that the issue is improving. Here's how to actually address this problem - Viewbotting is an engineering and incentives problem disguised as a cultural one. There is no solution to this problem that can ever be achieved via culture change or moderation. People are debating the efficacy of the solution in Twitch’s post when the entire implementation isn’t even relevant. Given Twitch’s track record, no one should believe Twitch will enforce this “viewer cap” change appropriately even if they did have the proper backend data (and I think they don’t.) They won’t even enforce against popular streamers who have viewbotting programs visible on their screen, streamers who roleplay bringing slaves on their broadcasts and feed them treats, or broadcasters who advocate blatent political violence, and so on. Many streamers are on their 8th or 9th temporary bans for various TOS-breaking content. No one believes Twitch's intervention via moderation will change anything. So again it’s a matter of engineering and incentives. I’ll break down each one. But first a productive question to ask. Why does Youtube Live - which now eclipses Twitch’s live viewership by 40% - have nearly no problems with bots and viewbotting? Well first the engineering problem. Viewbotting gets solved by better detection, pattern recognition, IVT analysis, device fingerprinting, IP patterns, watch-time anomalies, removing off-platform embedding, and other boring backend stuff. As Dan correctly noted, these are things you can’t be public about because they’ll quickly see counterplay from the viewbot services. You just have to lock in and fix it. Google has spent billions of dollars solving this because advertisers don’t like invalid traffic. Their IVT rate now sits at a healthy 11% or so, easily beating competing live services like Tiktok (24%) and Twitch (35%+.) Twitch hasn’t taken this problem seriously. I’ve spent hundreds of thousands of dollars on Twitch, and no team member has ever communicated to me or any of the agencies I work with about their IVT rates accurately. On the contrary it often feels like they throw raw viewership numbers around in pitch decks and presentations as the REASON to go advertise there. That used to work, but money is getting smarter in digital. Brands correctly care about return on spend and engagement with real people rather than just the perception that there are viewers around. You need both bravery and expertise in engineering to make massive changes. Twitch actually has phenomenal engineers, many who were brought on by the former CEO to develop the world’s most advanced CDN (content delivery network) from 2015-2022 before Youtube Live recently surpassed it. But I’m not sure the company has the bravery to make real, necessary changes that many commentators on this post have noted must happen. Successfully “fixing” this would represent a 30-35% global drop in viewership for a website already perceived as ailing against its competitors. To solve the engineering side you just have to apply more of the above technical solutions and spend money and time. Communicate with advertisers, refund us in high IVT events, keep improving your CDN, etc. It’s not a moderation issue, it’s not a viewer cap issue, that’s crowd pandering and will fix nothing. Both advertisers and the community begged for years for attention on this topic, while viewbotters bled us all and collected millions of dollars. Twitch has eroded trust and should just stop making these posts to the public. Users have lost tolerance for the platform and just need to see the actual changes. The second problem is the incentive problem. Every system to succeed on Twitch is set up based on the number of viewers you have. The entire Partnership/Affiliate pipeline is viewership based. The entire discovery funnel is viewership based. Sponsorships are calculated on CCV per $. And the entire culture of the website is “more viewers = better.” So of course everyone will do anything possible to get more viewers. This not only encourages viewerbotting but also toxic streamer culture (IRL nuisance streamers, etc) because, again, it’s all about the views. On Youtube Live monetization rewards sustained engagement and overall channel performance. Ads, super chats, channel memberships, etc. Discovery is pushed by an interest-based recommendation algorithm. Viewers will find you because of interest alignment - not because you have the most viewers. Barely anyone viewbots there because there’s no point. Adding viewers won’t help your channel, and Google’s AI/ML will instantly and automatically suppress your channel and shut off your ads. It is frustrating that the C-Level over at Twitch keep posting about viewbotting as if it’s going to get solved by human moderation. As if Twitch is going to magically have an amazing enforcement team with “the data” that goes after the serial offenders and returns everything to normalcy. This is all solvable, even from where Twitch is now. But you have to make the investments on the engineering/CDN side and just get to work. Everyone is waiting and hoping for these changes. Twitch’s viewbotting epidemic is a downstream effect of what every major streamer and industry professional told them would happen for years. They didn’t implement discovery engines, they didn’t change the incentive systems, they didn’t invest aggressively against obvious botting cases, and they didn’t communicate. Now they have an existential advertising and creator crisis. You reap what you sow.
Twitch Support@TwitchSupport

A note on our work to combat viewbotting, from CEO Dan Clancy: There’s been a lot of discussion recently about viewbotting on Twitch, and I wanted to share an update on our enforcement efforts. Viewbotting is bad for our business. We don't benefit from it, and we believe it harms the creator ecosystem overall. However, effectively combatting viewbotting is challenging. As we deploy updates to our real-time detection algorithms, viewbotting companies quickly respond with updates to avoid detection. Also, our detection systems must be precise to ensure that legitimate viewers are appropriately counted. Today, we’re introducing a new enforcement type that we plan to roll out over the next few weeks. For channels identified as persistently viewbotting, we will apply a cap to the streamer’s CCV for a fixed period of time, on all of the Twitch surfaces. The cap will be based upon historical data regarding that creator’s non-viewbotted traffic. Repeated violations will result in longer penalties. Streamers will be notified when an enforcement is applied, along with the duration of the penalty, and can appeal through the appeals portal. While streamers will be notified, we will not make a follow-on announcement when we begin issuing these enforcements, and will not publicly share details about when and where these enforcements are applied. Unfortunately, providing details simply makes it easier for companies to work around our interventions. We believe this approach will help us make meaningful progress against viewbotting. We will continue refining our systems and expand when we apply these enforcements over time. - Dan Clancy

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