Lucca Cerf ➔ Pluma Finance

686 posts

Lucca Cerf ➔ Pluma Finance banner
Lucca Cerf ➔ Pluma Finance

Lucca Cerf ➔ Pluma Finance

@luccacerf

Founder @ https://t.co/PK2GuHnXYk

Katılım Haziran 2009
429 Takip Edilen990 Takipçiler
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Lucca Cerf ➔ Pluma Finance
O que a pluma melhora na sua vida? Organização financeira com design minimalista , fluído e segurança de ponta. Como ela faz isto?
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Loktar 🇺🇸
Loktar 🇺🇸@loktar00·
Fully local. Good enough to point AI at my server to generate assets anyway. Now to think what to even use this for 😂
Loktar 🇺🇸 tweet media
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Bal Porsuğu (Glutensiz)
Bal Porsuğu (Glutensiz)@_claude_code·
Bisiklet sürme oyunu yapim dedim , bunu geliştirirsem tutar gibi ben sevdim. Yüksek kaliteli grafikli oyunlar vs var ama bence insanlar artık beyin yormayan oyunlar oynamak istiyor. Beyin kalmadı çünkü.
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Lucca Cerf ➔ Pluma Finance retweetledi
Kimi.ai
Kimi.ai@Kimi_Moonshot·
Feeling all the love for Kimi K3 already. Here are some of the amazing things people have been building with it. Enjoy K3.
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Alex Ermolov
Alex Ermolov@alex_erm·
Snowboarder one-shot on Kimi K3 (OpenCode, Godot). Almost no visual bugs, task cleanly implemented. Better than Sol 5.6 and Opus here. @Kimi_Moonshot
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Jean Lucas de Carvalho
Eu tô viciado no meu próprio jogo kkkkk Já joguei quase 200 partidas
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jockie - Direland
jockie - Direland@KAIJIUUUUU·
さらにスキルを追加しました。 ディアブロからデビルメイクライっぽくなってきた #indiedev
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Atherion | mmorpg development | #indie
Hey everyone! 🏹 I'm building an MMORPG completely on my own, and today I wanted to share some Archer gameplay. In this video, I'm leveling up the Archer, fighting monsters, testing the combat flow, and checking how the class feels during regular progression. I'm also showcasing the updated stat panel, which now gives a clearer overview of the character's attributes and progression. My goal is to make leveling feel satisfying while ensuring that every stat increase has a noticeable impact on combat. Over the past few months, I've been building multiplayer, playable classes, bosses, quests, and many of the core systems behind the game. The first community playtest is also getting closer! #MMORPG #indiedev #Godot #solodev #archer
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Gus Garza
Gus Garza@gusgarza_·
Kimi K3 Swarm for the win. 2 prompts for a ~20min adventure game. Link in comments - Find the sword, buy the lantern, go to the underground caves and save the town! 🤯
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Oksowhat
Oksowhat@wael_hefni·
We're officially in the era where one person can build a full 3D game. Quake 3 meets Mario Kart 🏁 — built with the @threejs + Claude Fable 5 combo. I gave it a folder of 3D assets and it handled the level design, the physics, the armed AI racers. Playable in any browser 👇
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tetsuo
tetsuo@tetsuoai·
Grok Build just shipped a full game-asset skill suite that uses Grok Imagine. Five skills: game-asset-core game-animation-frames game-character-consistency game-tilesets game-ui-icons You ask for a knight walk cycle. You get a looping frame sequence on a keyable background. Core forces engine-ready defaults you never have to ask for: isolated subjects, flat keyable backgrounds, seamless tiles, no text on UI, edit-chaining the same character instead of regenerating a cousin. Animation is video-first: base sprite → image_to_video → harvest frames → flip-test the loop. Video understands gait, arcs, cloth, and fire. Still-image pose guessing is the fallback. Characters stay identity-locked across turnarounds, damage states, palette swaps, and equipment. One base. Everything else is an edit with a freeze-list. Tilesets get a real 2×2 composite check for seams, repeating motifs, and tone checkerboarding. UI is a system: geometry-identical button states, 32px-legible icon sets under one style contract, 9-slice panels with blank text-ready interiors. Describe the game. The agent ships named, organized, engine-ready files.
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Lucca Cerf ➔ Pluma Finance
Fable está uma vergonha. Kimi v3 salvou hoje e tomou o posto de braço dev em dsv 3js 3D games. *sexto dia de trabalho no deadOrbit -Adição de novos assets e animações -Remoção de reload (quake nao tem reload) -Mais fluidez e perfomance -Portais e itens como Quad 4x. **Preciso de beta testers para o pvp deathmatch se alguem se interessar posta aqui. #3js #indiegames
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