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322 posts


Asmongold explains what makes a great game developer
"A true developer will not give the players what they want..a great developer will be able to listen to what players want and turn it into what players need..a terrible developer won't do either..they'll just make the characters nonbinary"
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@RiotPhroxzon Last patch you listed the Tahm Kench changes as buffs, this patch you are listing these Taliyah changes as buffs as well.
I know you enjoy trolling within the patch notes sometimes, but I feel like these are unintentional mistakes.
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Patch 26.9 Full Preview (Champions)!
No changes to the items or systems changes, so just wanted to focus on Champions today.
Ambessa
- After being out for almost a year and a half, we've learnt a lot about Ambessa's power curves, strengths and weaknesses, good and bad matchups, etc.
- One area we feel has slightly less counterplay than we think is long term healthy is Ambessa's ult warning
- Given its long cast range, it often feels more missable (burden is on the caster) than dodgeable (counterplay for user)
- We played around with several timings and think this timing strikes the best balance between dodgeability, requirement to combo CC and still satisfaction for the Ambessa player
Shyvana
- The goals of these changes are to increase differentiation between the AP and AD builds
- Create satisfying incentives for Shyv players who want to be more of a durable Dragon, rather than a squishy burst champion
- It's also been a common pain point that Shyv's shield is both easily popped and having the Movespeed tied to that makes her play pattern quite binary and unsatisfying in the moment, so we're making the Movespeed from W more consistent and available
- In the AD build, we're looking to have the Q + W pattern be more supported, as she needs to stick onto targets more and be more durable (W cooldown should help here)
- In this build, we're looking to balance the satisfaction of Q button presses and repeatedly attacking
- We've also added more incentives for her Sheen synergies with Trinity Force in particular by buffing her AD growth
- While she's lost a few incentives to build AD overall, we intend to support the AD Bruiser oriented build as best as we can
- In the AP build, we're looking to create stronger incentives for E to be maxed and play around E + W
- More of a fireball oriented in and out pattern
- We'll continue to followup to ensure that Shyvana's tuning supports her builds as they play out
Zeri
- While Zeri has been statistically balanced in her more bursty form, especially across ranks, her satisfaction and identity have taken a hit
- These changes are aimed at trading off some of her damage output to re-emphasize her speed outputs (some of the main reasons players play her)
- Along with this are some feelsgood changes (like E refunding on attacks vs everything)
- While we're increasing some of the speed on her ultimate, we'll keep an eye on the stack dropoff duration to ensure it strikes the right balance of fantasy fulfilment and balanceability
Tahm Kench
- We overnerfed Tahm Kench last patch; we intended to buff TK support overall and these buffs are more skewed there, though they will overall affect both roles
Briar/Warwick
- Briar is a bit too strong, especially in average play, where she is also building very squishy on first item (often Collector, etc.)
- These changes are aimed at incentivizing her to build a bit more tanky
- Warwick on the other hand has been languishing, especially in Average play where we'd expect him to succeed

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@EzeGonn @Pirat_Nation Warmane are making a crap ton of money from selling in-game items (p2w) and also account trading.
The Lordaeron realm excludes that, but Icecrown and all the other realms definitely generate a ton of money.
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@m4v371 @Pirat_Nation Ive read somewhere that Warmane is still around because they don't make a profit out of the server. TurtleWoW and Stormforge were selling skins and shit. I believe that's the turning point, if you make money out of it, Blizzard sues you, if you don't, then it's kind of ok..
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Stormforge, a popular World of Warcraft private server, is shutting down.
They received a cease-and-desist letter from Blizzard Entertainment. After talking with Blizzard’s lawyers, they agreed to stop everything by May 14, 2026.
The servers will stay open until that date. You can still play your characters on realms like Frostmourne, Sheilun, and Netherwing. No new accounts or updates will be added. After May 14, the website and Discord will close too.
This comes right after Blizzard won a court case against another big private server called TurtleWoW.
Stormforge ran for more than four years. For many players, this is the end of a fun chapter in World of Warcraft.


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@doctorsevagoth @ChiefofIsaac You can mod any Valve game however you wish that isn't a straight up hacked client.
Once the game is released they will probably enable sv_pure so mods will be limited within the main game, but community servers and other gamemodes will probably be just as modable as they are now
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@ChiefofIsaac I'm curious if modding is allowed, or a tolerated gray area like Helldivers 2?
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@Aurociastar @minawawawaw @Dexerto Testosterone is tightly connected to irritability, frustration and anger, so it makes perfect sense for men to be more likely to troll, rage and int games.
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@minawawawaw @Dexerto Then we also need to study why men troll/rage/int games. But we can’t blame periods here. It’s not really about them but more about mental state a person is in when they queue up 👍 just very subjective study considering men also lose their shit in games
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@Pirat_Nation Microsoft - reinventing things that were part of Windows since Windows 95... Introduced as a new feature.
Does anyone actually know, what purpose did it serve to remove that feature, or why was it so hard to implement in Win11?
I don't get it.
GIF
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@ManifoldMango @Pirat_Nation The euro itself is worth the same, but the prices are different. My country's minimum wage is 600€, whereas in Germany it's 2400€, with prices being cheaper in my country to reflect the salary as well, otherwise purchasing anything would have been impossible.
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@Pirat_Nation How in God's name is the euro worth more in one region and less worth in others? Every country using the Euro as a currency has the same purchasing power with said Euro. The only difference in pricing would be if different regions used their own currency and not the Euro.
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Valve has updated its Steam pricing tools for developers.
They now offer three ways to set regional prices for games:
- Simple currency exchange rate
- Purchasing power parity (based on what people can actually afford)
- A mix of multiple data sources
For a $60 USD game, this can mean very different prices in other countries, like €51, €43, or €62 in parts of Europe.
The change is optional. Existing games stay the same unless updated.


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Community asks? Community Receives!
A lot more coming up :)
Thomas Frick@ThomasFrick
Cooking some new mouths for next patch... @Hytale
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@Simon_Hypixel Is the game going to be available for download before release? Wouldn't having all people download the game at the same time cause issues?
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IMPORTANT
We expect over 1 million players on the early access release day for Hytale (January 13). Please download the launcher today and log in now to help us significantly reduce launch-day stress. Let us know if you are having any issues.
Download now: hytale.com/download

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@Asmongold Not sure if this is the average design of an American home but it looks very cozy.
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