Mafty

690 posts

Mafty

Mafty

@mafty_k

@t1lol @gumayusi_min

Katılım Ekim 2020
411 Takip Edilen11 Takipçiler
Hanwha Life Esports
Hanwha Life Esports@HLEofficial·
오늘 경기의 부족함을 겸허히 받아들이고, 다음 경기에서는 더 준비된 모습으로 돌아오겠습니다. We humbly acknowledge where we fell short today and will return better prepared for our next match.
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Hanwha Life Esports
Hanwha Life Esports@HLEofficial·
𝗛𝗟𝗘 𝗟𝗖𝗞 𝗠𝗮𝘁𝗰𝗵 𝗗𝗮𝘆 LCK도 접수하러 온 대전의 왕 HLE😎 The King of Daejeon is coming for the LCK crown. #BeyondTheChallenge #HLEWIN #LCK
Hanwha Life Esports tweet media
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Mages Bot and Approach for 26.16 26.15 Rundown releasing later tonight; got a bit delayed this week Mages Bot in Pro Play - While Mages Bot at MSI only represented ~20% of picks (and often felt like much more), we have been seeing a significant uptick in their presence and priority at EWC and Kespa Cup and it seems only likely to continue increasing - This presence has also started to trickle its way into Ranked play in a major way - Only a few months ago in March, we were seeing a significantly Enchanter and range dominated support meta, which also resulted in ADC and hyper carries in bot lane being very powerful - These champions benefitted a lot from the Season Start 2026 changes; from things like the ADC quest hyperscaling with Enchanters + changes to nerf roaming in the support role generally - So in Patch 26.11, we made some adjustments to buff melee supports, nerf ranged supports, especially Enchanters - But at the same time, some certain chefs were also cooking some clever ways to bypass some of the anti-roaming and lane swap controls that we added into the Support quests at the start of the year - What resulted was 2 major swings towards roaming supports and away from ADC bot (it’s an interesting thought experiment for what would have happened if we had changed nothing about the First Stand Enchanter meta and had the roaming developments play out) - While we overall like Mages bot being viable in some capacity, what we’re observing now is arguably too far of a swing in the other direction, players are familiar with and we still want to support ADC as being a primary supported class there - All of the previously listed dissatisfactions with gameplay that led us to nerf support roaming in Season Start 2026 still stand and in that set of changes, we intentionally went a bit lighter on some of the anti-lane swap, anti-support roaming controls to avoid overly punishing either accidental roaming or unique playstyles - We’ve also heard a lot of the Pro Player complaints about the meta and are taking that into consideration - We don’t want to force them to suddenly completely swap subclasses by suddenly making ADC and that learnt skill expression unviable, so it’s a fine balance - That said, for those who want to learn it, we want to encourage and allow for skill expression of Pros to play a variety of things resulting in more flexible comps, dynamic lanes, etc. and greater champ variety long term Mages Bot in Regular Play - A lot of this “excitement” has also made its way to regular play - Players have been excited to try out Mages bot. That said, not everyone is excited about that; Mages represent a natural counter to ADC for a decent chunk of the game duration and people trying to replicate the Pro Play Support roaming style often causes more grief to their lane partners than benefit - Overall, we like that Mages are playable bot as it adds to a lot of variety in the lane and the games that players play - However, too many mages bot with them being too powerful in certain cases results in undermining a lot of the mastery and expectations of what can be played in the lanes - We’re not looking to adjust this power dynamic significantly as a result (eg. Mages have earlier spiking, smoother scaling curves. ADC have later & stronger scaling, but sharper successes and failures), but we are looking to address some of the magnitude of differences to make some of them less extreme - eg. Flattening the differences between Mages and ADC bot so they have the same smooth builds, the same amount of mana, similar levels of spikes, etc. is a quick way to make it so there’s no class differentiation, even if it would “solve the problem” - The profile of Mages in bot lane is also quite dissimilar to how they manifest in Pro Play - For several years now, Mages bot like Brand, Swain, Ziggs, Veigar, Seraphine, Xerath etc. often don’t win by allowing a support to roam (especially historically), they often win by either poking you out with the support or 2v2 killing especially in average play - They also have higher winrates on account of having higher starting winrates for first time plays compared to ADC, shallow mastery curves and favorable matchups in some (but not all) cases against ADC - Their winrates as a result, I think are misleading for their true power level, in the same way that one shouldn’t be alarmed by Malphite having a 52-53% winrate (high winrate as a novice, low skill growth) What are we doing? - In 26.16 we will be making some targeted adjustments to these dynamics; some examples - Straight nerfs to support roaming using already established levers (starting at upping out of lane support gold/xp penalty from 25% until level 3 >>> 33% until level 5 - Buffs to some underpowered ADC tools (Berserker’s Greaves, Fleet) - Buffs to ADC base MR, nerfs to MR growth - Buffs to Heal - We’re also testing a variety of speculative things; will share more later in the week once we’re more firm on tactics Thank you to everyone for all your passion and thoughts on these topics. We want to strike the right balance between increasing and rewarding diversity of playstyles in the game; the rate of these adoptions and how much burden we’re putting on the player base and Pro Players for said diversity
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Abyss (follow for bangers)
The Glorious Leader has spoken and the balance team moved 🫡 🎖️
Abyss (follow for bangers) tweet media
Matt Leung-Harrison@RiotPhroxzon

Mages Bot and Approach for 26.16 26.15 Rundown releasing later tonight; got a bit delayed this week Mages Bot in Pro Play - While Mages Bot at MSI only represented ~20% of picks (and often felt like much more), we have been seeing a significant uptick in their presence and priority at EWC and Kespa Cup and it seems only likely to continue increasing - This presence has also started to trickle its way into Ranked play in a major way - Only a few months ago in March, we were seeing a significantly Enchanter and range dominated support meta, which also resulted in ADC and hyper carries in bot lane being very powerful - These champions benefitted a lot from the Season Start 2026 changes; from things like the ADC quest hyperscaling with Enchanters + changes to nerf roaming in the support role generally - So in Patch 26.11, we made some adjustments to buff melee supports, nerf ranged supports, especially Enchanters - But at the same time, some certain chefs were also cooking some clever ways to bypass some of the anti-roaming and lane swap controls that we added into the Support quests at the start of the year - What resulted was 2 major swings towards roaming supports and away from ADC bot (it’s an interesting thought experiment for what would have happened if we had changed nothing about the First Stand Enchanter meta and had the roaming developments play out) - While we overall like Mages bot being viable in some capacity, what we’re observing now is arguably too far of a swing in the other direction, players are familiar with and we still want to support ADC as being a primary supported class there - All of the previously listed dissatisfactions with gameplay that led us to nerf support roaming in Season Start 2026 still stand and in that set of changes, we intentionally went a bit lighter on some of the anti-lane swap, anti-support roaming controls to avoid overly punishing either accidental roaming or unique playstyles - We’ve also heard a lot of the Pro Player complaints about the meta and are taking that into consideration - We don’t want to force them to suddenly completely swap subclasses by suddenly making ADC and that learnt skill expression unviable, so it’s a fine balance - That said, for those who want to learn it, we want to encourage and allow for skill expression of Pros to play a variety of things resulting in more flexible comps, dynamic lanes, etc. and greater champ variety long term Mages Bot in Regular Play - A lot of this “excitement” has also made its way to regular play - Players have been excited to try out Mages bot. That said, not everyone is excited about that; Mages represent a natural counter to ADC for a decent chunk of the game duration and people trying to replicate the Pro Play Support roaming style often causes more grief to their lane partners than benefit - Overall, we like that Mages are playable bot as it adds to a lot of variety in the lane and the games that players play - However, too many mages bot with them being too powerful in certain cases results in undermining a lot of the mastery and expectations of what can be played in the lanes - We’re not looking to adjust this power dynamic significantly as a result (eg. Mages have earlier spiking, smoother scaling curves. ADC have later & stronger scaling, but sharper successes and failures), but we are looking to address some of the magnitude of differences to make some of them less extreme - eg. Flattening the differences between Mages and ADC bot so they have the same smooth builds, the same amount of mana, similar levels of spikes, etc. is a quick way to make it so there’s no class differentiation, even if it would “solve the problem” - The profile of Mages in bot lane is also quite dissimilar to how they manifest in Pro Play - For several years now, Mages bot like Brand, Swain, Ziggs, Veigar, Seraphine, Xerath etc. often don’t win by allowing a support to roam (especially historically), they often win by either poking you out with the support or 2v2 killing especially in average play - They also have higher winrates on account of having higher starting winrates for first time plays compared to ADC, shallow mastery curves and favorable matchups in some (but not all) cases against ADC - Their winrates as a result, I think are misleading for their true power level, in the same way that one shouldn’t be alarmed by Malphite having a 52-53% winrate (high winrate as a novice, low skill growth) What are we doing? - In 26.16 we will be making some targeted adjustments to these dynamics; some examples - Straight nerfs to support roaming using already established levers (starting at upping out of lane support gold/xp penalty from 25% until level 3 >>> 33% until level 5 - Buffs to some underpowered ADC tools (Berserker’s Greaves, Fleet) - Buffs to ADC base MR, nerfs to MR growth - Buffs to Heal - We’re also testing a variety of speculative things; will share more later in the week once we’re more firm on tactics Thank you to everyone for all your passion and thoughts on these topics. We want to strike the right balance between increasing and rewarding diversity of playstyles in the game; the rate of these adoptions and how much burden we’re putting on the player base and Pro Players for said diversity

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Thomas🇻🇳🌹
Thomas🇻🇳🌹@fluffman183·
When he first debuted, it was "He's a Jinx Aphelios merchant" During 2023-2024, it was "He only play AA champs that kites" Now it's "He's only plays poke/ spellcaster, lane bully champs" Y'all it's almost like he's gonna do anything for his team to win during any given meta. IT'S HIS FUCKING JOB! He can have preferences and voice them outside of what he has to do for his job!
Nz________@Nz__________

so many "gumayusi speaks up about mages" posts, gumayusi was the guy who picked lethality varus, double hob lanes and ziggs every time he could, that guy is not ur friend bro he would sell his soul to play another noninteractive instawin lane

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ica 🐧
ica 🐧@heartdoran·
faker usually never does this. my heart hurts i’m so so sad😭💔
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feviknight
feviknight@feviknight·
"In 2025, T1 players spent 102 days on sponsor-related activities." HOW DID THEY EVEN WIN WORLDS
Yujin Ha@YujinnieHa

So there seems to be some internal drama with T1 right now with 2 articles from sportsseoul talking about it. Take it with a grain of salt b/c it could just be a couple of hit pieces. Article 1 basically talks about how questionable T1's sponsorship structure despite them having a profitable year for the first time ever - Nearly every sponsorship is handled through a US based agency that is reportedly linked to CEO Joe Marsh. - Even sponsorships secured directly by T1 employees were still processed through the agency, meaning the agency may have received commissions on deals it did not originally make. - The agency's contract was reportedly renewed after Joe Marsh's CEO term was extended. - Around 75% of T1's partnership team has left the organization, with dissatisfaction over the arrangement as one reason. - There was a case in a sponsorship deal in which T1 received less than half of what another EUesports organization received from the same global company. - Since they are getting less per sponsor, this might cause T1 to sign more sponsors to generate revenue, increasing players' commercial workload. - In 2025, T1 players spent 102 days on sponsor-related activities. - Another source says that without the agency, T1 could have earned more revenue from fewer sponsors - While GEN.G and HLE managed sponsorship inhouse. m.sports.naver.com/esports/articl…

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Yujin Ha
Yujin Ha@YujinnieHa·
So there seems to be some internal drama with T1 right now with 2 articles from sportsseoul talking about it. Take it with a grain of salt b/c it could just be a couple of hit pieces. Article 1 basically talks about how questionable T1's sponsorship structure despite them having a profitable year for the first time ever - Nearly every sponsorship is handled through a US based agency that is reportedly linked to CEO Joe Marsh. - Even sponsorships secured directly by T1 employees were still processed through the agency, meaning the agency may have received commissions on deals it did not originally make. - The agency's contract was reportedly renewed after Joe Marsh's CEO term was extended. - Around 75% of T1's partnership team has left the organization, with dissatisfaction over the arrangement as one reason. - There was a case in a sponsorship deal in which T1 received less than half of what another EUesports organization received from the same global company. - Since they are getting less per sponsor, this might cause T1 to sign more sponsors to generate revenue, increasing players' commercial workload. - In 2025, T1 players spent 102 days on sponsor-related activities. - Another source says that without the agency, T1 could have earned more revenue from fewer sponsors - While GEN.G and HLE managed sponsorship inhouse. m.sports.naver.com/esports/articl…
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Lemonmango
Lemonmango@imlemonmango·
@YujinnieHa My hate for the T1 management is reinforced yet again. It's never the players. Always the management, sometimes the coaches.
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Huyy Nguyen
Huyy Nguyen@huyyng212·
As a T1 fan, it was an honor to contribute to this year's Worlds Winner skin splash. Congratulations to T1 on their incredible sixth World Championship!🏆 artstation.com/artwork/9BevZN
Huyy Nguyen tweet mediaHuyy Nguyen tweet mediaHuyy Nguyen tweet media
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cas | M.H. LEE
cas | M.H. LEE@gumavarus·
every now and then i like remembering that guma, who was the youngest at the time in the roster, was south korea's flag bearer during the IESF 2018, the team never dropping a single game against their opponents (12-0) and eventually winning
cas | M.H. LEE tweet mediacas | M.H. LEE tweet media
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KITKAT Gaming 🎮
KITKAT Gaming 🎮@KITKATGaming·
The Summer Split is back and you know what that means: giveaway time! 🎉 Join in for a chance to win either a 'Have a break' Emote or a KitKat Hextech Chest! 🍫 To enter: 👉 Follow @KITKATGaming 👉 Like, repost & comment 🦊 for the emote or 🔑 for the chest!
KITKAT Gaming 🎮 tweet media
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Mafty
Mafty@mafty_k·
แต่จริงคือชอปโมเม้น ที่ โดรานคุยกับแฟนคลับสมัย อยู่ gen hle ว่าเค้าพยายามทำให้แฟนคลับภูมิใจอยู่ไม่ต้องกังวลอะไร เค้าทำได้แน่ๆ💪
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Mafty@mafty_k·
@choisummerd @forevertgtone Road to MSI ปีที่แล้ว 2025 ช็อตนี้ guma โดนปิดไปก่อนเสียเปรียบมาก แต่สิ่งที่ Doran ทำคือไปดึง viktor jhin ไว้เป็นจังหวะ 2-1 แล้วทำได้โครตจะดี ได้flash ได้คิล HLEขาดดาเมจ ไฟท์นี้ชนะเพราะ Doranเลย เหตุผลที่ทำไม Doran ถึงมีสกินป้าแอม
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summ
summ@choisummerd·
⭐️ Doran birthday ⠀ ⠀ ⠀ and debut anniversary event ⭐️ ♡ ♡ กิจกรรม แจก 100 b. / 22 คน 👥 “ไม่ใช่การสุ่ม” แต่ใครเป็น 22 เมนชั่นแรก รับไปเลย ! (นับจากเวลาในการเมนชั่น)⠀ 🔎 กติกา ✿ เมนชั่นบอกเล่า เกมเพลย์ หรือ แมตช์ของโดรัน จากปีไหน ทีมไหนก็ได้ ที่คุณประทับใจที่สุดพร้อมเหตุผล จะมีภาพ , วีดีโอประกอบ หรือ ไม่มีก็ได้ ✅⠀ ⠀ ⠀ ✿ เฉพาะแฟนอีสปอร์ต 🐿️ ♥️ * เล่นได้ตั้งแต่ วันนี้ จนถึง วันที่ 22 เวลาเที่ยงคืน หรือ อาจจเปิดก่อนกำหนด หากครบจำนวนแล้ว * ใครเมนชั่นแล้วรบกวนเปิด dm ทิ้งไว้ให้ด้วยนะคะ เดี๋ยวเรากดใจแล้วจะทักไปขอเลข บช ค่ะ
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T1 LoL
T1 LoL@T1LoL·
'𝗗𝗼𝗿𝗮𝗻' 𝟳𝘁𝗵 𝗗𝗲𝗯𝘂𝘁 𝗔𝗻𝗻𝗶𝘃𝗲𝗿𝘀𝗮𝗿𝘆 𝗹 𝟮𝟬𝟭𝟵.𝟬𝟳.𝟮𝟬~ T1 LoL 팀 ‘Doran’ 선수의 데뷔 7주년을 축하해 주세요! Happy 7th Debut Anniversary to our TOP ‘Doran’! #TogetherAs1
T1 LoL tweet media
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연골수
연골수@youthyoursbin·
님들이 개 처 몰랐던 사실 비아이도 팬이 있습니다
연골수 tweet media
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김한빈
김한빈@shxx131bi131·
추억이쌓이는 모습⚪️🔴🟠🟡🟢🔵🟣
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Mafty
Mafty@mafty_k·
ไปเจอเม้นในเพจนึง บอกว่าgumaหัวร้อน เลยเกิดเป็นจังหวะ guma ไดรฟ์ป้อม peyz ถามจริง gumaอยู่ T1มากี่ปี voice com, player cam มีกี่คลิปแล้วเกมสำคัญด้วย guma แทบจะนิ่งสุดละ แล้วจังหวะนั้น guma 0/3 ถึงตายเพิ่มก็มีค่าเท่าเดิม แถมถ้าได้คิลก็โครตจะคุ้ม คิดว่าทำถูกละดีกว่าฟาร์มรอแพ้
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상얘
상얘@ifakeru·
이 인터뷰 할 때 상혁이 나이 고작 24살이었다는거임 그 때는 몰랐는데 나도 사회 나와보니 24살이 정말 어린 나이구나 싶더라 그 어린 선수가 이 부담들을 다 어떻게 견뎠지 싶고, 지금 이렇게 잘 커서 아직까지 그 누구보다 열심히 뛰고 있는 모습 보면 걍 ㄹㅇ 순수 존경하게 돼
상얘@ifakeru

🐧 : 작년에 굉장히 성적이 안좋았잖아요 오늘 이 자리에 작년 저랑 뛰었던 SKT 팀원들이 와줬는데 작년에도 우승을 많이 할 수 있었을 것 같은데 못해줘서 아쉬운 마음이 들어요 상혁이 거짓말탐지기 보다가 갑자기 19슼 스프링 인터뷰가 생각나서 또 울컥 씨앙 ㅠㅠ🥹

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