Brandon Tom

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Brandon Tom

Brandon Tom

@magicink

Senior Engineer @GoGeocaching, proud @uhmanoa alum, and guy asking 'Who wrote this code... I wrote this code?!?!'

Seattle, Washington Katılım Ağustos 2008
0 Takip Edilen143 Takipçiler
Brandon Tom
Brandon Tom@magicink·
"Anyone who would get a full-sized keyboard that has a track pad instead of a numpad is a monster." -- every #Blender3D user, ever.
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Brandon Tom
Brandon Tom@magicink·
Was working on some 3D models for a @unity3d thing, but, like a small child, I got sidetracked for hours goofing around with the quick smoke in Blender. Probably wasn't a great use of time since I can't use any it but, you now... Squirrel! #100DaysOfCode
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Brandon Tom
Brandon Tom@magicink·
Anyone know why half the time I open an LWRP project in @unity3d, the scene just doesn't open until I reset? That being said, I do really like the shader graph so far. #100DaysOfCode
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Fullstack Developer
Fullstack Developer@FullstackDevJS·
JavaScript Bible - JavaScript and ES6 Bootcamp 2019 JavaScript , ES6, Babel, NPM, Webpack - entire JavaScript Ecosystem in a one JavaScript Bootcamp course! bit.ly/2X0hP3w
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Brandon Tom
Brandon Tom@magicink·
Listened to a presentation by @tiantianxu during #SIC19 about how to master a craft in 100 days. Until now my #100DaysOfCode has been pretty random. Let's see if adding creative parameters will make it more interesting.
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Brandon Tom
Brandon Tom@magicink·
Spent my day recovering corrupted databases. It was the least fun I've had in my #100DaysOfCode.
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Brandon Tom
Brandon Tom@magicink·
First draft scripting environmental wind that can get diverted by obstacles. #100DaysOfCode
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Brandon Tom
Brandon Tom@magicink·
Anyone know a good course using @AdobeXD (or the like) to design for a @unity3d project? I want to see how people think about the relationship between UI/UX and game play and the problems that need solving. Something mobile-centric would be nice.
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emil
emil@emilwidlund·
When you’re demoing your prototype for the whole Design Team.
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IGN
IGN@IGN·
PlayStation 5 will be released at the end of 2020: bit.ly/2Vslloi
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Brandon Tom
Brandon Tom@magicink·
Day 4: Continuing to plug away at this @Unity3D course. Interesting to see how the author uses Scriptable Objects. I've picked up "best practices" for them here and there, but it's always fascinating to see how others use them. #100DaysOfCode
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Brandon Tom
Brandon Tom@magicink·
This is either a reminder that there's way more to life than staring a screen all day or a reminder of why I stare at my screen all day. The jury is still out.
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