Ngo Duc Manh

79 posts

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Ngo Duc Manh

Ngo Duc Manh

@manhnd92

Học đầu tư

Katılım Eylül 2014
153 Takip Edilen54 Takipçiler
Jason Goldberg
Jason Goldberg@betashop·
Thanks everyone for an amazing Senpi week! These charts show auto-trades on @senpi_ai on @base via @0xProject this week, one of several transaction routers we use.
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Beamable Network
Beamable Network@BeamableNetwork·
If you’re not bullish on DePIN’s inevitable effect on gaming after reading this, we don’t know what to tell you. docs.beamable.network
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Beamable Network
Beamable Network@BeamableNetwork·
Over 500,000 people believe in the vision that game infrastructure should be decentralized. This is just the beginning.
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Beamable Network
Beamable Network@BeamableNetwork·
Developers have a major problem with infrastructure right now: ❌ $150k startup costs ❌ Months of setup time ❌ Endless maintenance But the real issue? All that custom code and tools you build stay locked in your project. We built the marketplace to fix this. Take the tools you make for your game - monetize them, share them, help other devs skip the hassle you went through. What are devs sharing? Real infrastructure solutions: - Custom LiveOps systems - Unity-native backend tools - Community features - Player analytics - Commerce integrations Everything works natively in Unity with C#. Build your tool, test it in your game, put it on the marketplace. No extra platforms or languages needed. The infrastructure runs on our decentralized network, so tools scale automatically. Devs get paid when others use their work, games launch faster, and infrastructure costs drop. This isn't theoretical - studios are cutting development time by 85% and reducing costs by 70% using marketplace tools. Real numbers from real games running right now. Want to see what tools are available? Or ready to share something you've built? Hit us up.
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Beamable
Beamable@Beamable·
🚨 Panel Alert! 🎮 Beamable COO & Co-Founder @TrapperMarkelz joins industry leaders from @BethesdaStudios & @CloudImperium at the Live Service Gaming Summit in Austin on April 29. 🧠 Topic: Scalable Game Infrastructure ⏰ AM - AM 📍Stream A They’ll explore: ⚙️ Architecting for scale 🌐 Cloud/server infrastructure 🧩 Game tech ecosystems 📈 Stability during player surges Don’t miss it!
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Beamable Network
Beamable Network@BeamableNetwork·
Game infrastructure is broken. Here's why. Every studio we talk to hits the same wall - infrastructure costs are killing games before they launch. Just got out of a call with a team spending $150K to get basic servers running. Their best dev hasn't touched the game in weeks. Just managing backends. Numbers that matter: - Basic infrastructure: $150K+ - Setup time: 6-12 months - Backend team costs: $$$ monthly - Server maintenance: endless Most Web3 games? They're building everything twice. Once for the game, once for blockchain. We’re tired of watching good studios burn out trying to manage both. We rebuilt this stuff because we had to. Decentralized infrastructure isn't about blockchain hype. It's about making games actually work. What we're seeing now: - Deploy 85% faster - Cut costs by 70% - One codebase, not five - Infrastructure that scales itself Your devs should be building games, not babysitting servers. Your players should keep their stuff even if a game shuts down. This isn't about making Web3 games. It's about making games that work better. Tech's ready if you want to see it.
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Beamable Network
Beamable Network@BeamableNetwork·
When Amazon suddenly shut down GameSparks, over 2,000 games were affected. The future is not depending on a sole provider. The future is decentralized.
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Jason Goldberg
Jason Goldberg@betashop·
serious traders get it
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Jason Goldberg
Jason Goldberg@betashop·
in honor of the hot new collab between $moxie and $bracky, here's a quick vid on using 🤖 Moxie AI to: 1. Check the market sentiments on $bracky 2. See who the top $bracky holders are 3. See who the top $bracky traders are 4. Place a limit order to buy the dip on $bracky @moxie_xyz 💜 @BrackyHQ
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Beamable Network
Beamable Network@BeamableNetwork·
The live services infrastructure for games. Who's building this? (we are)
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Jason Goldberg
Jason Goldberg@betashop·
💥boom! 26,000 new data coins launched on @moxie_xyz on Base this week, representing Basenames users! ...bringing the total coins on Moxie on Base to 109K Buy Coins. Unlock Alpha. -- with Moxie AI
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Beamable
Beamable@Beamable·
🚀 POGs are BACK – and on the blockchain! Beamable & @PogDigital are reviving the 90s classic with POG Battle, a Web3-powered game where you can flip, collect & own digital POG: 🔥 250K+ games played 💰 $1.2B worth of POGs used in battles 🎟️ Claim your free GDC Beamable POG now: hubs.ly/Q03crgSQ0 Old-school fun meets new-school tech. Are you ready to SLAM?
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Beamable Network
Beamable Network@BeamableNetwork·
Call us lords of the backend
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Beamable Network
Beamable Network@BeamableNetwork·
The biggest rug pull in gaming.
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Beamable Network
Beamable Network@BeamableNetwork·
You can be an ETH bull. You can be an AVAX bull. You can be a SOL bull. But if you think web3 gaming is inevitable, you’re a Beama-bull.
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Beamable Network
Beamable Network@BeamableNetwork·
Nobody gets into game development dreaming about server management. You want to build worlds. Create fun mechanics. Focus on making great games. Your infrastructure should just work. That's why we're building this - so you can stop babysitting servers and get back to the good stuff.
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Jason Goldberg
Jason Goldberg@betashop·
I don’t care what the market looks like, there’s still only one way to build long lasting sustainable growth: Build smth people love
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Jason Goldberg
Jason Goldberg@betashop·
i'm starting to really like this AI trading thing 🤖moxie ai just took profits for me on a 10% price increase target on $KTA truly, set it and forget it.
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