Maru
919 posts


can we as a community remake this, who's in?
I can make character animation
FNF' Confessions/News@confessionsfnf
"Do y'all remember the ai generated Sabrina Carpenter mod?" How could I forget
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Maru retweetledi

@arisqueso Why is everybody just forgetting about Gaslight District
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I really hope they do this with Pomni and Guinevere once TADC is over
GLITCH@glitch_prod
Thank you Murder Drones, We will see you around! ❤️ ITS YOUR TURN NOW SAD JESTER GIRL!
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Imagine an immigrant in Spain complaining about other immigrants lol
Tommy Robinson 🇬🇧@TRobinsonNewEra
Canary islands in "Modern Spain". This is what dirty Sanchez wants for the whole of the nation. Get him out. Only @Santi_ABASCAL @vox_es will save Spain 🇪🇸
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@sydpleton id also be confused as shit if i got teleported to another world and my first sight was this staring at me

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@maybemaru_ This is really good.... do you do coding by chance...... you should come work on my project..........
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modern redo of Settle Into Da' Metal in vslice for fun
wont be releasing
#mindchamber #alloy #newgrounds #fnf
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Claiming UE5's performance problems are just "devs who don't know what they're doing" is the tech version of "the system works, you just need to work harder."
When many developers ship games with the same issues, it points to the engine's architecture. Unreal's OOP-heavy design pushes developers toward expensive abstractions (which doesn't even save the developer time, in fact, it does the opposite). If good performance requires bypassing half the engine with custom code and workarounds, the onus is on Unreal.
szilard@sisqobmx
@RealestMemes_ there, fixed it for you
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update on flixel-animate and BTA, plus other stuff
themaru.newgrounds.com/news/post/1606…
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@RandomWees @5hy5ir @pussycatontop Rather than the engine it's moreso general knowledge on how to use flixel. What they did in fleetway super sonic is horrific lmao
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@maybemaru_ @5hy5ir @pussycatontop That's true, if they did it in codename or psych it would probably be better optimized
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To this day, I certainly believe the mod is really well done
with well-edited cutscenes, catchy and good music, a well-designed interface, and events happening during the song like screen static and the jumpscare, which I haven't seen since
Media That Changed FNF Community@thingsfnf
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@RandomWees @5hy5ir @pussycatontop also an engine and code revamp because its pretty buggy and tapped together underneath
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@5hy5ir @pussycatontop TRUE, Honestly, if someone did a complete reskin of all the mod's art, it would make the mod perfect
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@dave_kehr I fucking hate usage of AI for "restoration"
Its fabricating history for a type of media that exists specifically to showcase real history
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@Nebula_Zorua love it when you purposely make the game less fun to play for the visual youtube gameplay reupload appeal
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this is why charts sucked in 2021 btw
Leadster-COMMS OPEN@LeadsterInkest
Smth I found a long time ago, and I lowkey I think charters should take notes of this
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@ChomperElectric I always felt like these videos were specially lazy because he is just shoving models into the blender viewport, no real care for presentation
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This mf got an AI generated 3d modeling app as a sponsor
This makes me want to make my own Crash Bandicoot model video
🍉CHOMPER ELECTRIC🍉@ChomperElectric
I can't bother to watch this video. He started it saying the Crash 1 model is based on the box art Which is wrong, the box arts for the trilogy are traced over the in-game modeks
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@AnotherTPRS Individually colored texture atlas elements of one single sprite
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@maybemaru_ is that through an rgb matrix shader or separate colored sprites?
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