Mads
543 posts

Mads
@mfomads
19 @Roblox unban me, I’ve had this account and have been following the rules since 2017 User:Pukrl
















Our CEO @DavidBaszucki shares how new AI world models could help enhance creators' vision, making it easier to build higher-quality experiences, shape worlds intuitively, create smarter NPCs, and turn ideas into shared experiences faster.






In our research lab, we are building “real-time dreaming” - the ability to generate fully playable video worlds prompted from any text or image. Our real-time, action conditioned world model (currently running internally at 16fps at 832x480p) is trained on a combination of data, including proprietary Roblox 3D avatar/world interaction data. World models are different from multiplayer engines in that they store state and memory in video latents. Roblox is multiplayer, and we are actively researching optimal ways to simultaneously store state for thousands of players, and keep them in sync with their environment. Our world model leverages database technology which stores all user interactions on Roblox in a vector format that can be used to re-render video and interaction from any camera angle. We see several immediate uses for our Roblox world model. We will use it side-by-side text, image and video prompts as a way to launch auto-generation of immersive worlds. In Roblox Studio, a creator could walk around and use prompts to “paint” a world and then convert it into a 3D representation or direct to Roblox native as a way for many people to play simultaneously. All of this comes alive as we explore the notion of a “Dream Theater” - where one user is dreaming, while others watch and prompt them. 2/4






This morning, we announced our Q4 2025 financial results. Check out our full earnings report, including our Letter to Shareholders: ir.roblox.com/financials/qua…


























