Mental Labyrinth

8 posts

Mental Labyrinth banner
Mental Labyrinth

Mental Labyrinth

@mlscpgame

Mental Labyrinth is a passion project that aims to delve into lesser-explored concepts within the horror games genre. Does your sanity have a limit?

Katılım Ağustos 2021
9 Takip Edilen16 Takipçiler
Sabitlenmiş Tweet
Mental Labyrinth
Mental Labyrinth@mlscpgame·
Permanent Discord Invite -- For everything and anything game-related, as well as bigger updates: discord.gg/JVEHRzM Patreon -- For exclusive content and support: bit.ly/3z8FjqX Youtube -- For big teasers, trailers, and soundtracks: bit.ly/3sySEXf
English
0
0
3
0
TheClassifedX
TheClassifedX@TheClassifiedX·
The Blackout Soundtrack is now available to pre-save to your Spotify playlist ready for the day of release! After pre-saving you can sit back, (play blackout) and on September 25th you'll have some new music to listen to! distrokid.com/hyperfollow/sc… Have a good day all! ~Davos
TheClassifedX tweet media
English
1
2
7
0
Mental Labyrinth retweetledi
SCP: Project Unreal
SCP: Project Unreal@ScpUnreal·
And while we're at it I wanna shout out @mlscpgame They got a really interresting take on some Gameplay and Story aspects and are also pushing some really impressive visuals They're also behind our visual overhaul ;) so deffo make sure to give them a follow if you're into scp!
Mental Labyrinth@mlscpgame

Some outdated concept art

English
0
1
5
0
Mental Labyrinth
Mental Labyrinth@mlscpgame·
However, only RTX series graphics cards are supported. Here is a list of the supported GPUs, this list may change in the future.
Mental Labyrinth tweet mediaMental Labyrinth tweet mediaMental Labyrinth tweet media
English
1
0
1
0
Mental Labyrinth
Mental Labyrinth@mlscpgame·
We are planning to add support for Ray traced Global Illumination, Ambient Occlusion, Shadows and Reflections. If the device is not compatible with DirectX12, no worries! The game will automatically switch to Windows default.
English
1
0
0
0
Mental Labyrinth
Mental Labyrinth@mlscpgame·
Hey everyone, Sekur here! We've recently started working on some new optimisation and rendering techniques, and added support for DirectX 12! D12 will let us, the developers, use the Ray Tracing technology for advanced graphics.
English
1
0
2
0