Mobius

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Mobius

Mobius

@mobydawuff

Mostly sfw, no guarantees. He/him 🏳️‍🌈 💜 @theweebcabbit

Katılım Nisan 2022
730 Takip Edilen76 Takipçiler
DFW Furs Community 🌻🌿
The March furmeet calendar is here #DFWFurs! Please refer to the key to see organizers, locations, and requirements to attend for each meet! ❤️🐾
DFW Furs Community 🌻🌿 tweet mediaDFW Furs Community 🌻🌿 tweet media
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Mobius
Mobius@mobydawuff·
@KONGC0DE @emiokok I dunno, being the artist engaged in a well-grounded lawsuit against Trump has quite a lot of notoriety of its own, no?
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EmiOK
EmiOK@emiokok·
This post by The White House includes graphic imagery while using MY SONG from 7 years ago. Without my permission. "Hot Like A Parked Car" by Yung Thot only has 1,151 plays, yet the US Government somehow found it and decided to use it in the most awful way. I posted my song in the replies for you all to hear for yourself. I could use some legal advice on what I can do in this situation.
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Mobius@mobydawuff·
@LukaszBorges One fucker ruins it for everyone, a tale as old as time.
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Lukasz 🇧🇷
Lukasz 🇧🇷@LukaszBorges·
My Ko fi shop is now closed due to problems sorry guys i am ONE person some times i take time to accept it and now i am facing a 200$ dispute because i took some time to accept, until i get a better way to give support and help people i won't be opening my shop.
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Mobius
Mobius@mobydawuff·
@shadyswanie @omgsidewalks Notice how you just made up a person in your head. You’d rather relegate broad swathes of unfortunate people to an unflattering caricature to be laughed at and condemned than think for an instant about what they go through or how they could be uplifted
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Swanie
Swanie@shadyswanie·
@omgsidewalks Am I supposed to have empathy for a barista with a degree in women's sexual gender studies when they cry about how much in student loans they have and cant find a job while also lecturing others because they are "educated"?
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Mobius@mobydawuff·
@jasteinerman @mikesisko420 “Sure, right NOW driving cars off cliffs can only keep them in the air for a few seconds and in one specific trajectory, but let the tech progress! They’ll find a way to make it fly!”
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Jake Steinerman
Jake Steinerman@jasteinerman·
@mikesisko420 why does everyone think that this tech wont progress at all to address that
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Jake Steinerman@jasteinerman·
tHEres no gAmePLay ItS jUst ai SLoP yOU canT evEN dO anYThInG THIS THING IS CREATING 3D WORLDS AND RIGGED CHARACTERS FROM JUST SOME TEXT IN SECONDS #genie3
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Mobius@mobydawuff·
@AwfulAbridged @SpookyZombae Well, at least in doing it the old-fashioned way you’d be spending that time directly engaging with the creative process and making something that’s authentically yours, and NOT consuming a shit ton of resources in the process :p
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Mobius@mobydawuff·
@J4bka @SpookyZombae By accessible I mean it can be done by anyone. It’s not exactly easy, there’s a lot of iteration and patience needed, but to get to a point where you can make something decent takes a reasonable measure of effort that just about anyone can put in if they want it enough
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Mobius@mobydawuff·
@AwfulAbridged @SpookyZombae Instant results is not the point of art. The point is personal expression and the effort therein. If you’re just in it to make things that look cool rather than expressing yourself or making any sort of statement, then it’s merely content you’re interested in, not art
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Mobius@mobydawuff·
@Internet3njoyer @SpookyZombae Technical skill, sure. But that’s a separate category from artistic skill. You don’t get to call yourself an artist just because you’re creating something that looks like art
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User_Gamer
User_Gamer@Internet3njoyer·
@SpookyZombae "talentless and undedicated" ive made my own neural network (and an LLM based on myself) it took time and effort (and a lot of youtube tutorials) does all of that still make me talentless?
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Jab@J4bka·
@SpookyZombae wait, is drawing is so simple, it means that it's also talentless thing, if everyone can learn it in a week
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Mobius@mobydawuff·
@HannyahZ @SpookyZombae @Leofunfacts The real issue isn’t effort, it’s the creative process being skipped entirely. Technical projects are cool and all but you aren’t cultivating any artistic skills. You can’t point to specific creative touches in what you generate because it’s been delegated to a machine
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Mobius@mobydawuff·
@AwfulAbridged @SpookyZombae It’s not even just a matter of lack of effort, it’s that you’re shortcutting past the entire creative process, which defeats the purpose of art. The only personal skill being cultivated is being good at telling the machine what you want
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Mobius@mobydawuff·
@eljesala Pomni looks like she just unlocked a new emotion
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𝕰.𝕵.
𝕰.𝕵.@eljesala·
Literally obsessed with this part of the episode. I love everyone's reactions here.
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Mobius@mobydawuff·
@animated_nathan Maybe there’s still a filter being applied for the vr experience, and it only looks super high-res when you’re fully inside of the simulation
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Nate Anim8 - FOLLOW @CRITTERCLASHED!
Nate Anim8 - FOLLOW @CRITTERCLASHED!@animated_nathan·
I still really fw this idea. The opening to the first episode kinda played on it but the show now looks really good. Almost... too good, if it makes sense? For the concept of a late 90's 3d computer game, this just feels a bit more in line. Has an uncanny valley aspect.
Timber@TimberGB_

@PersonthePerso2 it was originally going to look like that but i can understand the render change to make it look more professional and appealing

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Mobius@mobydawuff·
@moine_chartreux @csaurageul Games add interactivity to the experience, which allows for things that aren’t possible in other mediums like non-linear storytelling, dynamic pacing, and simply allowing the player to feel like an active part of and influence on the story. Also disciplines such as level design
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Moine Chartreux
Moine Chartreux@moine_chartreux·
@csaurageul Videogames aren't art. Mixing different arts (music, "littérature", Comedy etc) dont create a new art. Mimicking other arts don't create a new art. Gamers are craving videogames to be considered as an art to feel legitimate wasting time on it.
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CSAURAGEUL
CSAURAGEUL@csaurageul·
Video games will never be taken seriously as an art form because neither the industry nor the audience treats them as art, and the audience is the larger part of the problem. Games are treated as products to be made fast, sold loud, consumed, discarded, and replaced. That is why Call of Duty and FIFA sell in the billions, not because they endure, but because they are disposable and familiar. This has nothing to do with graphical fidelity, art style, music, voice acting, or budget, even though players insist otherwise. For most people, “artistic merit” means how flashy, pretty, and expensive a game looks. Spectacle is mistaken for depth, and production value is confused with meaning. Games are not built to be evergreen because the audience does not want evergreen. The people who revisit old titles, engage deeply with systems, or approach games patiently are a minority. Most want the new release, the hype cycle, and the spectacle, then move on as soon as something shinier appears. This is the same reason Avatar makes a billion dollars per film yet leaves almost no cultural footprint. Audiences want stimulation for a few hours, then the exit. Art requires patience and trust, and games demand both. They ask players to learn systems, accept friction, and think. The audience rejects this. Anything slow, strange, or uncomfortable is dismissed as boring or pretentious, so risk is punished not just by publishers, but by players themselves. Because of this, metrics replace meaning. Engagement time, retention, and monetisation become the measure of success, because that is what the audience rewards. Art asks what something is saying. Products ask how long you stayed logged in. Games suffer most here because their greatest strength, player agency, is treated as an inconvenience rather than an opportunity. Legacy is impossible without permission to fail, and the audience does not allow failure. A bad novel does not kill literature. A bad film does not kill cinema. A bad game can kill a studio, because players demand perfection, constant novelty, and infinite support while rejecting experimentation. So the ceiling stays low by choice. Not because games cannot be art, but because an audience trained on disposability, spectacle, and instant gratification will not tolerate sincerity, patience, or risk. What survives is not what lasts, but what sells loudly and disappears quietly.
AGGRO CRAB 💥@AggroCrabGames

what's a gaming take that'll have you like this

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Mobius@mobydawuff·
@wandydoodles Funny thing is Kris apparently felt the exact same way because that was the one moment they actually backed away unprompted
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Mobius@mobydawuff·
@EdgarJa31750866 @gamma6633 Alternatively, it’s also perfectly set up to take her newfound sense of hope and purpose and punish her blind trust by warping it into the worst case scenario
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BEDFRED@EdgarJa31750866·
@gamma6633 Ngl her entire speech is reason enough to doubt wether she really is the hero It just so perfectly setup for her to realize she was not actually chosen
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Gamma
Gamma@gamma6633·
At this very moment (1/3) Second Sanctuary doesnt get enough love #DELTARUNE
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Mobius@mobydawuff·
@Pseudo_Spaghet @_nomadic_soul Personally I’d look at things like exploitation, harassment, and other external factors before I go assuming that the freedom of consent is to blame.
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Big Ol' Spooky Sadboi
Big Ol' Spooky Sadboi@Pseudo_Spaghet·
@_nomadic_soul I love consent-based morality. There's no spiritual degradation at all as long as there's just consent! What's the quantity of suicides in the porn industry needed for people to think perhaps that particular line of work is detrimental?
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