mofferz
1.1K posts

mofferz
@mofferz
🇸🇪 Competitive FPS player and Game Design student. Twitch Partner. Formerly competed for @SoaRGaming and @Comrade_GG
Sweden Katılım Ağustos 2012
371 Takip Edilen425 Takipçiler

@Comrade_GG Really sad to hear this, competing under CRG in battalion was some of the best times I've had. Thank you for everything!
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Five games that made you the gamer you are today:
Quake
Unreal Tournament
Battlefield 2
CoD4: Promod
Apex Legends
FunFPS@funFPS
Five games that made you the gamer you are today: Counter-Strike (Source, Global Offensive, 1.6) Unreal Tournament Starcraft Diablo
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Super excited to join @SCARZ5 and see what we can achieve together throughout this journey!
SCARZ@SCARZ5
【SCARZ #ApexLegends】 Apex Legends部門への新規メンバーの加入およびヨーロッパチームの結成をご報告致します。 🌏MCD(ex-North) ->>> SCARZ🇯🇵 Welcome, Mande(@MandeOW) rpr(@rpr) Taisheen(@Taisheen) We'll aim for the top with them. ⏤彼らと共に世界へ⏤ 📄scarz.net/?p=10796
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@mattkelly @brammflakes @PlayPromod Just throwing it out there, what if the stun grenade had 2 settings. One for anti-sprint and another that would be more useful mid-late round.
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@mattkelly @brammflakes @PlayPromod I love the idea of the anti-sprint stun grenade. Although an issue is that they would only be useful for the initial rushes each round and then become completely irrelevant after that.
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@rekabnoraa I'm all for removing prone. One of the big issues it causes is that you're required to preaim on the ground when ADS clearing angles, otherwise your own gun might block your vision of a proned player.
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Super intrigued to see more discussion on this. Let’s ‘av it.
Kevin Klempera@reflexzRRR
@brammflakes Remove prone
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