It’s finally done! The GitHub repo is officially LIVE.
I’ve included a Quick Start guide, so you can get it running on your local machine in just a few minutes. No complicated setup required.
Check out the code here: github.com/byte-walkers/A…
Final stretch! The GitHub repo is almost ready. I’m planning to add a Quick Start guide so you can test it out on your local machine.
Do you prefer detailed written docs or a short video tutorial? Comment below if you want the repo link once it’s live!
Tidying code before GitHub push! 💻
Focus: making this HUD modular & plug-and-play for any Solana project. Finally cleaning those messy comments. 😂
In your opinion, what’s a "must-have" feature for a simulation tool like this? Drop ideas!
HUD is finally rendering correctly after hours of debugging. Using the simulation lab to test some ideas tonight without burning real SOL. Thinking of pushing this to GitHub once I’ve scrubbed my messy comments. Would anyone actually find this useful? #SOL
Simulation lab update: The biggest challenge wasn't the HUD rendering, but syncing real-time SOL data without causing system lag. After optimizing the state management logic, the performance is much smoother now.
Spent way too long tonight trying to get Qwen and DeepSeek to "talk" to each other. Managed to build a small logic where they have to agree on a signal before I even look at the chart. My CPU is screaming lol, but the results are actually interesting. Science project? Maybe.
Is it just me or is screening Solana tokens getting harder every day? Been messing around with some local AI stuff (Ollama) this week to help me flag the obvious rugs. It’s nothing fancy yet, but it’s actually starting to save my eyes from the manual grind. #Memecoin $SOL