moojerk
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Bill Maher asks how the government is “failing the poor so badly” when he pays “60 PERCENT” of his earnings in taxes.
“Last week was tax day… I paid the government probably almost 60% of what I earn. That’s a lot.”
“And I… wouldn’t mind if Bernie Sanders would stop saying the rich don’t pay taxes.”
“The top 10% pay 72% of all federal income taxes. And the bottom half, 3%.”
“The Democratic Socialists talk about socialism like we don’t already have a lot: Social Security, unemployment, Medicare, nutritional assistance, Medicaid, Obamacare, disability, housing subsidies.”
“How can you be soaking the rich and failing the poor so badly? How can it be that the federal government alone took in over 5 trillion in taxes last year, and we still need that?”
“Are we really this incompetent and corrupt?”
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The mustache rides, again. Again. Watch the trailer for SUPER TROOPERS 3 right meow. Only in theaters August 7. #SuperTroopers3
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@nohitjerome We one shot mag every week. Have since week one. I feel like other points are more valid but mag is an ez loot piñata if a few people can follow an easy basic instruction.
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This Attunement Will DESTROY TBC
Is this the hardest attunement in WoW history?
For thousands of players, the insanely difficult over the top Tempest Keep attunement questchain may be the end of their TBC journey.
Here are the 5 reasons the tempest keep attunement will cause people to quit unless blizzard intervenes.
#5 magtheridon kill.
Blizzard loves to make the hardest boss of a previous TBC phase be required for attunement.
If your guild is oneshotting mag every week i want to hear about it, but for the rest of us if you can't find a group that can click cubes, you're out of luck.
#4 Slaying kargath bladefist in SHH
widely considered the 2nd hardest heroic in the game. CC alone won't save you.
You need a tank that can survive while getting hit by 5 mobs at once, and dps that can kill mobs quickly. Less tanks than ever in the game are ready for that in the post nerf environment.
#3 Shadow labs heroic clear.
Blackheart the inciter, the 2nd boss in this dungeon, is one of the hardest in any heroic. I've had more than a few shadow labs heroics end before we got to the final boss.
#2 Killing warlord kalithresh in steamvaults.
if he doesn't explode your tank, then the trash packs will. Or the insane tank that tries to skip them.
#1 Rescuing millhouse manastorm.
This is in arcaraz and is far and away the hardest content that exists in TBC right now. Heroic arcatraz is so hard and has stat checks.
Your entire group needs at least 8000 HP each to not get oneshot on the final boss. One poster from 2021 notes that it's harder than PRE NERF KARAZHAN. So yeah.
Do you think the tempest keep attunement is the hardest attunement? And do you think blizzard will intervene to change it?
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@elonmusk Really wanted to get (another) Tesla but trade in rates offered by Tesla for vehicles people want to trade in to buy their Tesla are ridiculously low compared to market. My last vehicle Tesla offered around $33k but I received $40-$42k everywhere else including carvana.
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Tesla self-driving makes traffic and long drives painless
Tesla@Tesla
If your commute sucks, try FSD Supervised
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I am a senior vice president at a $68.7 billion gaming company.
Activision-Blizzard.
We have a 30-year-old franchise.
Warcraft.
Millions of players. A subscription model that prints $15 a month per user. A cash shop on top of the subscription. Paid expansions on top of the cash shop.
Our former creative director just told the press he wishes we hadn't called it "Warcraft."
He said the name sounds intimidating.
He helped create the name.
We ran focus groups. The focus groups said the brand needed to be "more approachable." We asked the focus groups if they played the game. They did not. We took their advice anyway.
Our VP told an interviewer we want players to experience "weddings, raids, and new adventures." She listed weddings first. Before raids. In a game called Warcraft. Nobody in the room flinched.
She also said "No one thinks the same about Warhammer."
She compared our franchise unfavorably to a competitor. On the record. As a defense of the franchise.
The forums are on fire. Twenty-year veterans are writing goodbye posts. One thread is titled "Think I'm done with WoW." Another calls our pre-patch a "player purge."
We called our GDKP raiders "delusional."
We timed a cash shop bundle to launch during the Trading Post anniversary -- the one event where players earn free cosmetics. We offered 200 discounted items but kept the monthly currency cap at 1,000. The math doesn't work unless you open your wallet.
The community noticed. We described their concerns as "feedback we're monitoring."
We are always monitoring. We have never once changed course because of monitoring.
The players say we're "Disneyfying" the game. Turning gritty into cute. War into weddings. Orcs into mascots.
They're not wrong.
The data says approachable properties have wider TAM. Total addressable market. That's the metric now. Not "subscribers who love the game." Not "community that built this franchise." TAM.
TAM doesn't post on forums. TAM doesn't write goodbye letters. TAM doesn't have 20 years of muscle memory and lore knowledge and raid nights that turned into real friendships.
TAM is a number in a slide deck that makes a board feel comfortable.
We added player housing. Players have asked for it since 2004. We launched it in 2026. Twenty-two years. We described this as "listening to our community."
We are very good at listening. Eventually. When the feature aligns with a monetization roadmap.
Here is what I know and cannot say in a meeting:
The name was never the problem. The name built this. The name survived server crashes and subscription drops and an activision merger and a harassment scandal and a $68.7 billion acquisition.
The name is "Warcraft" and for 30 years nobody was confused about what it meant.
The problem is not that new players find the name intimidating.
The problem is that old players are starting to find us unrecognizable.
And we don't have a focus group for that.
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I mean - he's not wrong
N_Tys@N_Tys26
𝐆𝐔𝐙𝐔 𝐂𝐎𝐌𝐏𝐀𝐑𝐄𝐒 𝐎𝐋𝐃 𝐒𝐂𝐇𝐎𝐎𝐋 𝐖𝐀𝐑𝐂𝐑𝐀𝐅𝐓 𝐓𝐎 𝐂𝐔𝐑𝐑𝐄𝐍𝐓 𝐖𝐀𝐑𝐂𝐑𝐀𝐅𝐓 While some players enjoyed the more whimsical cinematic we saw at the end of the State of Azeroth, not all felt the same. @Guzutv couldn't help but compare the aesthetic differences between Warcraft back in the day to what Warcraft is today.
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I’m sorry but this was the bigger middle finger to classic players. Zero news or update other than this tone deaf joke.
World of Warcraft@Warcraft
😶
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