
Stevie3D
181 posts

Stevie3D
@msteevie3d
🚀 Elevating global brands through photorealistic CGI. ✨ Helping e-commerce & luxury brands scale visually. 🌎 Serving clients worldwide #b3d #ue
Katılım Haziran 2021
135 Takip Edilen47 Takipçiler

@akgfx @michaelybecker @MaxDaiber @lichtfeldstudio When I click the 'Generate Point Cloud' button, what exactly happens? It's just so slow that I'm worried I did something wrong, even though I have a 5090 card and 128GB of RAM.
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@michaelybecker @msteevie3d @MaxDaiber @lichtfeldstudio Let me know if you have any feedback on Gauss Cannon! 🤘🏻
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@msteevie3d @MaxDaiber @lichtfeldstudio The other gotcha is 8k isn't necessarily in your best interest! I should really write a post about this, shouldn't I
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My current workflow is that I render images in Blender, drop them into RealityScan, and after alignment, I export the COLMAP data. Then, I feed that into LichtFeld along with the original images. It works well and produces decent quality, but it still looks blurry when viewed up close—it’s not as crisp and clean as the splatting I see online.
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@msteevie3d @michaelybecker I am working on something similar but on 3ds max, we should have a group on the discord channel @lichtfeldstudio
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スマホを実際のカメラのように使える「Blender Camera Controller v1.0.0」がリリース。World Tracking機能の改善・Google Play store配布にも対応
modelinghappy.com/archives/68642
✅ スマホの動きをそのままBlenderカメラに反映
✅ World Tracking強化で歩き撮影風カメラワーク対応
✅ スマホがセンサー対応しているか確認可能
✅ Blender映像をスマホへ低遅延ストリーミング
✅ Butterworth / Gaussian Smooth追加
✅ より滑らかな映画風カメラワーク作成可能
無料版では接続テスト可能。有料版($9.99)で制限なし利用&永続ライセンス対応。
#b3d #Blender3d
日本語

@gleb_alexandrov Proper proportions are one of the most essential pillars of realism. I often see 3D artworks where nothing seems wrong at first glance, yet something just feels off. Eventually, you realize the proportions are incorrect, and that alone breaks the illusion of realism.
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@multimicah For glasses @SMOUSE_CG 's Shaders Plus addon is a must have. I've been using it for a long time and it's crazy good.
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A powerful use case for AI in product rendering: I build a basic scene of the product, run it through the AI to give it a professional look, and then replicate the lighting, textures, and other settings in my 3D scene using the AI as a reference. The end of the day, you'll have a professional scene that you have full control over.
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@nico_jeannen You should have hired me; you would have gotten perfect work, and you wouldn't even have had to pay upfront.
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Im never hiring ppl from X again 💀
Tried hiring motion designer for a video for a 30s video
> Found someone on X who shared nice videos
> Slightly more $$ as other quotes I received, but portfolio looked good
> I want to be easy to work with, so I pay in advance, no hard deadline, trusted him to do its job properly
Result:
>0 communication, have to babysit every little thing
>garbage result I can't use
> ok maybe instructions not clear enough?
> Sent exact mockup of what I needed
> Still didn't follow what I asked for 💀
Lesson learned lol, I'll use Fiverr/Upwork next time
The bar is so low, why can't people just do what they paid for?
How do you find people who can actually do their job and follow instructions? 🥲
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Maybe it's detail overkill, but #UnrealEngine Nanite lawn? No alpha texture, performs insanely well #WIPㅤㅤㅤ
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@gleb_alexandrov Sweet, thanks! Tell me I’m seeing this right... is it stuffed with strawberry jam? Daaamn, I’m so hungry now :D
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