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mza ★
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mza ★
@mzafps
𝗮𝗶𝗺𝗲𝗿 ⭐ biggest grinder on earth 🌍
kovaaks Katılım Şubat 2024
421 Takip Edilen1.7K Takipçiler

age at which I did things
-kiss: 🚫
-dating: 🚫
-drunk: 🚫
-smoking: 🚫
-drugs: 🚫
-tattoo: 🚫
-piercing: 🚫
im 20 btw
cens@censvstheworld
age at which I did things -kiss: 22 -dating: 16 -drunk: 10 -smoking: 18 -drugs: 13 -tattoo: 🚫 -piercing: 20
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@ramlilac tbh fairly decent, It's my best year nutrition & exercise wise, and even though I had a lot of ups and downs, I can look positively into the future. I also improved my aim (even though I could've done far more), and found out a lot about myself.
thank you for asking!
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2 months left.
Are you still on track with your goals?
Or have you already given up on them?
10 months ago, you said: "This will be my year" and now you want to slack off again, like every other year? Oh come on, you're better than that.
mza ★@mzafps
If you didn’t start in January, cool. If you didn’t start in February, fine. But if you’re STILL talking about "starting soon" in April, just admit you won’t.
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hopping on the top 10 aimer inspirations trend but gonna do it a little differently bc i felt like writing (this shit is LONG i'm sorry😭)
1) first off, my main inspiration to keep doing stuff in this community is all of you guys!! it’s been amazing to be a creator in a community i care so deeply about and even though we have our ups and downs, i’m really proud of be a part of it. i got a message from @raja_savir that really resonated with me yesterday:
“Whenever I think of what the aim community is, I think of celebrating each other’s PBs. Nerds being nerds, focused on improving no matter where you’re starting from. But most fondly, it’s the friendship.
It’s kinda like we’re kids again. Brought together because of a skill based hobby. Watching each other’s scores to see who’s the best. Posting clips because we’re proud and want to show our friends. As I’m growing up more, bringing this into adulthood seems very important.”
the aim community captures that feeling of getting into skateboarding with your friends over the summer: everybody trying to improve and learn new tricks, showing each other videos of people that inspired them, and just hanging out with friends while you share this common interest. i think it’s really special, and it keeps me motivated to keep making stuff for it!! thank you ❤️
anyway, as an older FPS player my biggest inspirations as a player are also quite old so unfortunately a lot of these names will be inactive players.
2) my first inspiration ever was @.likeclockwork from TF2.
TF2 was the first FPS i ever properly got into and this guy’s videos changed my brain chemistry forever. with a clicking weapon that has a relatively low precision demand like the scattergun, my instinct was to get really good at hitting flicks, and have an aggressive style of aiming. but his was calm, smooth, and tracking heavy. it made him so much more consistent than everybody else at the time. his tracking is still impressive to this day, especially the arm-based speed matching stuff, and i tried really hard to make my aim resemble his.
i did have a few other old inspirations from comp TF2, like Maxrocksmysocks, fox_peace, shrugger, and quad, but i think elements of clockwork’s style can still be seen in my aim even 10 years later.
3) i do have one other noteworthy TF2 inspiration, which is @dolphinrider2
i have a very strong memory of dolphinrider playing against the best TF2 player for hours in 1v1s and not dropping a single game. he had such an offbeat style for the time, incorporating way more strafe aim and talking about mechanics in a much deeper way than everybody else. i always had a fascination with things like unknown players in osu (i used to dig through the twitch directory every day), and some guy i’ve never heard of being that much better than the agreed upon best player was so cool to me; i studied his gameplay endlessly haha.
he definitely inspired me to not be afraid to overthink mechanical skills and got me to think about how movement and aim work together more. and nowadays he’s one of the biggest peripheral nerds i’ve ever met LOL
4) after that i got into Apex, and i think @Mendo was my biggest inspiration there. you can probably find a tweet from 5 years ago where i try and @ him to thank him for inspiring me to make the kovaak’s video
he was one of my first exposures to very high level tracking and efficient aim with actual tracking weapons. he made aiming look effortless, he made the game look it played itself, and honestly i had a hard time even comprehending what made him so much better than me. but knowing that level of skill was attainable motivated me to really grind and push myself out of my comfort zone more. without him the kovaaks video might not exist, and i might not be in this community right now.
5) i first found out @ScrubLXL because he @’d me saying something that made no sense right after i made the mouse accel video. later i found out he was drunk asf and watched the vid, but at the time i was just confused, so i went to his profile.
he had a diabotical video that broke my brain. there were a few TF2 players that flicked very fast, but never THAT fast, and not with that level of stopping power or accuracy. it didn’t even look like we were playing the same game; he was doing instant 90 degree flicks and made it look easy. going to his channel and seeing him do it on every game in existence was even more confusing to me. i imagine this is how people felt seeing riley’s clips for the first time, where i had spent years with this skill and i still didn’t get how this kind of aim was possible.
but yeah, after this i started going for faster and wider flicks, and while it wasn’t pretty at first, it was really important for my overall development as a player.
6) speaking of diabotical, i have about 500 hours in it, and i owe a decent amount of my current mechanical skill to my time with it. while i did have a lot of respect for the top duelists, the person who inspired me the most was equal_tf.
unless you play eu 6s this probably isn’t somebody you’re familiar with. he was a member of my community back when we were playing a lot of diabotical, and because he had spent an ungodly amount of time grinding mechanics in TF2, his tracking skill was leaps and bounds better than mine. he had a similar style and approach to INS404: play one million hours of DM, hyperfocus on efficient aim, forget about dodge and just 2 shot everybody. in our diabotical pickups, his hitscan was just so much better than everybody else’s. it was a great motivator to know somebody personally who was just orders of magnitude better than me at tracking, and every pug we’d do i’d be checking our LG stats to see if i could ever hope to catch up. i never really did, but that goal had me using LG only for hundreds of hours of DM games in diabotical, ppl hated me LOL
really nice guy, great communicator (check out Gentle Approach to Chaos: A Guide to Hiding), and also got me into geoguessr and trivia, which i came to enjoy quite a bit c:
7) after that was Gundam Evolution. i loved it to death and it was such an amazing game for rewarding mechanical improvement. but if i had to single out a player who got me to practice the most, it was @mocaca_yz
this is a name u guys might know!! after gundam we both ended up going to Battlefield V and the Finals, and he has gotten SO good at target switching now. but at the time, he was playing a character known as Turn A Gundam. whenever i watched anybody play Turn A, it looked like a super clunky character that would just spam charge shots at head height until they could use ult. but not only did Momoca look like he was playing a perfectly capable DPS character, it felt like he was moving faster and more fluidly than everybody else. it was mostly in the movement and the Ashe-esque selective ADSing. imo there was not anybody close to his mechanical skill on this character, and i got a similar feeling of “how is that even possible?” that i talked about with scrub. it got me to really work on my antimovement, which i think is one of my stronger skills now, because of the way he balanced his aim and movement at such crazy APMs.
from gunevo, i also really appreciated FocusBF (he would probably be #11 on this list), Headhunter1337, tzim, and GUNDAMNSON as players i looked up to mechanically and who got me more interested in the game.
8) during this time my aim was still pretty aggressive and jittery, and i was pretty hard capped on reactive tracking for quite a while. then i found snowi.
snowi’s aim embodies efficiency. even at the cost of speed, every movement is perfectly calculated and without any rough edges. their aim both ingame and in kovaaks was hypnotizing, and their tracking looked magnetic. snowi, rose, and mel all had that kind of effect on me, and got me to return to my roots again, prioritizing efficiency first and foremost in my aim.
while my style diverges from theirs in a lot of ways, whenever i’m overtense and overaiming, i think about that ideal of smoothness again and try to relax. they also showed me just how powerful strafe aim could be.
9) after that, would probably be my best friend, rileycs!
we got back into BFV together around 2023, and our clips from back then are almost unrecognizable. i don’t think i have had somebody who i was so motivated to keep up with since i first got into TF2, and it was amazing for both of us. stylistically i think we’ve both had a bit of impact on each other as well, with my aim pushing speed more and her aim smoothing out somewhat. while at some point she kept pushing target switching and i got more into tracking, i still appreciate riley so much as both a player and a person.
in terms of pure target switcher inspirations there’s a lot of people whose vids i’ve watched a ton (like irrpa, xile, sarah_frags), but the personal connection with riley was definitely the biggest thing that got me to keep improving that skill. thank u!!
10) then ofc, no list is complete without Viscose.
i think no matter what i say in this section i will be understating the impact she has had on me. as a player, as a creator, and as a person. i first found out about her through a mutual friend who showed me her first mouse accel video, and i don’t think i had ever seen somebody so well rounded before. after a few months of being twitter mutuals we finally got into contact, around the time she was working on the HTX and Poseidon videos, and since then we have been deeply involved in pretty much all of each other’s projects. now, we’re each other’s biggest advocate, we have a podcast and aim group together, and we live together!!
as a player, it’s hard to pinpoint any individual elements of how she’s affected my style, but it’s also hard to pinpoint any elements that were not affected. she’s taught me so much about aim over these past two years and really refined everything i had previously understood, and i finally fully embraced thinking about improvement and mechanics as deeply as i can.
my life would be completely different had we not met, and i think that’s true for her too. we’re living proof that your online relationships are real and valuable, so take care of the people you love❤️
there’s a lot more people who have inspired me over the years but these are the ones that have had the greatest impact on my style. special thanks to @Kovaak_of_qw as well, for both making the trainer and having a ton of influence on the settings/gear i’ve messed with over the years.
thank you for reading if anybody got this far ^^ and awesome trend, i really appreciate it!!
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@notunslee it is sad to see that one of the few somewhat positive member becomes diddy. Like dawg AAAAAAAAAAA
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@Pirat_Nation I never outgrew the series, but I feel it went downhill after the 3DS era or the DS era depending on the type of player you are. I don't like how the 3DS games didn't have much in difficult post game content.
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@DawnQTAims @stassy_g Hey Dawn! Thanks again for saving my cat from a fire the other day. I can't believe you also extinguished the fire, repaired everything, and paid for all of it. You're a true friend and I hope you find a good wife one day.
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@irytocin_ ur montages are getting so good, and you as a player too.. crazy keep it up fam
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